Wikipedia:Articles for deletion/Machine design in game engines


 * The following discussion is an archived debate of the proposed deletion of the article below. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review).  No further edits should be made to this page.

The result was   Userfied. Boldly Userfying; Lets not bite well intentioned editors by nominating an in-progress article for deletion two days after creation. (non-admin closure) Tothwolf (talk) 08:17, 10 October 2011 (UTC)

Machine design in game engines

 * – ( View AfD View log )

Student essay / original research &mdash; RHaworth (talk · contribs) 23:44, 9 October 2011 (UTC)


 * Close without prejudice to further action. Another IEP student project, and the problems there are broader than AfD is appropriate to deal with. Andy Dingley (talk) 01:11, 10 October 2011 (UTC)


 * Redirect to Video game development without a merge. This article would need a complete re-write to be even minimally acceptable and it contains nothing that isn't covered more comprehensively and coherently in Video game development. Does it need an AfD to do a redirect like that? Voceditenore (talk) 07:54, 10 October 2011 (UTC)


 * Note: This AfD has been notified to WikiProject Video games and WikiProject Computing. - Voceditenore (talk) 08:05, 10 October 2011 (UTC)


 * Note: This debate has been included in the list of Technology-related deletion discussions. Voceditenore (talk) 08:14, 10 October 2011 (UTC)
 * Note: This debate has been included in the list of Computing-related deletion discussions. Voceditenore (talk) 08:14, 10 October 2011 (UTC)
 * The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.