Zombi (1986 video game)

Zombi is an icon-driven action-adventure video game. It was Ubisoft's first publication, released in 1986. It was programmed by Yannick Cadin and S. L. Coemelck, with graphics by Patrick Daher and music by Philippe Marchiset.

Gameplay
A first-person action adventure, it borrows heavily from the George A. Romero film Dawn of the Dead, being set in a zombie-filled shopping mall blocked in by articulated trucks. The player controls four protagonists exploring the mall. If a character's health is depleted, he turns into a zombie, which then roams the room they died in. Zombies can be killed either by numerous body shots or a single shot to the head. Characters are named after the creators of the game.

Ports
The game was re-released in 1990, with ports developed for the ZX Spectrum (by Geoff Phillips, Chris Jones and Steve Chance), Commodore 64 (Jean Noel Moyne, Laurent Poujoulat, Jean Francois Auroux), Amiga (Alexander Yarmitsky), Atari ST and DOS (Yannick Cadin).

Legacy
Another Ubisoft title ZombiU was release for the Wii U in 2012 and later ported to the PlayStation 4 and Xbox One in 2015. It is debated whether or not this game is a remake/reboot of the original.

Reception
The ZX Spectrum version was awarded 87% by Sinclair User magazine and 77% by Your Sinclair, both reviewers were impressed with the immersive atmosphere.

CU Amiga awarded the Amiga version of the game 85%, whilst German magazine Amiga Joker scored it at 69%.

Zzap!64 awarded the Commodore 64 version of the game 72%. The reviewer said that the gameplay is outdated and is very similar to Catch 23, a 1987 ZX Spectrum game.

Reviews

 * Jeux & Stratégie #40
 * Jeux & Stratégie #59
 * Jeux & Stratégie HS #3