Wikipedia:Today's featured article/requests/Myst III: Exile

Myst III: Exile

 * This is the archived discussion of the TFAR nomination for the article below. Subsequent comments should be made on the appropriate discussion page (such as Wikipedia talk:Today's featured article/requests). Please do not modify this page.

The result was: scheduled for Today's featured article/May 8, 2019 by Ealdgyth - Talk 21:04, 17 April 2019 (UTC)



Myst III: Exile is the third title in the Myst series of graphic adventure puzzle video games. While the preceding games in the series, Myst and Riven, were produced by Cyan Worlds and published by Brøderbund, Exile was developed by Presto Studios and published by Ubi Soft. The game was released on four compact discs for both Mac OS and Microsoft Windows on May 8, 2001; versions for the Xbox and PlayStation 2 were released in late 2002. As in previous games, the player assumes the role of the Stranger, a friend of Atrus. A member of the D'ni race, Atrus can create links to other worlds called Ages by writing descriptive books. In Exile, Atrus has written an Age for the D'ni to live on while rebuilding their civilization; it is stolen, however, by a mysterious figure. The Stranger pursues the thief in an attempt to reclaim Atrus' tablet. The creators of the Myst franchise gave the task of creating the third Myst game to Presto Studios, known for its adventure game series The Journeyman Project. Presto sought to develop a diverse and logical approach to puzzles and Ages, and worked to make the villain sympathetically multifaceted. Despite selling more than one million copies within the first year of release, Exile fared poorer commercially than Myst and Riven, which had sold more than 10 million copies combined. Myst IV: Revelation, the fourth game in the series, was developed and published solely by Ubisoft.
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 * Promoted: June 28, 2008
 * Reasons for nomination: anniversary of release
 * Support as nominator. Cas Liber (talk · contribs) 10:18, 20 March 2019 (UTC)
 * Reminder: as of April 1, I'm not looking at blurbs that other folks do at TFAR unless someone asks me to. Please ping if you have questions. - Dank (push to talk) 05:01, 13 April 2019 (UTC) Note that this one is 1448 characters; my blurbs are 925 to 1025 characters. - Dank (push to talk) 13:17, 13 April 2019 (UTC)