Talk:Checkers

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What version was I playing?[edit]

I never played where jumping is mandatory, and I never played where kings can move like a bishop. Their only advantage was that they could move backwards and normal pieces couldn't.


I've played a version the same as English Draughts except that you started with two ranks of men (8 pieces) and you could jump your own men and kings. It made the game very different. In one version you could jump both your men and other men in a sequence and in the other version you couldn't. The people who played it called it checkers and didn't believe my rules (I play English Checkers/Draughts rules). I'm not sure what this version is called.

Interesting. When you jumped your own men, were you required to remove them from the board, like when you jumped the other men? Or do you leave your own men on the board, like "chinese checkers" ?

Simple beginner's question[edit]

The rules here (and everywhere else that I've looked) don't explicitly say what happens when a piece is on the side or edge of the board. When there is no opposite square, is the piece invulnerable to attack unless moved? MrZaius 199.8.170.224 17:26, 15 Mar 2005 (UTC)

Yes. When a piece is on the side or edge, that piece is invulnerable to attack. However, it can be drawn out with a forced jump, or by blocking all the other pieces so that it is the only piece free to move.

SERIOus PrOBLeM[edit]

The description on international checkers is incomplete. The sentence is cut off in mid-stride: "In English draughts men can jump only forward; in international draughts and Russian draughts" ````

Draughts[edit]

Christopher Strachey made a game called draughts on July 30, 1951. George Frampton, Steve Singer made a game called Checkers on the Mainframe in 1961