Class invariant

In computer programming, specifically object-oriented programming, a class invariant (or type invariant) is an invariant used for constraining objects of a class. Methods of the class should preserve the invariant. The class invariant constrains the state stored in the object.

Class invariants are established during construction and constantly maintained between calls to public methods. Code within functions may break invariants as long as the invariants are restored before a public function ends. With concurrency, maintaining the invariant in methods typically requires a critical section to be established by locking the state using a mutex.

An object invariant, or representation invariant, is a computer programming construct consisting of a set of invariant properties that remain uncompromised regardless of the state of the object. This ensures that the object will always meet predefined conditions, and that methods may, therefore, always reference the object without the risk of making inaccurate presumptions. Defining class invariants can help programmers and testers to catch more bugs during software testing.

Class invariants and inheritance
The useful effect of class invariants in object-oriented software is enhanced in the presence of inheritance. Class invariants are inherited, that is, "the invariants of all the parents of a class apply to the class itself."

Inheritance can allow descendant classes to alter implementation data of parent classes, so it would be possible for a descendant class to change the state of instances in a way that made them invalid from the viewpoint of the parent class. The concern for this type of misbehaving descendant is one reason object-oriented software designers give for favoring composition over inheritance (i.e., inheritance breaks encapsulation).

However, because class invariants are inherited, the class invariant for any particular class consists of any invariant assertions coded immediately on that class in conjunction with all the invariant clauses inherited from the class's parents. This means that even though descendant classes may have access to the implementation data of their parents, the class invariant can prevent them from manipulating those data in any way that produces an invalid instance at runtime.

Assertions
Common programming languages like Python, PHP, JavaScript, C++ and Java support assertions by default, which can be used to define class invariants. A common pattern to implement invariants in classes is for the constructor of the class to throw an exception if the invariant is not satisfied. Since methods preserve the invariants, they can assume the validity of the invariant and need not explicitly check for it.

Native support
The class invariant is an essential component of design by contract. So, programming languages that provide full native support for design by contract, such as Eiffel, Ada, and D, will also provide full support for class invariants.

Non-native support
For C++, the Loki Library provides a framework for checking class invariants, static data invariants, and exception safety.

For Java, there is a more powerful tool called Java Modeling Language that provides a more robust way of defining class invariants.

Ada
The Ada programming language has native support for type invariants (as well as pre- and postconditions, subtype predicates, etc.). A type invariant may be given on a private type (for example to define a relationship between its abstract properties), or on its full definition (typically to help in verifying the correctness of the implementation of the type). Here is an example of a type invariant given on the full definition of a private type used to represent a logical stack. The implementation uses an array, and the type invariant specifies certain properties of the implementation that enable proofs of safety. In this case, the invariant ensures that, for a stack of logical depth N, the first N elements of the array are valid values. The Default_Initial_Condition of the Stack type, by specifying an empty stack, ensures the initial truth of the invariant, and Push preserves the invariant. The truth of the invariant then enables Pop to rely on the fact that the top of the stack is a valid value, which is needed to prove Pop's postcondition. A more complex type invariant would enable the proof of full functional correctness, such as that Pop returns the value passed into a corresponding Push, but in this case we are merely trying to prove that Pop does not return an Invalid_Value.

D
D programming language has native support of class invariants, as well as other contract programming techniques. Here is an example from the official documentation.

Eiffel
In Eiffel, the class invariant appears at the end of the class following the keyword.

C++
The Loki (C++) library provides a framework written by Richard Sposato for checking class invariants, static data invariants, and exception safety level.

This is an example of how class can use Loki::Checker to verify invariants remain true after an object changes. The example uses a geopoint object to store a location on Earth as a coordinate of latitude and longitude.

The geopoint invariants are:
 * latitude may not be more than 90° north.
 * latitude may not be less than -90° south.
 * longitude may not be more than 180° east.
 * longitude may not be less than -180° west.

Java
This is an example of a class invariant in the Java programming language with Java Modeling Language. The invariant must hold to be true after the constructor is finished and at the entry and exit of all public member functions. Public member functions should define precondition and postcondition to help ensure the class invariant.