Wikipedia:Articles for deletion/Random dungeon


 * The following discussion is an archived debate of the proposed deletion of the article below. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review).  No further edits should be made to this page.

The result was redirect‎__EXPECTED_UNCONNECTED_PAGE__ to Procedural generation. (non-admin closure) Actualcpscmscrutinize, talk 19:21, 28 September 2023 (UTC)

Random dungeon

 * – ( View AfD View log | edits since nomination)

Old, poorly-sourced stub that I think fails notability guidelines. There isn't even a page for procedural generation in video games, which is what this is a subset of, just a video game section in Procedural generation. Most of the results I got in searches for "random dungeon" contradict the article's assertion that this is primarily a video game phenomenon - outside sources mostly mentioned Dungeons & Dragons - but more importantly, the results were all for dungeon generation tools, not for anyone discussing the subject in and of itself. Random dungeons could be covered elsewhere, possibly roguelike if people want, but I don't think anything would be lost by deleting this page. Moonreach (talk) 18:05, 21 September 2023 (UTC)
 * Note: This discussion has been included in the list of Video games-related deletion discussions. Shellwood (talk) 18:16, 21 September 2023 (UTC)
 * Redirect to procedural generation per WP:ATD. ᴢxᴄᴠʙɴᴍ (ᴛ) 18:49, 21 September 2023 (UTC)
 * I considered this, but the problem is that the concept of "random dungeon" also extends to tabletop games. I don't think there's a good, single redirection target for this. Moonreach (talk) 19:04, 21 September 2023 (UTC)
 * The same article also has a subsection on tabletop games. XOR&#39;easter (talk) 19:37, 21 September 2023 (UTC)
 * I'd feel okay with a redirect to the procedural generation page without the piped link; then the reader could decide what they're looking for. Part of me still thinks the whole subject of "random dungeon" is too obscure to even warrant a redirect, though. Moonreach (talk) 19:59, 21 September 2023 (UTC)
 * I think a redirect to procedural generation would be the best approach. Cowgod14 (talk) 01:15, 22 September 2023 (UTC)
 * Redirect to procedural generation. Borders on a neologism, as extant usages of the term are as far as I can find just a way of describing dungeons that are randomised, not a standalone concept. ― novov (t   c)  07:34, 22 September 2023 (UTC)


 * The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.