16bit Sensation

16bit Sensation: Watashi to Minna ga Tsukutta Bishōjo Game (16bitセンセーション 私とみんなが作った美少女ゲーム) is a Japanese manga conceptualized by Misato Mitsumi, Tatsuki Amazuyu, and Tamiki Wakaki and illustrated by Wakaki. It was first launched as a dōjinshi at Comic Market 91 in December 2016; Kadokawa Shoten started publishing it in collected tankōbon volumes in September 2020, with two volumes released as of November 2021. An anime television series adaptation, titled 16bit Sensation: Another Layer and produced by Studio Silver, aired from October to December 2023.

Characters

 * Konoha Akisato (秋里 コノハ)
 * A 19-year-old budding illustrator working at the video game company Blue Bell, who finds herself in the year 1992 and does part-time work for Alcohol Soft. She is very passionate about bishōjo games. She usually speaks in the third person. Konoha is an anime-original character, although she appears in the final chapter of the manga series.
 * A 19-year-old budding illustrator working at the video game company Blue Bell, who finds herself in the year 1992 and does part-time work for Alcohol Soft. She is very passionate about bishōjo games. She usually speaks in the third person. Konoha is an anime-original character, although she appears in the final chapter of the manga series.


 * Mamoru Rokuda (六田 守)
 * He works as a programmer at Alcohol Soft, and is the son of the company owner. Some years later, he is still at the company, but refuses to make a game on a computer system using Windows 95 as he is very dedicated to the PC-98 platform. In the seventh episode of the anime, he is transported back in time. In the present timeline, he assists Konoha in her time travels. He is the only staff member in Alcohol Soft who knows that Konoha came from the future.
 * He works as a programmer at Alcohol Soft, and is the son of the company owner. Some years later, he is still at the company, but refuses to make a game on a computer system using Windows 95 as he is very dedicated to the PC-98 platform. In the seventh episode of the anime, he is transported back in time. In the present timeline, he assists Konoha in her time travels. He is the only staff member in Alcohol Soft who knows that Konoha came from the future.


 * Kaori Shimoda (下田 かおり)
 * She works at Alcohol Soft as a concept art, line art, and CG illustrator. In 1992, she and Maiko bring Konoha into the building after she asks Mamoru for help. Later, she asks Konoha to bring back Mamoru, who refuses to work on any game except one produced with PC-98. In the original manga series, and in some episodes of the anime adaptation, she is often seen wearing a cat hat.
 * She works at Alcohol Soft as a concept art, line art, and CG illustrator. In 1992, she and Maiko bring Konoha into the building after she asks Mamoru for help. Later, she asks Konoha to bring back Mamoru, who refuses to work on any game except one produced with PC-98. In the original manga series, and in some episodes of the anime adaptation, she is often seen wearing a cat hat.


 * Meiko Uehara (上原 メイ子)
 * The protagonist of the original manga series. She works at Alcohol Soft as a concept and line art illustrator, and is learning to become a programmer. She pushes to give Konoha a chance at Alcohol Soft.
 * The protagonist of the original manga series. She works at Alcohol Soft as a concept and line art illustrator, and is learning to become a programmer. She pushes to give Konoha a chance at Alcohol Soft.


 * Masaru Rokuda (六田 勝)
 * The manager of Alcohol Soft. He is Mamoru's father. He later gets unknowingly involved with financial fraud, almost bringing down Alcohol Soft.
 * The manager of Alcohol Soft. He is Mamoru's father. He later gets unknowingly involved with financial fraud, almost bringing down Alcohol Soft.


 * Kiyoshi Gomikawa (五味川 清)
 * He is a scenario writer at Alcohol Soft and often wears a mask covering his eyes.
 * He is a scenario writer at Alcohol Soft and often wears a mask covering his eyes.


 * Toya Yamada (山田 冬夜)
 * A 19-year-old shy girl who Konoha meets, when she time travels to 1996, and buys eroge bishōjo games with Konoha's moral support. When she comes upon Konoha later, in 1999, she is a well-known illustrator who is promoting her game. In the future, she becomes the CEO of a large video game company.
 * A 19-year-old shy girl who Konoha meets, when she time travels to 1996, and buys eroge bishōjo games with Konoha's moral support. When she comes upon Konoha later, in 1999, she is a well-known illustrator who is promoting her game. In the future, she becomes the CEO of a large video game company.

Manga
Illustrated by Tamiki Wakaki, in collaboration with Misato Mitsumi and Tatsuki Amazuyu on the story, and based on their real-life experiences at Aquaplus, 16bit Sensation was first distributed as a dōjinshi at Comic Market on December 31, 2016. Kadokawa Shoten started publishing the manga in collected tankōbon volumes on September 14, 2020. As of November 6, 2021, two volumes have been released.

Anime
In December 2022, it was announced that the manga would receive an anime adaptation. The adaptation was later announced by Aniplex at AnimeJapan to be a television series titled 16bit Sensation: Another Layer. It was animated by Studio Silver and directed by Takashi Sakuma, with an original story written by Tatsuya Takahashi and Wakaki, character designs by Masakatsu Sakaki, and music composed by Yashikin. It aired from October 5 to December 28, 2023, on Tokyo MX and other networks. The opening theme song is "65535", performed by Shoko Nakagawa, while the ending theme song is "Link~past and future~", performed by Aoi Koga as her character Konoha Akisato. Crunchyroll licensed the series. Muse Communication licensed the series in Southeast Asia.

Reception
The anime adaptation was received positively. Christopher Farris reviewed the first three episodes for Anime News Network, arguing it is a series steeped in "niche nostalgia" with references that only some would know, arguing that Konoha is an energetic and effective guide to introduce audiences to this nostalgia, and praising the performance of her voice actress, Aoi Koga. Farris also notes the cultural framework of the adaptation, which is partially a spinoff from the original manga which "entirely took place in the 1990s," and notes the unique approach of the series to its material, and to otaku culture. In her review of the first episode, Cy Catwell of Anime Feminist noted that it tells a story of how Konoha gets a "second chance" to use her passion to more than "her current job" in 2023, called it "really cute", and said there was a potential for the series to become a feminist series which engages with "the feminine experience with eroticism and adult media".

In the three-episode check-in on Anime Feminist, Alex Henderson said the series was becoming "something entertaining and pretty interesting," as a "love letter" to the 1990s, said they are enjoying the characters, and hoped that Mamoru and Konoha did not become "love interests". Steven Blackburn of Screen Rant said that the series offers "a unique twist on the typical isekai genre," with parallels between her predicament in 2023 and where she ends up after opening a game. Hosts of Anime News Network's "This Week in Anime" noted that Konoha proselytizes about the "storied output" of Key and other works, describing Konoha as a "wondrous recreation of a modern nerd".