Wikipedia:Today's featured article/April 22, 2016

Gravity Bone is a freeware first-person adventure video game developed by Brendon Chung through his studio, Blendo Games, and released on August 28, 2008. The game employs a modified version of id Software's id Tech 2 engine—originally used for Quake 2—and incorporates music originally performed by Xavier Cugat for films by director Wong Kar-wai. Four incarnations of the game were produced during its one-year development; the first featured more first-person shooter elements than the released version. Subsequent versions included more spy-oriented gameplay. Gravity Bone received critical acclaim from video game journalists. It was called "a pleasure to experience" by Charles Onyett from IGN, and was compared to games such as Team Fortress 2 and Portal. The game was praised for its visual style, atmosphere, cohesive story, and ability to quickly catch the player's interest. It received the "Best Arthouse Game" award in Game Tunnel's Special Awards of 2008. A sequel released in 2012, Thirty Flights of Loving, was also critically acclaimed, mostly for its novel nonlinear storytelling.