List of campaign settings

This is a list of campaign settings published for role-playing games. Since role-playing games originally developed from wargames, there are many historical and alternate-history RPGs based on Earth. The settings for such games are excluded from this list, unless they include significant fictional elements.

Many RPG campaign settings are based on fictional universes from books, comics, video games, or films. Campaigns have been created for Star Wars, Lord of the Rings, Star Trek, and James Bond, for example.

Fantasy campaigns

 * Amber
 * Alfeimur - Dark fantasy, d20 System, L&A Media
 * Avernos - Medieval fantasy, The continent of Avernos, Rising Phoenix Games
 * Diablo universe (set on the World of Sanctuary)
 * Dying Earth
 * Exodus (D&D set on the world of Exodus)
 * Grimm
 * Magnamund (the world the Lone Wolf d20 rpg takes place in)
 * Midgard
 * Midgard (Alshard)
 * Dragon Fist
 * Bushido (role-playing game)
 * Creation is the name for the Exalted series of RPGs scenario.
 * Weapons of the Gods

Horror

 * The Buffyverse (Buffy the Vampire Slayer/Angel)
 * Chill
 * The Chronicles of Darkness (White Wolf Publishing house setting introduced in the 2000s)
 * Cthulhu Mythos
 * Delta Green (1990s/2000s)
 * CthulhuTech by Wildfire - H.P. Lovecraft's horror with Mecha and Anime influences
 * Engel
 * The Esoterrorists (contemporary occult conspiracy, using the Gumshoe System)
 * The GURPS Cabal setting (contemporary monster conspiracy)
 * Kult a nightmare universe parallel to our own, heavily influenced by gnosticism
 * Little Fears where you play children haunted by horrors, supernatural or quite natural.
 * Newfaire, setting for Criical Role's horror game Candela Obscura, based on the late 1800s/early 1900s
 * Night's Black Agents contemporary horror/espionage, using the Gumshoe System
 * Ravenloft (D&D)
 * Masque of the Red Death (1890s "Gothic Earth")
 * Living Death
 * SLA Industries
 * The Weird West (Deadlands)
 * The World of Darkness (White Wolf Publishing house setting introduced in the 1990s)
 * Unknown Armies (contemporary underground occult)
 * Witchcraft
 * Witch Hunter: The Invisible World
 * The Yellow King (reality horror, using a modified Gumshoe System)

Science fiction

 * Imperium (Dark Heresy/Rogue Trader/Deathwatch Warhammer 40K)
 * MechWarrior
 * Shatterzone
 * Terra Incognita (role-playing game)

Superhero

 * Champions Universe uses Champions (role-playing game) rules.
 * Continuum is the name for a setting that spans three games: Adventure! (pulp-era), Aberrant (contemporary supers) and Trinity (science-fiction).
 * DC Universe had been licensed to the cancelled DC Heroes and DC Universe RPGs; the new DC Adventures RPG was released in late 2010.
 * Freedom City (M&M)
 * Godlike is set in World War II, and inspired a modern-day game in the same setting, Wild Talents.
 * GURPS International Super Teams is the house setting for GURPS Supers
 * Heroes Unlimited, Villains Unlimited and Aliens Unlimited use Palladium's Rule System.
 * Marvel Universe had been licensed to the canceled Marvel Super Heroes, Marvel Universe Roleplaying Game and Marvel Adventure Game.
 * META-4 (M&M)
 * Mutant City Blues, a near-future superhero setting using the Gumshoe System
 * Omlevex (Third-Party M&M)
 * Watchmen, by Alan Moore, was released to the DC Heroes system.
 * Wild Cards (uses GURPS or M&M)

Multi-genre

 * Castle Falkenstein (role-playing game): New Europa
 * Deadlands
 * Feng Shui (role-playing game)
 * Over the Edge (role-playing game)
 * Shadowrun
 * Tails of Equestria
 * TORG

Comedy/satire

 * Alpha Complex (Paranoia)
 * Discworld (GURPS)
 * Illuminati University (GURPS)