Zentia

From Wikipedia, the free encyclopedia
Zentia
Developer(s)ChangYou, Pixel Soft
Publisher(s)ChangYou
EngineZentia (proprietary engine)
Platform(s)
ReleaseOpen Beta:
October 13, 2010
Genre(s)Fantasy MMORPG
Mode(s)Multiplayer

Zentia was a Free-To-Play global MMORPG that takes place in a Chinese fairy tale world, described by its creators as "charmingly hardcore."[1] The game was jointly produced by Changyou and Pixel Soft. Pixel Soft originally debuted the game in China. Changyou implemented a major revamp for North American audiences, which, among other changes, introduced more humor and social aspects. Open Beta for the North American version began October 13, 2010.[2] The North American version of Zentia officially closed at 11:59 PM PDT on August 13, 2012.[1]

Overview[edit]

Zentia featured a humorous comic book style in 3D, unique characters, and a unique social leveling feature that required the entire community to work together to open higher-level game content. New players chose one of 24 pre-made characters, each of which represents a different immortal hero sent to banish the world of demons. The game had a pet system where nearly half of all creatures encountered can be tamed as pets or mounts. Individual mounts can carry anywhere from one to ten players. The game also included a rich crafting system and many PvP options. The guild system is extensive, acting as a larger clan which contains smaller clans, turning those clans into a sort of alliance. Along with a guild comes a guild city that holds quests, instances, and NPCs. Players could choose among various classes that had different basic mechanics.

References[edit]

  1. ^ a b ZentiaTheGame.com, official website.
  2. ^ Massively Speaking Podcast episode 118, interview with Zentia developers.

External links[edit]