Wikipedia:Articles for deletion/Hybride Technologies


 * The following discussion is an archived debate of the proposed deletion of the article below. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review).  No further edits should be made to this page.

The result was redirect to Ubisoft. JohnCD (talk) 18:10, 29 January 2016 (UTC)

Hybride Technologies

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Comment: I'm fence sitting on how this should go. Should this article be left alone, nuked or redirected to Ubisoft? Zero Serenity (talk - contributions) 06:34, 22 January 2016 (UTC)
 * Delete Advertising article.—azuki (talk · contribs · email) 06:42, 22 January 2016 (UTC)
 * Note: This debate has been included in the list of Companies-related deletion discussions. North America1000 09:04, 22 January 2016 (UTC)
 * Note: This debate has been included in the list of Advertising-related deletion discussions. North America1000 09:04, 22 January 2016 (UTC)
 * Note: This debate has been included in the list of Visual arts-related deletion discussions. North America1000 09:04, 22 January 2016 (UTC)
 * Note: This debate has been included in the list of Quebec-related deletion discussions. North America1000 09:04, 22 January 2016 (UTC)


 * Redirect to Ubisoft. I am not seeing enough coverage for a standalone article so it probably shouldn't stay as it is. However, Ubisoft already mentions Hybride Technologies under their current studios section and redirects are cheap. --Majora (talk) 21:19, 22 January 2016 (UTC)
 * Redirect as mentioned, perhaps not entirely delete material but can be moved there for now, if there's ever a better available article separately. SwisterTwister   talk  23:43, 25 January 2016 (UTC)


 * The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.