User:DanShumway

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I guess I have a user page now? This is meant to be used for drafts.


Right now I'm mostly working with the Construct 2 article. I plan on expanding it a bit, and cleaning up some of the references. After that, I'm not sure what I'll do.

Below: Organizing Features from Construct 2 to talk about more than just events. I need to find some sources that talk about object selection in slightly more detail first.

Construct 2 in-progress edits[edit]

I want to clean up the top of the page to be less confusing. Construct: Classic and Construct 2 should be under separate headings, and the bottom part of the article should focus on Construct 2.

Features[edit]

Event system[edit]

The primary method of programming games and applications in Construct is through 'event sheets', which are similar to source files used in programming languages. Each event sheet has a list of events, which contain conditional statements or triggers. Once these are met, actions or functions can be carried out.[1] Event logic such as OR and AND, as well as sub-events (representing scope) allow for sophisticated systems to be programmed without learning a comparatively more difficult programming language.[2] Groups can be used to enable/disable multiple events at once, and to organize events.[3]

Instance selection[edit]

Here I should be talking about the way that Construct 2 selects every instance of a type and then culls down the pool based on your qualifications. Maybe leave this part out - there aren't any tutorials on it at the moment. I could write some tutorials, but I don't want to cite myself.

Containers[edit]

How to write a good summary of these?

Families =[edit]

This would be good to talk about - https://www.scirra.com/manual/142/families - Wikipedia isn't meant to be a tutorial page, just an overview: so basically just that Families allow you to in some instances imitate inheritance.

  1. ^ How Events Work. (n.d) retrieved 2/25/2014, from Scirra Web Site: https://www.scirra.com/manual/75/how-events-work
  2. ^ Gullen, A (2012, April, 13). Guide to Construct 2's advanced event features. retrieved 2/25/2014, from Scirra Web Site: https://www.scirra.com/tutorials/292/guide-to-construct-2s-advanced-event-features
  3. ^ Event Groups. (n.d) retrieved 2/25/2014, from Scirra Web Site: https://www.scirra.com/manual/80/groups