Wikipedia:Reference desk/Archives/Miscellaneous/2022 March 28

= March 28 =

skyrim potions creation
hi I'm looking for information on Skyrim potions unfortunately we do not have access to many websites here and as such links are unusable though we can access this page here we are looking for information on Skyrim potions to be added here as text format I realize this will be a lot of information though is currently the only way we can get the information then we can print it out thank you :)  — Preceding unsigned comment added by 81.130.151.238 (talk) 14:45, 28 March 2022 (UTC)
 * The Skyrim Wiki, [here], has really good guidance, IIRC. I used to use them a lot when I was stuck.  -- Jayron 32 14:58, 28 March 2022 (UTC)
 * Why would Wales have limited access to websites? --←Baseball Bugs What's up, Doc? carrots→ 15:17, 28 March 2022 (UTC)
 * I don't know about Wales, but Whales have trouble getting reception when deep out at sea. Furthermore, limited purpose ISPs do limit access to various websites.  My workplace (a school) blocks access to Fandom (formerly Wikia), for example.  -- Jayron 32 15:20, 28 March 2022 (UTC)
 * Well I guess this won't bother anyone if I fold it up, so here you are:

Potions

Potions can be found, purchased, or created. You can create potions at an Alchemy Lab using ingredients you have collected in the world. See the Alchemy section (below) for details.

Potions that restore Stamina or Magicka should be used during combat, to increase the number of available spells and power attacks.

These potions are available from the standard potion leveled lists; the level at which each first appears is provided in the table.

__Standard Potions__

Name	Weight	Value	Level	Effect

Cure Poison	0.5	31	1	Stops poison's continuing effects.

Potion of Cure Disease	0.5	79	1	Cures all diseases.

Potion of Alteration	0.5	49	1	Alteration spells last 25% longer for 60 seconds.

Draught of Alteration	0.5	106	10	Alteration spells last 50% longer for 60 seconds.

Philter of Alteration	0.5	165	20	Alteration spells last 75% longer for 60 seconds.

Elixir of Alteration	0.5	227	30	Alteration spells last 100% longer for 60 seconds.

Potion of Haggling	0.5	84	1	You haggle for 10% better prices for 30 seconds.

Draught of Haggling	0.5	131	10	You haggle for 15% better prices for 30 seconds.

Philter of Haggling	0.5	180	20	You haggle for 20% better prices for 30 seconds.

Elixir of Haggling	0.5	230	30	You haggle for 25% better prices for 30 seconds.

Potion of the Defender	0.5	45	1	Blocking absorbs 10% more damage for 60 seconds.

Draught of the Defender	0.5	70	10	Blocking absorbs 15% more damage for 60 seconds.

Philter of the Defender	0.5	96	20	Blocking absorbs 20% more damage for 60 seconds.

Elixir of the Defender	0.5	123	30	Blocking absorbs 25% more damage for 60 seconds.

Potion of Strength	0.5	170	1	Carrying capacity increases by 20 for 300 seconds.

Draught of Strength	0.5	266	10	Carrying capacity increases by 30 for 300 seconds.

Solution of Strength	0.5	365	20	Carrying capacity increases by 40 for 300 seconds.

Philter of Strength	0.5	467	30	Carrying capacity increases by 50 for 300 seconds.

Elixir of Strength	0.5	571	40	Carrying capacity increases by 60 for 300 seconds.

Conjurer's Potion	0.5	61	1	Conjurations spells last 25% longer for 60 seconds.

Conjurer's Draught	0.5	132	10	Conjurations spells last 50% longer for 60 seconds.

Conjurer's Philter	0.5	207	20	Conjurations spells last 75% longer for 60 seconds.

Conjurer's Elixir	0.5	284	30	Conjurations spells last 100% longer for 60 seconds.

Potion of Destruction	0.5	96	1	Destruction spells are 20% stronger for 60 seconds.

Draught of Destruction	0.5	151	10	Destruction spells are 30% stronger for 60 seconds.

Philter of Destruction	0.5	207	20	Destruction spells are 40% stronger for 60 seconds.

Elixir of Destruction	0.5	265	30	Destruction spells are 50% stronger for 60 seconds.

Enchanter's Potion	0.5	54	1	For 60 seconds, items are enchanted 10% stronger.

Enchanter's Draught	0.5	84	10	For 60 seconds, items are enchanted 15% stronger.

Enchanter's Philter	0.5	116	20	For 60 seconds, items are enchanted 20% stronger.

Enchanter's Elixir	0.5	148	30	For 60 seconds, items are enchanted 25% stronger.

Potion of the Knight	0.5	54	1	Increase Heavy Armor skill by 10 points for 60 seconds.

Draught of the Knight	0.5	70	10	Increase Heavy Armor skill by 15 points for 60 seconds.

Philter of the Knight	0.5	96	20	Increase Heavy Armor skill by 20 points for 60 seconds.

Elixir of the Knight	0.5	123	30	Increase Heavy Armor skill by 25 points for 60 seconds.

Potion of Illusion	0.5	99	1	Illusion spells are 25% stronger for 60 seconds.

Draught of Illusion	0.5	212	10	Illusion spells are 50% stronger for 60 seconds.

Philter of Illusion	0.5	331	20	Illusion spells are 75% stronger for 60 seconds.

Elixir of Illusion	0.5	455	30	Illusion spells are 100% stronger for 60 seconds.

Skirmisher's Potion	0.5	45	1	Increases Light Armor skill by 10 points for 60 seconds.

Skirmisher's Draught	0.5	70	10	Increases Light Armor skill by 15 points for 60 seconds.

Skirmisher's Philter	0.5	96	20	Increases Light Armor skill by 20 points for 60 seconds.

Skirmisher's Elixir	0.5	123	30	Increases Light Armor skill by 25 points for 60 seconds.

Potion of Lockpicking	0.5	45	1	Lockpicking is 20% easier for 30 seconds.

Draught of Lockpicking	0.5	70	10	Lockpicking is 30% easier for 30 seconds.

Philter of Lockpicking	0.5	96	20	Lockpicking is 40% easier for 30 seconds.

Elixir of Lockpicking	0.5	123	30	Lockpicking is 50% easier for 30 seconds.

Potion of True Shot	0.5	96	1	Bows do 20% more damage for 60 seconds.

Draught of True Shot	0.5	151	10	Bows do 30% more damage for 60 seconds.

Philter of True Shot	0.5	207	20	Bows do 40% more damage for 60 seconds.

Elixir of True Shot	0.5	265	30	Bows do 50% more damage for 60 seconds.

Potion of the Warrior	0.5	96	1	One-handed weapons do 20% more damage for 60 seconds.

Draught of the Warrior	0.5	151	10	One-handed weapons do 30% more damage for 60 seconds.

Philter of the Warrior	0.5	207	20	One-handed weapons do 40% more damage for 60 seconds.

Elixir of the Warrior	0.5	265	30	One-handed weapons do 50% more damage for 60 seconds.

Potion of Glibness	0.5	96	1	+20 Speechcraft for 60 seconds.

Draught of Glibness	0.5	151	10	+30 Speechcraft for 60 seconds.

Philter of Glibness	0.5	207	20	+40 Speechcraft for 60 seconds.

Elixir of Glibness	0.5	265	30	+50 Speechcraft for 60 seconds.

Potion of Pickpocketing	0.5	96	1	Pickpocketing is 20% easier for 60 seconds.

Draught of Pickpocketing	0.5	151	10	Pickpocketing is 30% easier for 60 seconds.

Philter of Pickpocketing	0.5	207	20	Pickpocketing is 40% easier for 60 seconds.

Elixir of Pickpocketing	0.5	265	30	Pickpocketing is 50% easier for 60 seconds.

Potion of the Healer	0.5	96	1	Restoration spells are 20% stronger for 60 seconds.

Draught of the Healer	0.5	151	10	Restoration spells are 30% stronger for 60 seconds.

Philter of the Healer	0.5	207	20	Restoration spells are 40% stronger for 60 seconds.

Elixir of the Healer	0.5	265	30	Restoration spells are 50% stronger for 60 seconds.

Blacksmith's Potion	0.5	67	1	For 30 seconds, weapon and armor improving is 20% better.

Blacksmith's Draught	0.5	105	10	For 30 seconds, weapon and armor improving is 30% better.

Blacksmith's Philter	0.5	145	20	For 30 seconds, weapon and armor improving is 40% better.

Blacksmith's Elixir	0.5	185	30	For 30 seconds, weapon and armor improving is 50% better.

Potion of Light Feet	0.5	45	1	You are 10% harder to detect for 60 seconds.

Draught of Light Feet	0.5	70	10	You are 15% harder to detect for 60 seconds.

Philter of Light Feet	0.5	96	20	You are 20% harder to detect for 60 seconds.

Elixir of Light Feet	0.5	123	30	You are 25% harder to detect for 60 seconds.

Potion of the Berserker	0.5	96	1	Two-handed weapons do 20% more damage for 60 seconds.

Draught of the Berserker	0.5	151	10	Two-handed weapons do 30% more damage for 60 seconds.

Philter of the Berserker	0.5	207	20	Two-handed weapons do 40% more damage for 60 seconds.

Elixir of the Berserker	0.5	265	30	Two-handed weapons do 50% more damage for 60 seconds.

Potion of Brief Invisibility	0.5	214	1	Invisibility for 20 seconds.

Potion of Extended Invisibility	0.5	334	10	Invisibility for 30 seconds.

Potion of Enduring Invisibility	0.5	459	20	Invisibility for 40 seconds.

Potion of Prolonged Invisibility	0.5	587	30	Invisibility for 50 seconds.

Potion of Regeneration	0.5	311	1	Health regenerates 50% faster for 300 seconds.

Draught of Regeneration	0.5	380	10	Health regenerates 60% faster for 300 seconds.

Solution of Regeneration	0.5	451	20	Health regenerates 70% faster for 300 seconds.

Philter of Regeneration	0.5	522	30	Health regenerates 80% faster for 300 seconds.

Elixir of Regeneration	0.5	668	40	Health regenerates 100% faster for 300 seconds.

Potion of Lasting Potency	0.5	311	1	Magicka regenerates 50% faster for 300 seconds.

Draught of Lasting Potency	0.5	380	10	Magicka regenerates 60% faster for 300 seconds.

Solution of Lasting Potency	0.5	451	20	Magicka regenerates 70% faster for 300 seconds.

Philter of Lasting Potency	0.5	522	30	Magicka regenerates 80% faster for 300 seconds.

Elixir of Lasting Potency	0.5	668	40	Magicka regenerates 100% faster for 300 seconds.

Potion of Vigor	0.5	311	1	Stamina regenerates 50% faster for 300 seconds.

Draught of Vigor	0.5	380	10	Stamina regenerates 60% faster for 300 seconds.

Solution of Vigor	0.5	451	20	Stamina regenerates 70% faster for 300 seconds.

Philter of Vigor	0.5	522	30	Stamina regenerates 80% faster for 300 seconds.

Elixir of Vigor	0.5	668	40	Stamina regenerates 100% faster for 300 seconds.

Potion of Resist Fire	0.5	96	1	Resist 20% of fire damage for 60 seconds.

Draught of Resist Fire	0.5	151	10	Resist 30% of fire damage for 60 seconds.

Philter of Resist Fire	0.5	207	20	Resist 40% of fire damage for 60 seconds.

Elixir of Resist Fire	0.5	265	30	Resist 50% of fire damage for 60 seconds.

Potion of Resist Cold	0.5	96	1	Resist 20% of frost damage for 60 seconds.

Draught of Resist Cold	0.5	151	10	Resist 30% of frost damage for 60 seconds.

Philter of Resist Cold	0.5	207	20	Resist 40% of frost damage for 60 seconds.

Elixir of Resist Cold	0.5	265	30	Resist 50% of frost damage for 60 seconds.

Potion of Resist Magic	0.5	90	1	Resist 10% of magic for 60 seconds.

Draught of Resist Magic	0.5	141	10	Resist 15% of magic for 60 seconds.

Philter of Resist Magic	0.5	193	20	Resist 20% of magic for 60 seconds.

Elixir of Resist Magic	0.5	247	30	Resist 25% of magic for 60 seconds.

Potion of Resist Shock	0.5	96	1	Resist 20% of shock damage for 60 seconds.

Draught of Resist Shock	0.5	151	10	Resist 30% of shock damage for 60 seconds.

Philter of Resist Shock	0.5	207	20	Resist 40% of shock damage for 60 seconds.

Elixir of Resist Shock	0.5	265	30	Resist 50% of shock damage for 60 seconds.

Potion of Minor Healing	0.5	17	1	Restore 25 points of Health.

Potion of Healing	0.5	36	8	Restore 50 points of Health.

Potion of Plentiful Healing	0.5	57	16	Restore 75 points of Health.

Potion of Vigorous Healing	0.5	79	24	Restore 100 points of Health.

Potion of Extreme Healing	0.5	123	32	Restore 150 points of Health.

Potion of Ultimate Healing	0.5	251	40	Completely restore Health.

Potion of Minor Magicka	0.5	20	1	Restore 25 points of Magicka.

Potion of Extra Magicka	0.5	58	1	Magicka is increased by 20 points for 60 seconds.

Draught of Extra Magicka	0.5	124	10	Magicka is increased by 40 points for 60 seconds.

Solution of Extra Magicka	0.5	194	20	Magicka is increased by 60 points for 60 seconds.

Philter of Extra Magicka	0.5	266	30	Magicka is increased by 80 points for 60 seconds.

Elixir of Extra Magicka	0.5	341	40	Magicka is increased by 100 points for 60 seconds.

Potion of Magicka	0.5	44	8	Restore 50 points of Magicka.

Potion of Plentiful Magicka	0.5	69	16	Restore 75 points of Magicka.

Potion of Vigorous Magicka	0.5	95	24	Restore 100 points of Magicka.

Potion of Extreme Magicka	0.5	148	32	Restore 150 points of Magicka.

Potion of Ultimate Magicka	0.5	150	40	Completely restore magicka.

Potion of Minor Stamina	0.5	20	1	Restore 25 Stamina.

Potion of Stamina	0.5	44	8	Restore 50 Stamina.

Potion of Plentiful Stamina	0.5	69	16	Restore 75 Stamina.

Potion of Vigorous Stamina	0.5	95	24	Restore 100 Stamina.

Potion of Extreme Stamina	0.5	148	32	Restore 150 Stamina.

Potion of Ultimate Stamina	0.5	150	40	Completely restore stamina.

Potion of Enhanced Stamina	0.5	341	1	Stamina is increased by 20 points for 300 seconds.

Draught of Enhanced Stamina	0.5	731	10	Stamina is increased by 40 points for 300 seconds.

Solution of Enhanced Stamina	0.5	1142	20	Stamina is increased by 60 points for 300 seconds.

Philter of Enhanced Stamina	0.5	1568	30	Stamina is increased by 80 points for 300 seconds.

Elixir of Enhanced Stamina	0.5	341	40	Stamina is increased by 100 points for 300 seconds.

Potion of Waterbreathing	0.5	46	1	Can breathe underwater for 15 seconds.

Draught of Waterbreathing	0.5	100	10	Can breathe underwater for 30 seconds.

Philter of Waterbreathing	0.5	156	20	Can breathe underwater for 45 seconds.

Elixir of Waterbreathing	0.5	215	30	Can breathe underwater for 60 seconds.

Potion of Health	0.5	67	1	Health is increased by 20 points for 60 seconds.

Draught of Health	0.5	145	10	Health is increased by 40 points for 60 seconds.

Solution of Health	0.5	226	20	Health is increased by 60 points for 60 seconds.

Philter of Health	0.5	311	30	Health is increased by 80 points for 60 seconds.

Elixir of Health	0.5	398	40	Health is increased by 100 points for 60 seconds.

Potion of Minor Well-being [1]	0.5	31	1	Restore 15 points of Health. Restore 15 points of Magicka. Restore 15 Stamina.

Potion of Well-being [1]	0.5	82	8	Restore 35 points of Health. Restore 35 points of Magicka. Restore 35 Stamina.

Potion of Plentiful Well-being [1]	0.5	139	16	Restore 55 points of Health. Restore 55 points of Magicka. Restore 55 Stamina.

Potion of Vigorous Well-being [1]	0.5	195	24	Restore 75 points of Health. Restore 75 points of Magicka. Restore 75 Stamina.

Potion of Extreme Well-being [1]	0.5	238	32	Restore 90 points of Health. Restore 90 points of Magicka. Restore 90 Stamina.

Potion of Ultimate Well-being [1]	0.5	269	40	Restore 100 points of Health. Restore 100 points of Magicka. Restore 100 Stamina.

__Thieves' Guild Potions__

Name	Weight	Value	Level	Effect

Potion of Conflict	0.5	115	1	Increases Light Armor skill by 10 points for 60 seconds. One-handed weapons do 15% more damage for 60 seconds.

Draught of Conflict	0.5	167	6	Increases Light Armor skill by 10 points for 60 seconds. One-handed weapons do 20% more damage for 60 seconds.

Philter of Conflict	0.5	220	13	Increases Light Armor skill by 20 points for 60 seconds. One-handed weapons do 25% more damage for 60 seconds.

Elixir of Conflict	0.5	330	19	Increases Light Armor skill by 30 points for 60 seconds. One-handed weapons do 35% more damage for 60 seconds.

Grand Elixir of Conflict	0.5	443	25	Increases Light Armor skill by 40 points for 60 seconds. One-handed weapons do 45% more damage for 60 seconds.

Prime Elixir of Conflict	0.5	560	31	Increases Light Armor skill by 50 points for 60 seconds. One-handed weapons do 55% more damage for 60 seconds.

Potion of Escape	0.5	352	1	Invisibility for 30 seconds. Restore 25 points of Health.

Draught of Escape	0.5	496	8	Invisibility for 40 seconds. Restore 50 points of Health.

Philter of Escape	0.5	580	16	Invisibility for 45 seconds. Restore 75 points of Health.

Elixir of Escape	0.5	666	24	Invisibility for 50 seconds. Restore 100 points of Health.

Grand Elixir of Escape	0.5	753	32	Invisibility for 55 seconds. Restore 125 points of Health.

Prime Elixir of Escape	0.5	841	40	Invisibility for 60 seconds. Restore 150 points of Health.

Potion of Keenshot	0.5	74	1	Bows do 15% more damage for 60 seconds. Stamina regenerates 5% faster for 60 seconds.

Draught of Keenshot	0.5	102	6	Bows do 20% more damage for 60 seconds. Stamina regenerates 7% faster for 60 seconds.

Philter of Keenshot	0.5	131	13	Bows do 25% more damage for 60 seconds. Stamina regenerates 9% faster for 60 seconds.

Elixir of Keenshot	0.5	161	19	Bows do 30% more damage for 60 seconds. Stamina regenerates 11% faster for 60 seconds.

Grand Elixir of Keenshot	0.5	191	25	Bows do 35% more damage for 60 seconds. Stamina regenerates 13% faster for 60 seconds.

Prime Elixir of Keenshot	0.5	221	31	Bows do 40% more damage for 60 seconds. Stamina regenerates 15% faster for 60 seconds.

Potion of Larceny	0.5	141	1	Lockpicking is 15% easier for 60 seconds. Pickpocketing is 15% easier for 60 seconds.

Draught of Larceny	0.5	193	6	Lockpicking is 20% easier for 60 seconds. Pickpocketing is 20% easier for 60 seconds.

Philter of Larceny	0.5	247	13	Lockpicking is 25% easier for 60 seconds. Pickpocketing is 25% easier for 60 seconds.

Elixir of Larceny	0.5	302	19	Lockpicking is 30% easier for 60 seconds. Pickpocketing is 30% easier for 60 seconds.

Grand Elixir of Larceny	0.5	358	25	Lockpicking is 35% easier for 60 seconds. Pickpocketing is 35% easier for 60 seconds.

Prime Elixir of Larceny	0.5	415	31	Lockpicking is 40% easier for 60 seconds. Pickpocketing is 40% easier for 60 seconds.

Potion of Plunder	0.5	511	1	Carrying capacity increases by 20 for 300 seconds. Stamina is increased by 20 points for 300 seconds.

Draught of Plunder	0.5	799	8	Carrying capacity increases by 30 for 300 seconds. Stamina is increased by 30 points for 300 seconds.

Philter of Plunder	0.5	1097	16	Carrying capacity increases by 40 for 300 seconds. Stamina is increased by 40 points for 300 seconds.

Elixir of Plunder	0.5	1402	24	Carrying capacity increases by 50 for 300 seconds. Stamina is increased by 50 points for 300 seconds.

Grand Elixir of Plunder	0.5	1714	32	Carrying capacity increases by 60 for 300 seconds. Stamina is increased by 60 points for 300 seconds.

Prime Elixir of Plunder	0.5	2030	40	Carrying capacity increases by 70 for 300 seconds. Stamina is increased by 70 points for 300 seconds.

__Special Potions__

Name	Weight	Value	Effect

Argonian Ale	0.5	5	Restore 15 points of Stamina. Stamina regenerates 30% slower for 30 seconds.

Cliff Racer	0.5	5	Restore 25 points of Stamina.

Cyrodilic Brandy	0.5	150	Restore 25 points of Stamina. Stamina regenerates 25% slower for 30 seconds.

Double-Distilled Skooma	0.5	44	Restore 50 Stamina.

Esbern's Potion	0.5	250	Grants you the Dragon Infusion perk.

Falmer Blood Elixir	0.5	1	Heals the caster 1 points.

Holy Water	0.5	7	Restore 25 Stamina.

Ice Wraith Essence	0.5	96	Resist 20% of frost damage for 60 seconds.

Kordir's Skooma	0.5	20	Restore 25 Stamina.

Philter of the Phantom	0.5	50	Appear spectral for 30 seconds.

Potion of Blood [2]	0.5	75	Equivalent to feeding on human blood for vampires. Vampires heal 100 points of Health.

Potion of Waterwalking [1]	0.5	500	Walk on the surface of water for 30 seconds.

Redwater Skooma [2]	0.5	35	Restore 40 Stamina.

Skooma	0.5	20	Restore 25 Stamina.

Sleeping Tree Sap	0.5	100	Health is increased by 100 points for 45 seconds.

Stallion's Potion	0.5	341	Stamina is increased by 20 points for 300 seconds.

Vaermina's Torpor	0.5	0	Enter "The Dreamstride" for an unknown length of time.

Velvet LeChance	0.5	5	Restore 25 points of Stamina.

White-Gold Tower	0.5	5	Restore 25 points of Stamina.

The White Phial (Full)	0.5	79	Restore 100 points of Health.

The White Phial (Full)	0.5	96	You are 20% harder to detect for 60 seconds.

The White Phial (Full)	0.5	193	Resist 20% of magic for 60 seconds.

The White Phial (Full)	0.5	265	One-handed weapons do 50% more damage for 60 seconds.

The White Phial (Full)	0.5	341	Stamina is increased by 20 points for 300 seconds.

The White Phial (Full)	0.5	341	Magicka is increased by 20 points for 300 seconds.

__Alchemy__


 * Card Zero (talk) 18:16, 28 March 2022 (UTC)

Why do African Americans swing their heads when swearing?
I've noticed African Americans commonly make head bobbles when swearing or expressing disagreement, although the head bobble article says it's only a South Asian thing. Is this a known phemonenon among black people? 212.180.235.46 (talk) 15:15, 28 March 2022 (UTC)
 * Members of every race do that from time to time. --←Baseball Bugs What's up, Doc? carrots→ 15:17, 28 March 2022 (UTC)
 * This article looks to have research regarding this exact issue, it is titled "Head movements in the context of speech in Arabic, Bulgarian, Korean, and African-American Vernacular English". -- Jayron 32 15:19, 28 March 2022 (UTC)
 * Public speakers sometimes do that for emphasis. FDR used to do that. --←Baseball Bugs What's up, Doc? carrots→ 15:22, 28 March 2022 (UTC)
 * What has become clear, however, is that African gestures have been retained and transmitted by Africans crossing the Atlantic, as referenced in the analysis of gestures in the African diaspora communities.
 * Body - Language - Communication. Volume 2 p. 1158
 * Alansplodge (talk) 12:05, 29 March 2022 (UTC)