Wikipedia:Featured picture candidates/Trine 2

Trine 2
Voting period ends on 11 Jun 2014  at 13:25:26 (UTC)


 * Reason:Inspired by the recent Signpost coverage of free video game images, I've decided to nominate a couple that I've found online. This set, from the side-scrolling action platformer Trine 2 is really interesting, showing the variety of landscapes and enemies in the game. Although all are below the minimum resolution, they are all at the maximum resolution for their particular platforms (1080px for the first two games, 720 for the Wii U game).
 * Articles in which this image appears:Trine 2
 * FP category for this image:Featured pictures/Culture, entertainment, and lifestyle/Entertainment
 * Creator:Frozenbyte; release negotiated by Hahnchen


 * Support as nominator – — Crisco 1492 (talk) 13:25, 1 June 2014 (UTC)
 * Comment. I have to say, despite the quite beautiful game graphics, my first impression was that they didn't explain particularly well how the game actually worked. I had to watch a Youtube video to realise that it was indeed essentially a 2D platform game with 3D rendering. The platforms themselves are not very obvious, except in the last image. To me, the first two images make it looks more like a 3D adventure game, where the player can walk towards the foreground and background as well as up, down, left and right. I'm not sure whether that makes the images weaker from an EV point of view, and whether a video is the better way to explain the game... I'll think about it. &#208;iliff    &#171;&#187;  (Talk)  07:43, 2 June 2014 (UTC)
 * I rather like the more recent 2D platformers, which give the illusion of a DOF without actually providing any free range. Smash Bros. Melee adventure mode is probably the most recent I've played personally, but games like these are certainly proof that the genre is far from dead. — Crisco 1492 (talk) 10:12, 2 June 2014 (UTC)


 * Oppose. Are these promo screenshots? They don't look like actual gameplay. There no HUD elements in these screenshots. There should be health bars in the top left corner, if the wizard is present there should be an aiming reticule, and if the thief is aiming her bow (like in the 2nd screenshot) there should be an aiming reticule. --Mika1h (talk) 09:32, 2 June 2014 (UTC)
 * None of the OTRS images include this (see Commons:Category:Trine_2), sadly. — Crisco 1492 (talk) 10:12, 2 June 2014 (UTC)

--Armbrust The Homunculus 13:25, 11 June 2014 (UTC)