Esports at the 2018 Asian Games

Esports were featured at the 2018 Asian Games as a demonstration sport, meaning medals won in this sport would not be counted in the official overall medal tally. It was held from 26 August to 1 September 2018. Six video games were featured in the demonstration event, Arena of Valor, Clash Royale, Hearthstone, League of Legends, Pro Evolution Soccer, and StarCraft II.

Participating nations
A total of 131 athletes from 18 nations competed in esports at the 2018 Asian Games:



Qualification
Qualification for the six video game title events took place from 6–20 June 2018. Among 45 member nation invited, only 27 NOCs participated in the qualifiers. There were five qualification zones for the regional qualifiers (East Asia, Southeast Asia, South Asia, Central Asia, and West Asia) except for Arena of Valor which only had three regional qualifiers (East Asia, Southeast Asia, and South Asia). Qualification took place either through online matches, offline competitions, or a mix of both formats. Indonesia qualifies for all titles automatically.


 * Qualification berths

Clash Royale
27 August


 * The first match between Indonesia and China in the first round was also counted in the final series.

Hearthstone
31 August

StarCraft II
30 August

Pro Evolution Soccer 2018
1 September

Arena of Valor
26 August

Qualifications & draw

 * 2 teams from same seed were drawn into a group
 * Teams from same region could not be drawn into same group
 * Maximum 2 teams in a group for East Asia.
 * Host Indonesia auto was in seed 1, and due to same region, Vietnam must be in seed 2 and drawn into other group from Indonesia.

Preliminary round
27–28 August


 * Group stage: Double round robin, best-of-one
 * Semifinals: best-of-three
 * Medals matches: best-of-five