Wikipedia:Reference desk/Archives/Entertainment/2016 February 19

= February 19 =

Call of Duty
How much was the American campaign in Call of Duty influenced by Band of Brothers? 2601:646:8E01:9089:CDF1:F624:466A:34AF (talk) 01:37, 19 February 2016 (UTC)
 * I love COD. The first one. Anyway, Chuck Russom who worked on the audio said:

Going into Call of Duty, I was very influenced by Saving Private Ryan, as was the game team. The team was also very influenced by Band of Brothers and Enemy At The Gates, so those also became an influence. I spent a great deal of time watching every war movie or movie with guns that I could find. The Medal of Honor games were a big influence, since that was our main competitor. Since most of the team had worked on Allied Assault, the audio on that game was referenced quite a bit.
 * Hope this helps, The Quixotic Potato (talk) 03:59, 23 February 2016 (UTC)
 * Just like I thought (I've noticed that many of the levels look straight out of BoB). Thanks!  (And in the UO expansion pack, the British campaign is straight out of The Guns of Navarone.) 2601:646:8E01:9089:F88D:DE34:7772:8E5B (talk) 05:44, 23 February 2016 (UTC)

Identify this DOS shoot-'em-up game
Another game whose name I have long since forgotten: it ran under MS-DOS, and I played it in Canada in 1994. I think it had VGA graphics and was shareware. The game was a fairly basic vertical shooter with the player's ship at the bottom firing upwards, along the lines of Space Invaders but more sophisticated. But my main memory is the intro sequence, which panned horizontally across a living-room to a TV set, where a news announcer was reporting the alien invasion of Earth a news bulletin was interrupted by an alien broadcast announcing the invasion of Earth. I suspect this was quite an obscure game but suggestions are very welcome! Equinox (talk) 21:04, 19 February 2016 (UTC)


 * Galaga is what I normally think of as the next step up from Space Invaders, but I don't know if an MS-DOS version was ever made or what kind of intro it had. StuRat (talk) 22:47, 19 February 2016 (UTC)
 * Missile Command was the game that I remember after Space Invaders, also played from a base line at the bottom of the screen; but it was quite a bit before 1994. Alansplodge (talk) 02:34, 20 February 2016 (UTC)


 * Tyrian? Just a guess.. -- &oelig; &trade; 05:58, 20 February 2016 (UTC)


 * Hmm, no. Tyrian wasn't out yet in 1994 (and has no TV intro sequence), and Galaga/Missile Command are way before the PC VGA era. Equinox (talk) 17:56, 20 February 2016 (UTC)
 * It feels like the date might be a bit of a red herring here. The game sounds like a Bullet Hell type game.  Those just started around then. Mingmingla (talk) 19:50, 20 February 2016 (UTC)


 * It wasn't bullet hell. I think this was an American game, and bullet hell games probably hadn't got beyond Japan by 1994; I didn't encounter them until years later, anyhow. Unfortunately I can't remember whether it scrolled vertically (like SWIV and Raptor) or just had succeeding "waves" of attackers like Space Invaders. Equinox (talk) 23:48, 20 February 2016 (UTC)
 * Any of these do anything for you? InedibleHulk (talk) 03:26, 21 February 2016 (UTC)


 * InedibleHulk: Yeah! Thanks. It turned out to be Galactix by Cygnus Software. Equinox (talk) 03:19, 24 February 2016 (UTC)
 * Looks delightful. Glad I could help. InedibleHulk (talk) 19:21, 24 February 2016 (UTC)