Newton Game Dynamics

Newton Game Dynamics is an open-source physics engine for realistically simulating rigid bodies in games and other real-time applications. Its solver is deterministic and not based on traditional LCP or iterative methods.

Newton Game Dynamics is actively developed by Julio Jerez. Currently a new version which will take advantage of multi-core CPUs and GPUs is being developed.

Games that used Newton
This is a select list of games using Newton Game Dynamics.
 * Amnesia: Rebirth
 * Amnesia: A Machine for Pigs
 * Amnesia: The Dark Descent
 * Amnesia: The Bunker
 * b4n92uid theBall
 * City Bus Simulator
 * Future Pinball – a 3D pinball editing and gaming application
 * Mount & Blade
 * Nicktoons Winners Cup Racing
 * Overclocked: A History of Violence
 * Penumbra: Overture
 * Penumbra: Black Plague
 * Penumbra: Requiem
 * SOMA
 * Steam Brigade

Engines which incorporated Newton
A list of game engines using Newton Game Dynamics:


 * HPL Engine 1, 2, and 3