Wikipedia:Peer review/Metal Gear Solid (1998 video game)/archive1

Metal Gear Solid (1998 video game)
I've been working tirelessly to get this to Good Article status. I'm unsure what else is needed to get it there, and I don't know of any prose issues (no one has done a copyedit). Please do not mention the lack of references in the second half of the Plot section - they have been ommited on purpose to make further editing (which is likely) easier --TheEmulatorGuy 18:55, 12 November 2006 (UTC)

Great work, some concerns: The article is looking really good but note the copyright problem with the REX robot image. Good luck! - Tutmosis 19:28, 12 November 2006 (UTC)
 * What kind of "newfound levels of realism" did this game feature?
 * By 'weakspots' you mean what part of the body you fire your weapon at? can that be explained a bit more?
 * To my understanding the game is part a Third-person shooter, maybe that should be mentioned? Also, linking to similar stealth-based games such as Tenchu would be useful, as you do mention that it is a Stealth-based game. This would help to further clarify the genre of the game, which may be confusing for those readers who are not familiar with video games.
 * Gameplay is a bit short, mention more about Snake's stealth abilities and were there any vehicles available?
 * "Mei Ling saves the player's progress" How?
 * 'Development' speaks nothing of the game development. Who was it developed by, inspiration, engine used, problems during development, pre-screening of the game at any shows, promotional work, release dates, etc. Nothing of that sort happened?
 * Those last 3 subsection in development probably could be merged under something like "Other media"
 * 'Audio' and 'Reception' feel a bit stubby, but knowing what everyone says, I dont know what can be added. Just an observation compared to other video game FA's.


 * Please see automated peer review suggestions here. Thanks, AZ t 20:00, 12 November 2006 (UTC)


 * It would be nice if more was made of the game's legacy. A game of this much significance should have plenty of sources regarding its impact on gaming. See something like Halo: Combat Evolved for ideas on how this may be done. JimmyBlackwing 20:20, 13 November 2006 (UTC)