List of cancelled Game Boy Advance games

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This is a list of cancelled Game Boy Advance video games. The Game Boy Advance is a handheld video game console released by Nintendo in 2004. This list documents all known games that were confirmed to be announced or in development for the Game Boy Advance at some point, but did not end up being released for it in any capacity.

Games[edit]

Title(s) Notes/Reasons Developer Publisher
100 Bullets A video game adaption of the 100 Bullets comic book series was announced by Acclaim Entertainment for release on the PlayStation 2 and original Xbox. This version of the game was cancelled amid Acclaim's financial troubles in the mid-2000s. D3 Publisher obtained the rights to the franchise shortly after, and announced plans to release an unrelated game in the franchise for a variety of platforms, Game Boy Advance included, though none of those versions ever materialized either. The comic's primary writer, Brian Azzarello later reported that there were trouble translating the comic's story into the video game format.[1][2] D3 Publisher
Aero the Acro-Bat 2 Following the release of the original Aero the Acro-Bat on Game Boy Advance in 2002, a press release indicated that its Sega Genesis and SNES follow ups Aero the Acro-Bat 2 and Zero the Kamikaze Squirrel would also be released on the GBA, though neither of those releases ever materialized.[3][4] Atomic Planet Entertainment Metro3D
Aliens versus Predator French developer Ubisoft announced that they had obtained the rights to release an entry in the Aliens versus Predator series of video games for the Game Boy Advance in 2003. Little was announced other than it would loosely follow the premise of prior entries, which entailed a 3 way battle between a Xenomorph (Alien), Predator, and a human. Despite the announcement, no such release ever materialized.[5] Ubisoft Ubisoft
Barbarian A scaled-down version of the 2002 console game was announced for the Game Boy Advance as well, but never materialized. The game was announced to have the same gameplay of the console games - similar to Power Stone - and feature 4 player multiplayer through the use of the GBA Link Cable[6] Titus Interactive Titus Interactive
Battletoads GameSetWatch reported that in 2011, an early prototype for an unannounced entry in the Battletoads series that was briefly in development for the Game Boy Advance had leaked onto the internet. The game was to be made less difficult than its earlier counterparts, and had characters modernized with a more cyberpunk/skateboarder aesthetic. The game was cancelled early in development, with the prototype being very unfinished.[7] Rare Rare
Bejeweled A version of the PC and mobile puzzle game was announced for a 2004 on the Game Boy Advance as well, though this version never materialized.[8][9] PopCap Games Majesco Entertainment
Black Sigil: Blade of the Exiled Development initially began late in the Game Boy Advance's lifespan, and went well beyond it, eventually moving its successor, the Nintendo DS, where it released in 2009.[10] Studio Archcraft Graffiti Entertainment
A Boy and His Blob: Jelly's Cosmic Adventure A sequel to A Boy and His Blob: Trouble on Blobolonia (1989) was announced for the Game Boy Advance at E3 2001. The game was reported to be cancelled around 2005, after a separate sequel for the Nintendo DS was announced, though the the DS game would be cancelled as well.[11][12][13][14] Pipe Dream Interactive Majesco Entertainment
Charlie's Angels A video game adaption of the year 2000 film was announced for PlayStation 2, GameCube, the original Xbox, PC platforms, and Game Boy Advance, though only the PS2 and GameCube versions ever released years later in 2003.[15][16] Ubisoft Ubisoft
The Chaos Engine One of three older Bitmap Brothers games announced in 2002 for an updated release for the Game Boy Advance through a partnership with Crawfish Entertainment that never materialized in any capacity.[17][18] Bitmap Brothers Crawfish Entertainment
Chronos Twins Originally announced for the Game Boy Advance in 2004, development moved to its successor, the Nintendo DS, in 2006, and released there exclusively the following year.[19][20] EnjoyUp Oxygen Games
Contact Development for the game began on the Game Boy Advance, but transitioned to its successor, the Nintendo DS, where it released exclusively in 2006. The GBA version had the same basic premise, but would have required switching between different viewpoints rather than showing both concurrently as was done on the DS's dual screen setup.[21] Grasshopper Manufacture Marvelous Entertainment
Daigasso! Band Brothers The music game went through a difficult, five year development cycle that started on the Game Boy Color, transitioned to the Game Boy Advance, and then moved a second time to the Nintendo DS, where it finally released in 2004. The Game Boy iterations were cancelled due to their hardware limitations; the developers felt the Game Boy sound systems could not create a high enough quality of sound, and lacked enough buttons for gameplay input. The DS hardware and touch screen helped them finally solve these issues.[22] Nintendo Nintendo
Demon Hunter Announced in 2002 as an action RPG similar to Diablo with large, randomly generated levels that could be played indefinitely even after being the main campaign. The developers were aiming for an early 2003 release despite not procuring a publisher yet, though the game was cancelled before any announcement on a publisher, and never materialized in any capacity.[23][24] Independent Arts Software
Diddy Kong Pilot Originally announced in 2001 as a sequel to Diddy Kong Racing (1997), the game went through a difficult 5 year development period that was further complicated by developer Rare's purchase by Microsoft mid-way through development. The purchase lead to Nintendo revoking their access to their IP such as Donkey Kong and Diddy Kong. The game was repurposed and reworked into Banjo Pilot, which released on the GBA in 2005. Multiple in-process prototypes of the original Diddy Kong Pilot versions leaked onto the internet in the 2010s.[25][26] Rare Nintendo
Diner Dash After finding success on PC and mobile platforms in 2005, versions for handheld consoles, including the PlayStation Portable, Nintendo DS, and Game Boy Advance were announced the following year. By the time their 2007 release date arose, the GBA version was dropped in favor of the PSP and DS releases, which were more prominent handhelds by that point in time.[27] Gamelab Eidos Interactive
Donkey Kong Coconut Crackers Initially announced in 2001 as a puzzle game utilizing Donkey Kong Country characters, similar to Diddy Kong Pilot, the game had to be reworked and rebranded after developer Rare was bought by Microsoft and as a result lost the rights to use Nintendo IP like Donkey Kong. The game was reworked to use Rare's own "Mr. Pants" mascot and releases as It's Mr. Pants in 2004.[28][29] Rare Nintendo
Dune: Ornithopter Assault 2002[30] Soft Brigade Cryo Interactive
Futurama 2002[31] Unique Development Studios Fox Interactive
GB Rally Advance 2001[32] Raylight Studios
Grand Theft Auto III 2002[33] Crawfish Interactive Destination Software
Gods One of three older Bitmap Brothers games announced in 2002 for an updated release for the Game Boy Advance through a partnership with Crawfish Entertainment that never materialized in any capacity. A DS version was later announced, though that version did not release either.[17][18] Bitmap Brothers Crawfish Entertainment
The Haunted Mansion October 16, 2003[34] Pocket Studios Ingram Entertainment
Haven: Call of the King 2002[35] Traveller's Tales Midway
Heart of Darkness 2001[36] Amazing Studios Ocean
The Holy Bible 2006[37] Rainbow Mission Crave Entertainment, 505 Games
Hyperspace Delivery Boy! 2002[38] Monkeystone Games Majesco Entertainment
Jeopardy! 2003 Crawfish Interactive Infogrames
Quake 2002[39][40] id Software
Magic Pockets One of three older Bitmap Brothers games announced in 2002 for an updated release for the Game Boy Advance through a partnership with Crawfish Entertainment that never materialized in any capacity.[17][18] Bitmap Brothers Crawfish Entertainment
Mega Man Anniversary Collection May 2004[41] Capcom Capcom
Metal Slug 2005[42] SNK Playmore SNK Playmore
Metal Slug 2 2005[42] SNK Playmore SNK Playmore
Metal Slug 3 2005[42] SNK Playmore SNK Playmore
Metal Slug X 2005[42] SNK Playmore SNK Playmore
Oggy and the Cockroaches 2004[43] Xilam Telegames
Pirates of the Caribbean: At World's End 2007[44] Eurocom Disney Interactive Studios
Radio Rayless 2002 Now Production
Rick Dangerous 2003[45] Spoutnick Team
Rolling 2002[46] Rage Software Majesco Entertainment
Shaun Palmer's Pro Snowboarder 2 2002[47] Vicarious Visions[47] Activision[47]
Sonic Riders 2006[48] Sonic Team Sega
Star Trek: Invasion 2001[49] Classified Games
Static Shock 2004[50] Vicarious Visions[51] Midway Games[52]
Super Princess Peach The game originally started development as a Game Boy Advance game, but development shifted to its successor, the Nintendo DS, where it solely released in 2005.[53] Tose Nintendo
The Thing 2000[54] Universal Interactive Konami
Tenchu 2001[49] Classified Games
Tom Clancy's Splinter Cell: Chaos Theory 2005 Ubisoft Ubisoft
Vigilante 8: 2nd Offense 2001[49] Classified Games
Western Lords 2004 Blossomsoft Blossomsoft
Wizards 2001[55] Bits Studios
Wheel of Fortune 2003 Crawfish Interactive Infogrames
Xyanide March 2004[56] Engine Software Playlogic
Zero the Kamikaze Squirrel Following the release of the original Aero the Acro-Bat on Game Boy Advance in 2002, a press release indicated that its Sega Genesis and SNES follow ups Aero the Acro-Bat 2 and Zero the Kamikaze Squirrel would also be released on the GBA, though neither of those releases ever materialized.[3] Atomic Planet Entertainment Metro3D

References[edit]

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