Blade Runner 2033: Labyrinth

Blade Runner 2033: Labyrinth is an upcoming adventure game published and developed by Alcon Interactive Group and Annapurna Interactive's internal studio, led by game director Chelsea Hash. Aside being Annapurna’s first in-house developed game, it is also the first Blade Runner game for consoles and PC in development since Blade Runner in 1997.

Plot
The game is set in a dystopian Los Angeles after the Blackout, between the original 1982 film, Blade Runner, and the 2017 sequel, Blade Runner 2049, and approximately a year after the events of the 2021 anime Blade Runner: Black Lotus.

Development
In June 22, 2022, Annapurna Interactive taps Solar Ash game director Chelsea Hash to develop an unannounced project developed in-house by the studio in 2020 with a fairly small team consisting of technical director Brett Lajzer, senior producer Evan Hembacher, art director Cosimo Galluzzi and environment artist Nate Grove. During the June 2023 Annapurna Interactive Showcase, it was announced that the project they worked on was a Blade Runner narrative video game. It shares themes between the films and takes place after the anime Blade Runner: Black Lotus, largely focused on honing and taking details from the original film's production and the source material from the novel.