Wikipedia:Articles for deletion/Joel Breton


 * The following discussion is an archived debate of the proposed deletion of the article below. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review).  No further edits should be made to this page.

The result was keep. Deal with any Promo issue by improving the article. (non-admin closure) &Alpha; Guy into Books &trade;  &sect; ( Message ) -  19:35, 14 September 2017 (UTC)

Joel Breton

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This whole article reads like an advertisement for Breton's career. Most of the article is written by two accounts that have nothing but Joel Breton edits (BilboBaggins77 and Spacecaser). Previous edits by BilboBaggins77 claimed that he was a cosmonaut, an international super producer and that he produced various notable games such as Duke Nukem, Quake, Unreal and Doom but these claims don't hold upon closer inspection. He has worked on couple of moderately successful games, but I wouldn't call him a notable contributor to the industry. WP:GNG possible WP:SPIP Rusentaja (talk) 12:55, 29 August 2017 (UTC)
 * Delete a personal bio of a non-notable person. Power~enwiki (talk) 02:50, 5 September 2017 (UTC)
 * Procedural Keep - The list of game credits is impressive; a couple of the links, ostensibly to Wayback Machine, are most unimpressive. The nominator is concerned with (a) the tone of the piece, which is an editing matter and not a notability matter; and (b) the fact that single purpose editors have been involved, which is likewise not a valid reason for deletion. I therefore favor keeping on procedural grounds, since no valid rationale for deletion has been presented. Carrite (talk) 04:06, 7 September 2017 (UTC)
 * Most of the games on his Gameography are of low notability. It consists mostly of console ports, flash games, spinoff games and level packs, none of which have garnered much attention. Most notable game on his list is Unreal, but even then he worked as an associate producer for GT Interactive, the publisher of the game. I'd still say there's a notability issue. Rusentaja (talk) 19:22, 7 September 2017 (UTC)

 Relisted to generate a more thorough discussion and clearer consensus.

Please add new comments below this notice. Thanks, – filelakeshoe (t / c) &#xF0F6;  09:49, 7 September 2017 (UTC)
 * Keep - Joel Breton is an American game producer who has produced many award-winning games throughout his career including, the first version of Unreal and the first Unreal Engine - version 1.0, Duke Nukem: Land of the Babes, an original 3rd person game developed for the PlayStation platform, Pirates of the Caribbean, Bomberman Live -- the only N. American developed Bomberman game in history which is also the highest rated version in the franchise, Terraria, Payday 2, Sniper Elite 2, Brothers: A Tale of Two Sons, and he pioneered free-to-play console gaming when he designed and launched Gems of War and Battle Islands on PS4 and XBO. Breton is a frequent keynote speaker at global developer conferences such as Game Developer's Conference 2017 where he was a speaker for 3 sessions, VRX Summit, Wireless Influencers 2016 , Japan Virtual Reality Summit.  He is currently the President of Vive Studios, HTC's content development and publishing division where he oversees development of more than 30 games through the development process from initial concept to global launch . Breton is a key spokesperson for HTC Vive, and he is frequently interviewed by global media outlets for his viewpoint on AAA gaming, virtual reality gaming, video game publishing, and video game development. , , , , , . Breton is also responsible for bringing two of the largest video game franchises to Virtual Reality in 2017, Fallout 4 VR from Bethesda Game Studios , and L.A. Noir from Rockstar Games , . This article should be updated with additional information outlined here. ````Spacecaser  — Preceding unsigned comment added by Spacecaser (talk • contribs) 15:50, 13 September 2017 (UTC)


 * The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.