Talk:Proximity chat

Blog post
Not sure if this can be used as an RS or EL, but this compilation and the spreadsheets it links to seem useful.--Pharos (talk) 03:35, 30 June 2021 (UTC)

Concept history
This concept predates Covid by so long that whoever wrote this article should be embarrassed. I bet it predates Ark: Survival Evolved (2015) by more than a decade but that is the earliest use of the technology I can recall of the top of my head. 47.215.162.103 (talk) 23:29, 11 February 2023 (UTC)


 * Agreed. However on Wikipedia mass media coverage gets a priority, no matter how incorrect it is. In the recent times all they have to say is bring up Covid and it's considered unquestionable truth. And especially since the editor in question included seven (!) mass media citations for that statement, the chance for successfully challenging it here is slim. And since Wikipedia has a priority in search engines, a Google search like "earliest use of proximity chat in video games" puts this incorrect article first (and suggests that Roblox was first in 2021, no comment). One old game (or rather mod) I know of is Project Reality (2005), which features proximity chat using a built in Mumble application (actually, I just found out that the Mumble article has had a citation on positional chat since 2011 so I will try to use that citation). It's actually hard to find the correct information using Google as it mostly suggests very recent things, but I found out that Halo 2 (2004) has had proximity chat even earlier. Other popular games include the ARMA series, Rust, DayZ, the list goes on... Noxian16 (talk) 09:10, 12 March 2023 (UTC)