Wikipedia:Reference desk/Archives/Entertainment/2014 June 16

= June 16 =

Halloween classical piece
What is the name of this song used in these Humongous games? It's used here (at 4:50-5:00) and here.174.131.33.145 (talk) 14:42, 16 June 2014 (UTC)
 * Mysterioso Pizzicato. Deor (talk) 18:49, 16 June 2014 (UTC)
 * Wow! Thank you so very much.174.131.89.243 (talk) 00:21, 17 June 2014 (UTC)
 * It's probably worth mentioning that there's a previous ref-desk thread on the topic here. It was the editor Karenjc who eventually ferreted out the apparent correct identification of the motif and wrote the article. Deor (talk) 13:47, 17 June 2014 (UTC)

Entertainment industry
Is the video games industry easier to get into than the film or music industry? Or are all enter atonement industries as difficult to get into? As in you have to know someone to get into them? — Preceding unsigned comment added by 2.221.70.208 (talk) 23:03, 16 June 2014 (UTC)
 * It's not true that you have to know someone to get into any of those three industries.  You can get in, but you need to have a great talent for it (a wonderful new idea for a video game, for example), probably a talent for self-promotion as well, plus be willing to work for nothing or next to nothing at the beginning.  Good luck. --Viennese Waltz 07:42, 17 June 2014 (UTC)


 * It depends on what you mean by "get into". You could develop your own game and release it independently.  You could get a bunch of like minded friends together and make your own movie.  I've worked on a couple movies where the entire budget was just what the director had to spend on it, which wasn't much.  And he entered those into various film festivals and things.  But would you consider those things "getting into" the business?  If a person goes to film school and becomes the assistant on the second film crew of a small film, would you consider that as being in the business?  What I'm getting at is that your terms don't have solid definitions.  It's like asking someone if they are rich.  Rich means different things to different people.  Dismas |(talk) 09:17, 17 June 2014 (UTC)


 * This question is too large in scope as there are so many variables. In general, the video games industry has been growing faster in terms of output, number of new companies, and number of jobs. It's also less unionized and less concentrated geographically. Either is probably going to depend on your initiative in learning and producing work long before you actually get a real job in the industry. --&mdash;  Rhododendrites talk  |  18:20, 18 June 2014 (UTC)