Talk:Gothic II: Night of the Raven

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Development[edit]

It's pretty hard to find information about the development, so I'll list a few sources, plus a "beta" version of portions the text below, in order to keep organized, and store the collected info:

  • During the development, half of the team was working on Gothic 3, and another half on NotR.[1]
  • They asked for the players' opinions regarding various facts, especially the story, as this method seemed to work well for Gothic II.[2]

References[edit]

  1. ^ Hoge, Mike (2007-06-19). "Interview with Piranha Bytes' Project Manager" (Interview). Interviewed by World of Piranha. You shouldn't forget at the start of G3's production half the team was still working on NoTR and important people (like Björn for example) could only offer little input to G3. {{cite interview}}: More than one of |author= and |last= specified (help)
  2. ^ Kai Rosenkranz (2003-02-14). "Gothic 2 Developer Diary, Chapter #6". Our Homepage will soon hold a call to all gamers to send us suggestions and ideas (especially for the story). There was a lot of great input from gamers for Gothic II [...]

Reviews[edit]

A few reviews: [1]

WP:VG assessment[edit]

Hello, this is in response to a request for reassessment at the video game project. I've upped the rating to start, and rated the article low importance. Here's a few tips on what you could do next:

  • The 'cite news' template is being used to reference websites, these need to be converted to 'cite web' format. Also, the page numbers don't need to be listed for websites.
  • Gameplay and reception both need filling out. You don't need to copy and paste Gothic II's gameplay section, but assume the reader hasn't read up on Gothic II and is being given this information for the first time.
  • When looking for cites, don't forget to include the gold edition reviews - the add on will get at least some coverage in these.

That's it, thanks for your work. Someoneanother 14:11, 3 April 2008 (UTC)[reply]

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