Talk:64DD/Archive 1

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Archive 1


Why?

This article should state why it was a commercial failure. There is no evidence to why it failed in the article. —The preceding unsigned comment was added by 24.128.186.205 (talk) 00:42, 11 May 2007 (UTC).

Nintendo 64DD got delayed to the point where people just didn't about buying the add-on. 67.164.35.55 08:39, 11 August 2007 (UTC)

External Links

Anyone have any objection to adding a link to my site with 64DD media on it? Its no different then what the other people do on Wiki, and I really dont see a problem, especially when it offers videos and pictures directly pertaining to the 64DD, in an Easy to Use format requiring no external codecs of any sort. In other words, its meant for the User, much like Wikipedia should be.

disc type

As I recall, the disc format it would use is a magneto-optical disc. Dread Lord CyberSkull ✎☠ 00:43, 20 February 2006 (UTC)


howdy, it was a magnetic disk, NOT MO! (like a normal floppy) when i get a chance, I'll try to dig up some sources to apply a good edit. (like: http://ign64.ign.com/articles/091/091306p1.html ) 129.33.1.37 (talk) 21:21, 6 June 2011 (UTC)

64DD

It is so sad that the hardware had so many posposed games all cancelled or being released only on cartridge.

Japanese Wiki page

Has a lot of information the english site can use, like the DD64 image I got there. Can anyone translate it? FullMetal Falcon 18:07, 18 June 2006 (UTC)

The proposed game list needs to be cleaned up.

The superman 64 add-on was the most suspicious. I deleted that cause it's pretty obvious that the worst N64 game wouldn't get a add-on. But it's my guess there are others that need to be pruned. —The preceding unsigned comment was added by Iamstillhiro1112 (talkcontribs) 04:08, 9 January 2007 (UTC).

N64 was a faliure

The n64 dd was a major faliure, infact it was nintendo's possible worst faliure, only about 15,000 units were sold, and only 9 games were made, this console should be noted as a faliure, and ultimately Nintendo's first atempt at a cd based machine was unsucsesful. mcjakeqcool Mcjakeqcool (talk) 11:20, 26 December 2008 (UTC)

CD-based? first attempt? i don't think so. —Preceding unsigned comment added by 91.15.135.185 (talkcontribs) 22:57, 12 February 2009
It was indeed Nintendo's first atempt at a CD based console as the SNES CD was cancelled. mcjakeqcool Mcjakeqcool (talk) 17:37, 26 March 2009 (UTC)
No. Even if it was cancelled, the SNES CD would still be an attempt at a CD-based console. The 64DD is not CD-based. Dancter (talk) 18:06, 26 March 2009 (UTC)
Yes. The N64 DD was CD based, the N64 without the DD add on was cartridge based. mcjakeqcool Mcjakeqcool (talk) 10:51, 27 March 2009 (UTC)
The 64DD used magnetic disks, as indicated in the article. It did not use CDs, which are optical. Dancter (talk) 16:07, 27 March 2009 (UTC)
If I'm not wrong that is exzactly the same thing. No? mcjakeqcool Mcjakeqcool (talk) 20:39, 27 March 2009 (UTC)
Point out what in the article is confusing you about this, because I'm not seeing the problem. It seems clear enough to me. Dancter (talk) 21:56, 27 March 2009 (UTC)
THAT CDS AND DISKS ARE THE SAME THING. MCJAKEQCOOL Mcjakeqcool (talk) 11:37, 29 March 2009 (UTC)
I meant for you to quote the specific text that was confusing you. I see nothing in the article that states that. Most people could have easily confirmed what I posted by looking up "disk". The wikilinks in this article also provide means to verify it. Regardless, if you believed that magnetic disks and CDs are "exzactly [sic] the same thing", and that the SNES CD doesn't count, then the 64DD still wouldn't be Nintendo's first attempt. By that logic, the Famicom Disk System predated it by nearly 14 years. I would implore you again to heed the talk page guidelines, specifically on maintaining Wikipedia policy. This is not the first time I've warned you about making frivolous comments because you've inadequately reviewed the article and its related pages. Dancter (talk) 17:27, 29 March 2009 (UTC)
Ok then. By the way, the reason my editing was all caps the other day was because my computer had some kind of virus, it's gone know, so just that you know I did not all caps on purpose. mcjakeqcool Mcjakeqcool (talk) 15:12, 4 April 2009 (UTC)
Look how stupid you are. 84.129.164.94 (talk) —Preceding undated comment added 12:23, 29 April 2009 (UTC).
I would be remiss if I didn't mention policy against making personal attacks, especially after warning Mcjakeqcool about frivolous posts. Dancter (talk) 14:12, 29 April 2009 (UTC)

snes cd

"the aborted SNES CD," dead link. no section History in Playstation —Preceding unsigned comment added by 91.15.135.185 (talkcontribs) 22:56, 12 February 2009

There appears to be no article for the SNES CD, so If I get some spair time, I will set a project up to make one. mcjakeqcool Mcjakeqcool (talk) 10:27, 7 April 2009 (UTC)

Delay

I remember the device being endlessly delayed, and N64 owners always cited it as the next big thing that would help their console blow the nasty Playstation out of the water, although it never came. Why was it delayed for so long? Did Nintendo have trouble building a reliable disk drive - surely they could have bought an existing design - or was there some other reason? I recall there being speculation at the time that Nintendo had very little faith that the machine would turn a profit, but the company was unwilling to scrap it because (a) it had developed momentum and (b) the promise of its imminent release did not harm sales of the N64. -Ashley Pomeroy (talk) 22:46, 17 April 2009 (UTC)

One of the reasons I read about at the time was that Nintendo (rightly) guessed that the N64 had lost so much ground on the competition that releasing an add-on would not turn a healthy profit. With the Dreamcast relased in 1998, the PS1 outselling the N64 in all major markets by at least 3:1 and the probability of little or no third party software support, Nintendo sold the 64DD in Japan to recoup some money there. As the article states though, this was done in a way which was outside the normal 'putting a machine for sale in the shops' method. Ultimately though the struggle is getting hold of wiki's godlike need for 'sources' to improve the article further. But it does look like this page isn't going to be updated any time soon, if ever. —Preceding unsigned comment added by 86.153.109.131 (talk) 12:24, 22 October 2010 (UTC)

A "godlike need for 'sources'"? Since when are gods renowned for needing sources? And what would gods need sources for, anyway?--NukeofEarl (talk) 15:36, 8 July 2011 (UTC)

Terminology when referencing Sega Mega Drive (Genesis)

I believe it's important to remember that the Mega Drive was a Japanese product and sold worldwide as "Mega Drive", and known only the the US as "Genesis".

To make the reference more neutral and less US-centric I have cited both product names as my previous edit from Genesis to Mega Drive was reversed. — Preceding unsigned comment added by Trapzor (talkcontribs) 21:58, 25 May 2011 (UTC)

Fire Emblem 64

I'm getting no answers to this question on Talk: Fire Emblem, so I might as well try asking here: The Fire Emblem article says Fire Emblem 64 was planned for release on the Nintendo 64, but the cited source seems to be saying that it was intended for the Nintendo 64DD, and this article lists it as a cancelled title for the 64DD as well. Anybody know which console it was intended for?--NukeofEarl (talk) 15:03, 9 August 2011 (UTC)

Citations

The following sentences need citations:

"The 64DD was announced at 1995's Nintendo Shoshinkai game show event (now called Nintendo World)"

"However, the 64DD was delayed until its release in Japan on December 1, 1999"

"Only very limited quantities of the 64DD were made available through stores." — Preceding unsigned comment added by Styledoesmatter (talkcontribs) 08:02, 24 June 2012 (UTC)

N64 Game Paks were not read only

Most N64 Game Paks included flash memory for the storage of user data (game saves, high scores, user preferences, etc.) giving them a limited read/write capability. 72.70.37.208 (talk) 07:44, 28 June 2014 (UTC)

First possible Mention of a 64dd type device

In the April 1994 issue 13 of Nintendo Magazine System (Australia) it contained an interview of Graham Kerry the director of Nintendo Australia talking about the Nintendo 64.

NMS: Have you heard any new details about Project Reality
GK: Well it will definitely be a cartridge based system, but using a totally new technology to manufacture the games. It will not be a CD system, although it will have the capability of being hooked up to a cd system just incase that becomes a viable option in the future. Atirage 12:37, 16 May 2007 (UTC)

Ura Zelda =/= Master Quest

bits from the dungeons from ura were put into master quest, but that is it. there was a ton of things from Ura that went down with the project. http://www.unseen64.net/articles/zelda64-project-development/ from url: "Ura was meant to be an “extension” to Ocarina Of time, with new mini-games,sub-quest, redesigned and new dungeons.In an interview, Miyamoto tells us that when the player reached the end of the Ocarina of Time, with Zelda Ura he could revisit the same world, but with new features, characters, and places to explore. Many questions and mysteries from Ocarina of Time would be aswered in Ura,like the invincible runner on Hirule Field, the Unicorn Fountain, the Ocarina Pedestal, and many others." the only thing in MQ was minor redesigned dungeons —Preceding unsigned comment added by 72.224.148.21 (talk) 19:45, 7 July 2009 (UTC)

Media - Magneto-optical discs

There is no source mentioned for this information. Most sources talk about magnetic disks as the storage medium. I have a 64DD with disks and checked them all - the disks have no similarity to any magneto-optical disc, but they do look like magnetic disks. --DS20815 (talk) 10:13, 13 August 2014 (UTC)--DS20815 (talk) 10:07, 13 August 2014 (UTC)

@DS20815:Hello. Feedback from technically inclined 64DD owners is most welcome, and perhaps you can specify more. This issue is a controversy.
The system is so mysterious that there's a big gulf between reading about it and experiencing it, and I've never touched one. I'm the one who put the MO information into this article and into Magneto-optical drive, whereupon I started really questioning whether that's empirical knowledge. Since then, this issue has tormented me, and I've researched it extensively. All my attempts to google for any manufacturer information or specifications from Alps has failed. Personally, I remember hearing about it being magneto-optical back then, but I can't remember where. I was agonizingly astonished to learn that Kent's and Sheff's books do not mention the 64DD at all, whatsoever. That's the first thing I looked for when I got those books!
I have a lot of reliable sources saying that it's magneto-optical and a lot of reliable sources saying it's magnetic — either way, just mentioning it in passing, with no justification. It makes me think that a lot of sources are just reiterating things they don't understand (possibly reiterating this article!), and that maybe some are going off of early prototype information or rumors. Aside from a spontaneous resurrection of reliable contemporary (1990s, possibly Japanese) sources, the only solution is to pursue current expert communities who are reverse engineering the hardware.
I'm still researching so please give me a bit, diving into expert communities. Thanks. Here's a small list:
Magneto-optical

Popular Science 1up The Encyclopedia of Video Games Nintendo Life

Magnetic

Nintendo's official documentation Nintendo IGN IGN a hacker

UPDATE: I have found Nintendo's official N64 and 64DD developer documentation from 1999 and edited the article accordingly. I included a passing mention in an interview because it would be somewhat specious on its own, but it aligns with the developer documentation.

Smuckola (Email) (Talk) 11:55, 2 September 2014 (UTC)


This article would really benefit from an image of a disk! 145.94.183.177 (talk) 15:18, 12 April 2015 (UTC)