Dynasty Warriors 4

Dynasty Warriors 4 (真・三國無双3) is a hack and slash video game and the fourth installment in the Dynasty Warriors series. Dynasty Warriors 4 was developed by Omega Force and published by Koei. The game is available on PlayStation 2 (PS2) and Xbox and is based on a series of books called Romance of the Three Kingdoms, written by Luo Guanzhong. As the series has progressed, it has strayed further from the actual plot of Romance of the Three Kingdoms but instead has given the user more input on how the storyline progresses. When it was released in Japan as Shin Sangokumusou 3, it topped the sales charts, sold over one million copies within nine days, and received an average of 78 out of 100 on Metacritics reviews.

Originally released on the PS2 in March 2003, it was later ported to the Xbox in September of the same year and, in 2005, ported to the PC under the name Dynasty Warriors 4 Hyper. Two expansions were released for the PS2 version of the game, Xtreme Legends and Empires. Whereas Xtreme Legends requires the player to use the original Dynasty Warriors 4 disc to access all of its features, Empires is a stand-alone game that can be played without the original disc. The game is the first in the Dynasty Warriors series to introduce an Empires expansion pack and the second to include an Xtreme Legends title. These expansions are not available for the Xbox version of the game.

Gameplay
Dynasty Warriors 4 builds upon its predecessors by introducing new characters, additional modes of play, and an entirely new 'Edit Mode.' Unlike previous installments, officers in the game exhibit more dynamic reactions to battlefield events, offering a more responsive experience for players.

In Dynasty Warriors 4, the primary objective of most stages is to defeat the enemy commander. Players navigate through the stage, engaging enemy officers and troops while safeguarding their own commander. Some stages feature secondary objectives that, when completed, can ease the stage's difficulty, unlock new features, or provide assistance in subsequent stages. Each playable character possesses a unique weapon and distinctive superhuman abilities. The expansive scope of each stage allows for the presence of thousands of soldiers on the battlefield. The game employs a relatively straightforward combination system, enabling players to chain attacks together, with the maximum possible attack combo capped at 10. Character designs and attack moves are updated, inflicting more damage and facilitating character skill advancement.

In Dynasty Warriors 4, players initially control officers such as Liu Bei, Zhang Fei, and Guan Yu for the Shu Kingdom; Xiahou Dun, Cao Cao, and Xiahou Yuan for the Wei Kingdom; and Sun Shang Xiang, Huang Gai, and Sun Jian for the Wu Kingdom. Additional characters from different kingdoms can be unlocked, and players have the option to use a custom-created character in any campaign. The new 'Edit Mode' permits players to design an officer using various features, motions, and weapons for use in 'Kaiba Mode.' The character's stance and motion are influenced by their gender and selected weapon. Weapon motions are sourced from existing officers and two characters absent from Dynasty Warriors 4 but present in Dynasty Warriors 3: Fu Xi and Nu Wa. Some characters are unlocked by meeting optional side-goals, while most are unlocked by completing specific battles during gameplay. The game offers a maximum of 42 playable characters, or 46 including created characters.

In Dynasty Warriors 4, each playable character can equip items to enhance their abilities. Weapons are obtained through leveling up rather than being directly acquired as in previous iterations. Some items are exclusive to particular stages and are only obtainable upon completing specific objectives. These objectives vary in difficulty, ranging from straightforward to more challenging to discern. Experience points are earned by defeating enemy generals and lieutenants, with the amount awarded varying based on the difficulty of each opponent and the total number defeated. This experience is distributed at the end of each level, allowing players to improve their character's attributes or unlock new abilities. Each playable officer can reach nine levels with their standard weapon, with a tenth level accessible through special in-game conditions or on the "Hard" difficulty setting. Items can provide various effects such as increasing attack power, defense, and movement speed. Health can be restored by consuming "Chinese Meatbuns," resembling onions, which are commonly found throughout the game. Temporary skill boosts are also available through item pickups, allowing for increased effectiveness in certain abilities for a limited duration. Additionally, packs of wine and Chinese Meatbuns can be discovered at specific locations during gameplay. In Dynasty Warriors 4, players can unlock special items by achieving specific objectives during gameplay. These items offer various benefits, including stat boosts, unique abilities or skills, and the ability to ride mounts such as elephants or horses.

In 'Musou Mode,' the primary campaign mode of Dynasty Warriors 4, separate campaigns are available for each kingdom instead of having a unique 'Musou Mode' for each character, as seen in Dynasty Warriors 3. This adjustment simplifies the process for players to unlock their preferred characters. In 'Musou Mode,' although the storyline follows a linear progression, there is a degree of open-endedness. Depending on the player's actions, various events unfold, such as unlocking new characters or kingdoms. The unlockable kingdoms encompass the Wu, Shu, and Wei Kingdoms, with additional characters drawn from the pages of Romance of the Three Kingdoms, the book upon which the game series is based. In-game features encompass expansive battlefields with a considerable number of enemies and officers to confront, offering multiple outcomes for each stage. Some levels introduce siege engines as a new feature to the series, including specialized siege equipment like bridge layers, battering rams, and catapults. While not mandatory for completing stages, possessing a siege weapon can boost morale for the player's forces and contribute to their success.

The morale system in the game operates similarly to previous iterations of the Dynasty Warriors series. Morale levels are influenced by various actions performed by the player that benefit their army, resulting in either increases or decreases. Actions that contribute to morale include defeating enemies in multiples of fifty, vanquishing enemy officers, and achieving special objectives like ambushes, siege attacks, and capturing enemy strongholds. Morale levels significantly impact the player's forces, influencing their strength, speed, and ability to execute powerful attacks. Additionally, morale affects the behavior of CPU-controlled characters during battles. For instance, if ally forces have the upper hand, they are more likely to aggressively engage the enemy and continue their advance. However, if their morale declines, they may halt their advance or even retreat back to the ally side of the battlefield.

At times, when engaging an enemy officer, the officer may propose a one-on-one duel. If the player agrees, they will be relocated to a secluded arena separate from the main battlefield, where they engage in a one-on-one combat until one prevails or the time limit expires. Declining the challenge may result in a decrease in morale. Emerging victorious from the duel boosts the player's morale and eliminates the enemy officer from the battlefield. However, accepting the challenge can escalate the difficulty of the duel.

Setting
Dynasty Warriors 4 is set in Ancient China during the time of the Three Kingdoms era. The game begins at the fall of the Han Dynasty, shortly before the death of Emperor Ling when the Yellow Turban Rebellion led by Zhang Jiao begun an uprising against the Empire. A number of elements in the game build on aspects of Chinese Mythology and there is a mix between fact and fiction as the game is built on the story of Romance of the Three Kingdoms.

Many of the locations, characters, and events in Dynasty Warriors 4 are reported to have happened in Chinese history although many have been exaggerated to make the game more appealing to the player. There are also some features that are historically inaccurate. The game features environments resembling that of ancient China and various items from the era. Common items throughout the game include Fairy Wine and Dim Sum's.

Stages
Many of the stages are recreations of notable battles present historically or from the novel Romance of the Three Kingdoms, while original creations became more common with the newer installments. Of course, the battlefields are not exact reproductions of the original locations, as newer establishments, buildings and other facilities have been built on top of them. For example, He Fei, a key site in both the game and in the historical context, has been developed and expanded into an urbanised area, making an exact replication impossible. Instead, levels are designed to be vaguely accurate, focusing more on expression of mood and effects; these are not re-used in every game, but are instead updated in every Dynasty Warriors game, save the games' extension packages - in this case, Dynasty Warriors 4: Xtreme Legends and Dynasty Warriors 4: Empires

Characters
* Denotes new characters to the series

* Denotes new characters to the series Bold denotes default characters Note: Fu Xi and Nü Wa were removed in DW4

Story
Although Dynasty Warriors 4 does allow for some player input into how the story unfolds, the three main kingdoms' 'Musou Modes' follow the main events of the Romance of the Three Kingdoms story.

Han and Allied Forces Story
In 184 AD, with the corruption and poverty within the Han dynasty, Zhang Jiao and a religious sect known as the Way of Peace start a rebellion within China, attracting hundreds of thousands of followers. In response to this threat, Regent Marshal He Jin gathers generals from across the land to combat the "Yellow Turban Rebellion". Among the volunteers for the Han Forces are Cao Cao of Chang'an, Sun Jian of Jianye, and Liu Bei. The Han forces are able to destroy Zhang Liang, who is laying siege to Huangfu Song at Xiapi Castle. They proceed to drive Zhang Bao out of his fortress at He Nan Yin and the whole Han army triumphs over Zhang Jiao himself in Ji Province (If Zhang Jiao withdraws from the battle, one of the forces, either Wei, Wu, or Shu, will defeat Zhang Jiao and Zhang Lu in Hanzhong).

With Zhang Jiao and his followers dead, it is Dong Zhuo who seizes power within the Imperial Court. Followed by Lu Bu and Diaochan, he enslaves Emperor Xian and makes himself regent in place of the deceased He Jin. In 190 AD, the powerful nobleman Yuan Shao rallies an army of warriors from across the land, including Cao Cao, Sun Jian, Liu Bei, Gongsun Zan, and many fresh warriors. These forces defeat Li Jue and Hua Xiong at Si Shui Gate and, at Hulao Gate a year later, they defeat Dong Zhuo and Lu Bu; Dong Zhuo survives, and burns down Luoyang.

Shu Story
After defeating Dong Zhuo, Liu Bei and his sworn brothers Zhang Fei and Guan Yu are forced to wander the land in search of a home. Since the people love Liu Bei, Cao Cao sets out to destroy him. In 200 AD, Guan Yu returns to Liu Bei after an escape ("Tales"), making it through many gates to ships on the river. At Ru Nan ("Tales"), Liu Bei is rejoined by Guan Yu and is now followed by Zhao Yun, who saves him from advancing infantry. Cao Cao is defeated, but Liu Bei must continue wandering. In 208 AD, Liu Bei finds talent in a strategist known as Zhuge Liang, who agreed to follow him after Liu Bei visited him three times. Zhuge Liang proves his worth by defeating Cao Cao's army in a series of ambushes at the Battle of Bo Wan Po and Liu Bei successfully manages to flee to Sun Jian in Wu after the Battle of Changban, where Zhao Yun saved his son. Sun Jian agrees to assist Liu Bei in his goal of defeating Cao Cao, and Wu strategist Zhou Yu teams up with Zhuge Liang to execute a fire attack that destroyed Cao Cao's fleet at the Battle of Chi Bi.

After Chi Bi, Liu Bei focused on building up his kingdom. He took over Luo Castle from his cousin Liu Zhang after the people pleaded for his guidance (although he lost Pang Tong), and also unified Jing Province after defeating Han Xuan of Changsha, Liu Du of Lingling, Zhao Fan of Guiyang, and Jin Xuan of Wuling. He gained Huang Zhong and Wei Yan as officers after this battle, and his great army conquered the rest of Yi Province at Chengdu in 214 AD. Soon after, he assisted Ma Chao at the Battle of Tong Pass ("Tales") against Cao Cao, and gained him as a general after Chengdu.

Liu Bei then attacks either Wei or Wu, depending on if the fire attack at Chi Bi succeeds or not. Either Wei or Wu will be the final battle where you attack their capital; the battles are the same.

Liu Bei proceeds to campaign in the southlands to get rid of Wu's threat, as Wu had backed a Nanman rebellion by King Meng Huo. In Nanzhong, he systematically defeated Meng Huo for a total of seven times, as Zhuge Liang cleverly resisted the Nanman armor troops and also pacified the poison marshes. After taking down Meng Huo, Shu proceeded to capture Fan Castle from Wei's Cao Ren, and also defeated Wu reinforcements under Lu Meng and traitors under Mi Fang and Fu Shiren. The final battle with Wu was at the Battle of Yi Ling, where Liu Bei braved a Wu fire attack and defeated (if Wu falls first, kills) Sun Jian and his officers. If Wei has been defeated before Wu, Liu Bei proceeds to attack Jianye, and sees through Sun Jian's body double trickery and kills Sun Jian, Sun Ce, Sun Quan, and Sun Shangxiang.

He also attacks Wei in campaigns masterminded by Zhuge Liang. Zhuge Liang gains Jiang Wei as a general after isolating him and tricking Wei general Ma Zun into thinking that he was betraying him, in a clever ploy at the Battle of Tianshui ("Tales"). He proceeds to defeat the Wei after a failed prisoner exchange at the Battle of Mt. Dingjun and saves Ma Su from defeat at the Battle of Jieting. His final battle with Wei is at the Battle of Wuzhang Plains, where he fakes his death, only to ambush the Wei forces and defeat Sima Yi. If Wu has fallen before Wei, Shu will attack Xuchang, the co-capital of Wei, and take it, with Wei's officers fighting to the death.

Having united the land, Liu Bei will ride on a victory march with his generals, and enter the capital in a glorious procession.

Wei Story
After Dong Zhuo's defeat, Cao Cao focuses on uniting the land. He is surrounded by enemies: Dong Zhuo's general Lu Bu has taken over all of Dong Zhuo's troops and taken Xiapi Castle; Zhang Xiu has rebelled in Wan Castle; to the north, Yuan Shao threatened to swallow the north whole. Cao Cao defeated Zhang Xiu at Wan Castle, with his guard Dian Wei holding foes back in the burning castle. Cao Cao, having escaped, defeats Lu Bu in alliance with Liu Bei at Xiapi in 198 AD, exterminating his army and gaining several officers. Cao Cao's final victory is at the Battle of Guandu in 200 AD, where he destroys Yuan Shao's army before he even arrives.

After defeating Yuan Shao, Cao Cao proceeds to fight against Liu Bei, who is wandering the land in search of a master. Xiahou Dun pursues and defeats Guan Yu, Liu Bei's brother, who is trying to escape to boats on the Huang He ("Tales"). In 208 AD, Cao Cao wins victories over Zhuge Liang's trickery at Bo Wan Po, defeats a fleeing Liu Bei at Changban, and stops a fire attack ploy by an allied fleet of Sun Jian and Liu Bei at Chi Bi.

Although his southern foes were still very alive, Cao Cao focused to the north to crush Ma Chao and his rebels at Tong Gate in 211 AD ("Tales"). He also chooses to defend against Lu Bu, who is terrorizing Xiapi, and in a fireattack, he ends Lu Bu's Offensive ("Tales"). Cao Cao's generals then destroy the army of the alive Dong Zhuo piecemeal at Ji Province ("Tales"), and he eradicates all of his foes. Cao Cao then chooses to go after Shu or Wu, depending on the result of the Chibi fire attack.

Cao Cao defends against Shu's attacks, with Xiahou Yuan defeating Huang Zhong at Mt. Dingjun in 218 AD after a failed prisoner exchange. Zhuge Liang then makes a new attempt to go north, appointing Ma Su as a subordinate, but Ma Su is encircled at Jieting in 229 AD and his army is decimated by Sima Yi, Cao Cao's strategist. Cao Cao and Sima Yi then defeat Zhuge Liang at the Wuzhang Plains in 234 AD, defeating (or killing, depending on order of conquest) Liu Bei. If Wu has fallen first, Cao Cao proceeds to attack the Shu capital of Chengdu. He gets Wei Yan to defect to his forces and the Wei army seizes both Luo Castle and Chengdu from the Shu forces, and Liu Bei and his peasant militias are killed.

Wei strikes back against Wu, who have attacked them at Fan Castle. Cao Ren successfully defends the fortifications against Lu Meng, who fails to lay siege layers against the walls. At Shiting in 228 AD, Cao Xiu narrowly survives a defection ploy by Zhou Fang, with aid from Sima Yi, who destroys Lu Xun's army. The final battle is at He Fei Castle, where the Wei general Zhang Liao defeats Sun Jian in a series of ambushes. If Shu has been defeated first, Wei will attack the capital at Jianye and every member of the Sun family is killed as the Three Kingdoms come to an end.

Cao Cao and his generals will then make a victory march into the capital, waved at by local peasants.

Wu Story
Dong Zhuo's defeat has left him holed up in Luoyang, so Sun Jian and his army attack and defeat him in the city, finding the Imperial Seal in the process ("Tales"). Sun Jian then leads his army home, but finds out that Liu Biao has taken over Jing Province, Yan Baihu, Wang Lang, and Liu Yong have conquered the Wu Territory, and Liu Xun has allied with Yuan Shu. At Xiangyang in 192 AD, Sun Jian falls into a trap in the castle but survives and defeats the attackers. His generals also kill off many of Liu Biao's generals and defeat Yuan Shao's reinforcements, and Liu Biao is defeated after interrogating why he invaded Jing. His son Sun Ce continues his conquest, and proceeds to conquer the Wu Territory from the regional lords; Zhou Yu plans his campaign for the lands. With Wu secure, the Sun Family continues on to Mt. Xingshi, where they attack Jiangdong and defeat the armies of Liu Xun and Yuan Shu in 198 AD. If only Liu Xun has been defeated, Sun Jian and his family will participate in a unification of Jing Province, securing all of the cities from the forces of Liu Biao and the three Wu lords.

With their home base secured, Wu looked to external threats. Huang Zu, who had formerly supported Liu Biao, prepared a pirate fleet to attack. Nanman king Meng Huo had shown signs of revolt in the south. In the north, Cao Cao prepared an armada to invade the south. Sun Ce and Zhou Yu defeated Huang Zu with a naval fire attack at Xiakou and convinced Gan Ning to join them, and Zhou Yu inflicted a decisive defeat on Meng Huo's elephant troops in Nanman. To fix the problem with Cao Cao, Sun Jian allied with Liu Bei and defeated Cao Cao's fleet at Chi Bi.

After Chi Bi, Wu continued their conquests. Depending on the result of the fire attack, they will either attack Wei or Shu. Before either, the Wu defeat Dong Zhuo and Meng Huo's combined forces at Chang Jiang ("Tales").

The Wu secured Xiangyang, the Nan Territory, Jiangling, and Jing Province from Wei before Shu's Zhuge Liang could, and also defeated Meng Huo for a second (or third) time in the south. Their final battle against Shu is at Yiling, where they use a fire attack to force Liu Bei to retreat to Bai Di Castle, where he is then defeated (or killed). If Wei has fallen first, Wu will defeat the Shu at Chengdu and occupy the lands of Shu Han, killing their officers.

Wu then faces off with Wei, taking Fan Castle with siege engines. Lu Xun, a new strategists, then defeats Wei at Shiting with a defection ploy involving Zhou Fang. Their final victory at He Fei Castle gives them control of the region. If Shu has fallen first, the Wu will proceed to Xuchang and take it after a siege.

With the land in their hands, the Wu have a victory march into the capital city.

Yuan Shao Story
Yuan Shao, having humbled the Yellow Turbans and the army of Dong Zhuo, proceeded to attack his rival Cao Cao. After defeating Cao Cao at Guan Du, Yuan Shao destroys Wei and kills all of their generals. With the tyrant dead, he focuses on defeating Liu Bei and Sun Jian. He fights two campaigns against them, defeating Sun Jian at Hefei and Liu Bei in Xiapi. The two heroes' deaths let him take control of the whole land.

Nanman Story
The Nanman are absent from both the Yellow Turban Campaign and the War against Dong Zhuo. Instead, they are living peacefully in the south, but are defeated several times by Shu invaders. King Meng Huo is infuriated, but his wife Zhu Rong invigorates him to send them back to their lands and destroy them. After a single battle for Nanzhong, Meng Huo forces Zhuge Liang's army out of his home.

Meng Huo's army marches northwards to attack Liu Bei. However, his army is swept down the Changjiang and end up in the Kingdom of Wu, ruled by Sun Jian. The Nanman resolve to take Jianye from Wu, and Meng Huo kills every member of the Sun family in rapid succession. With Jianye down, Meng Huo proceeds to attack into Wei. He captures Xuchang and kills every Wei officer, although Sima Yi's efforts to launch an attack on the Nanman supply depot cause temporary chaos.

Meng Huo and his Nanman army then march on Chengdu, the Shu capital. The Nanman troops are held back from the bridges by Zhang Bao and Guan Suo, who hold the Nanman back to defend the legacy of their fathers (Zhang Fei and Guan Yu, respectively). Meng Huo kills the last of Shu's generals and conquers the land.

Lu Bu Story
Lu Bu fights for Dong Zhuo at the Battle of Si Shui Gate, fighting off invaders that are supposed to depose him. Lu Bu then defeats the Coalition at Hu Lao Gate, but they are not done for yet. Also, he finds that Dong Zhuo is truly a monster, and starts a revolt in Wan Castle and cuts him down. Now in charge of Dong Zhuo's army, he defeats Cao Cao, Liu Bei, and Sun Jian in several campaigns, and takes over the land.

Dong Zhuo Story
Dong Zhuo learns that the Coalition of Yuan Shao has finally started to attack, and he defeats them at Si Shui Gate and Hu Lao Gate. Afterwards, he defeats Lu Bu, who is trying to revolt against him, and defeats the rebels. His final act is to destroy Cao Cao, Liu Bei, and Sun Jian at Guandu, Xiapi, and Hefei. He rides into the capital on a victory march, taking over the land.

Yellow Turban Story
Zhang Jiao, leader of the Yellow Turban Rebellion, finds out that the Han army has moved at last, and they are preparing to attack him. He defeats Sun Jian, Liu Bei, and Cao Cao in a series of campaigns at Hefei, Xiapi, and Guandu, respectively. He then defeats the Han at Xiapi Castle, held by Huangfu Song, and then defeats Zhu Jun at He Nan Yin. Finally, he defeats the Coalition (including Dong Zhuo and Lu Bu) in Ji Province, and the Han fall to his feet. His men enter the capital, as the Way of Peace have taken over the land.

Development
Due to the success of Dynasty Warriors 3, Omega Force began development on the sequel, Dynasty Warriors 4, and its expansions. The fourth game in the series was the first to introduce an Empires expansion, but it wasn't designed by the same person who designed Dynasty Warriors 4, Tomohiko Sho. Although he was not the designer for all of the Dynasty Warriors games he was involved in the production for them, usually as the planner. Omega Force works under Koei as an internal development team and have mainly concentrated on the Dynasty Warriors series and the Samurai Warriors series. Similarities have been pointed out between the two series, such as the Xtreme Legends and Empires expansions, as well as a similar voice cast that has been used throughout a number of the games from each series. Repeated voices between games include Beau Billingslea, Steven Jay Blum and Richard Epcar.

Audio
The Dynasty Warriors series has never used the musical style commonly made in the era that the games are set in. Dynasty Warriors 4 is no different and features a similar style of music to Dynasty Warriors 3, using a mix of rock, metal, and heavy metal with undertones of traditional Chinese music. However, this does not detract from the fact that there are a large number of varied tracks throughout the game. The ending song of the game, "Cross Colors," is performed by Yuki Koyanagi and the music was composed by Kazuhiro Hara. The song was performed in both Japanese and English by the same singer and was released for the US and Japanese versions of the game.

Reception
Before its main release, Dynasty Warriors 4 was already looking promising after GameSpot UK's preview two months before the game was released. Although still very similar to previous titles in the series, the graphics engine had been tweaked and the gameplay been expanded, featuring more characters and stages.

After its release, it had high sales rates in Japan, selling over one million copies a short time after release. Its release in the US did not create as much hype as in Japan mainly because the market for the Dynasty Warriors series is smaller there, but it still sold fairly well and together with the Japanese sales, Dynasty Warriors 4 entered into the Greatest Hits charts. In its time Dynasty Warriors 4 has managed to become IGN's 5th best co-operative game on the PS2 as well. The game has sold 2.2 million copies. The game is criticized for being very similar to older games in the series and retaining some of the features such as the fogging and repetitive gameplay. Even with these drawbacks, Koei went on to release two expansions for Dynasty Warriors 4 Xtreme Legends and Dynasty Warriors 4 Empires. It had also been ported to the Xbox and to the PC as a Hyper edition. Armchair Empire commented that when there is a lot happening on screen at once, the game tended to slow down.

The English voice acting for the series, commonly criticized as being poor, has remained in DW4. The English voice-overs of Dynasty Warriors series uses straightforward English pronunciations for the romanized pinyin names of characters and locations. The results tend to leave errors in the dialogue, with incorrect English pronunciations of originally Chinese text.

Versions and expansions
Dynasty Warriors 4 has had two expansions and a re-release. The first was Dynasty Warriors 4 Xtreme Legends and added new gameplay options and modes. The second was Dynasty Warriors 4 Empires, which added a strategy mode of gameplay to the original. It has also been re-released as Dynasty Warriors 4 Hyper (真・三國無双3ハイパー) in Japan. Hyper is a port of Dynasty Warriors 4 to Windows 2000/Windows XP.

Dynasty Warriors 4: Xtreme Legends
Dynasty Warriors 4: Xtreme Legends (真・三國無双3 猛将伝) is a PlayStation 2 Dynasty Warriors 4 expansion developed by Omega Force and published by Koei. This expansion was released in Europe and the United States on November 4, 2003. DW4XL, as it is sometimes abbreviated, has slightly improved weather effects and character reflections within the overall graphics.

The expansion adds new difficulty levels ('Beginner' and 'Expert') and new modes of play ('Arena Challenge' and 'Legend' modes). In 'Arena Challenge Mode,' the player can engage one-on-one duels against various opponents, where they'll be rewarded if they win. The new 'Legend Mode' elaborates on the individual prowess of each individual warrior within Dynasty Warriors. Individual weapons are given the availability to have an 11th evolved state, increasing the weapon's stats further. Due to the great emphasis in the duelling system in this expansion, it is at times seen as its own individual game - separate from the original Dynasty Warriors 4.

Dynasty Warriors 4: Empires
Dynasty Warriors 4: Empires (真・三國無双3 Empires (Shin Sangokumusou 3 Empires) in Japan) is the second expansion of Dynasty Warriors 4, released exclusively for the PlayStation 2 on August 31, 2004, in the United States and Europe. The game adds a new strategy mode called 'Empire Mode' which is based on the Romance of the Three Kingdoms series. However, the gameplay during attacking or defending against opposing forces is exactly the same as the original Dynasty Warriors 4. The main goal in Empire Mode is to conquer the land in order to beat the game, by invading and conquering all areas and territories of China. In addition, the Japanese voices were added into the PS2 version of Dynasty Warriors 4 Empires for the American version.

In 'Empire Mode,' the player can choose a ruler for their forces, along with two main generals. Three minor lieutenants can also be chosen for support. In battle, the capture of enemy officers is possible by lowering their morale and defeating them. If, at the end of the battle, the player is victorious, it is possible to hire the captured officer or, alternatively, release them. Before every battle, the player is given the choice of using 'Political Tactics,' such as increasing or decreasing time limit of battles or preventing enemy reinforcements from arriving during battles. The player can also secure alliances with other forces; these alliances can change how the game progresses, such as requesting reinforcements from the allied forces against opposing forces. However, these alliances only last for a set time decided by the tactic used. There's also an 'Archives Mode' that shows the motions and voices of the officers. A gallery of character artworks and game movies is also presented within the Archives Mode.

Dynasty Warriors 4: Hyper
The PC version of the game hosts several exclusive features, such as improved graphics, higher resolution options, more characters onscreen, improved draw distance, optional Japanese dialogue, and improved enemy AI. However, it does not contain the additional content from Dynasty Warriors 4: Xtreme Legends.