Talk:64DD

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An American 64DD was found![edit]

I don't know whether of not this should be mentioned in the article or not, however, an American 64DD has been found![1] YouTuber, MetalJesusRocks, has found a rare find of what appears to be an American 64DD from some guy from Craigslist. This 64DD resonates and is truly different than that of the Japanese 64DDs, as it boots up in English and is region locked to only American 64DD games. The YouTuber managed to contact a former Nintendo employee, who was the manager for a technical team at Nintendo from 1995-2000 who goes by the name Mark DeLoura,[2] helped the YouTuber understand the true meaning of what this 64DD was over a phone call, and DeLoura stated that it was an American 64DD that he wrote code for. DeLoura also claimed over the phone call that this 64DD was a prototype retail unit, he demoed it, and was responsible for supporting it for other gaming company partners.[3][4][5][6][7][8][9][10][11][12][13][14][15][16][17][18][19] 71.163.81.242 (talk) 23:12, 15 July 2016 (UTC)[reply]

Edit:
I've added MANY reliable sources just in case. 71.163.81.242 (talk) 00:58, 16 July 2016 (UTC)[reply]

Without coverage in a couple of reliable secondary sources (Youtube isn't), it's likely not important to discuss that Nintendo had at least one English prototype built. -- ferret (talk) 23:14, 15 July 2016 (UTC)[reply]
Ok, now that there's a fair number of reliable sources we could do.... what do we say? Simply that in 2016, a rare US prototype unit was found? There's not really much to cover, but we can add it. -- ferret (talk) 01:01, 16 July 2016 (UTC)[reply]
Haha, I know...I posted A LOT of references! Whatever floats your boat, but just make it fit well into the article if you can. And thanks for taking your time to add some valuable information to the article from my references. 71.163.81.242 (talk) 01:27, 16 July 2016 (UTC)[reply]
@Ferret: The reason why you're not sure what to write is because this is still as WP:TRIVIAl and unencyclopedic as the last time you acknowledged it. :) WP:NOTNEWS. WP:RS alone doesn't create WP:N. As you said, nothing happened. I had already mentioned that he performed developer presentations in Seattle. So, you were right the first time. — Smuckola(talk) 02:57, 16 July 2016 (UTC)[reply]
Oh, well, that sucks. But thanks for clearing it up, though. 71.163.81.242 (talk) 03:36, 23 July 2016 (UTC)[reply]

References

  1. ^ "FOUND: Ultra-Rare Nintendo Prototype N64 Add-On (US Version of 64DD) - YouTube". YouTube. 2016-07-15. Retrieved 2016-07-15.
  2. ^ "Mark DeLoura - LinkedIn". LinkedIn. Retrieved 2016-07-15.
  3. ^ "Nintendo 64DD US test kit found in Seattle - Games - Geek.com". Geek.com. 2016-07-13. Retrieved 2016-07-16.
  4. ^ "Someone found a US version of the Nintendo 64 64DD - NeoGAF". NeoGAF. 2016-07-13. Retrieved 2016-07-16.
  5. ^ "RUMOR: Has A United States Version Of The N64 64DD Been Found? – My Nintendo News". My Nintendo News. 2016-07-14. Retrieved 2016-07-16.
  6. ^ "North American 64DD Working Prototype Found - Nintendo Enthusiast". Nintendo Enthusiast. 2016-07-13. Retrieved 2016-07-16.
  7. ^ "Ultra-rare Nintendo 64DD 'lost console' discovered inside Seattle attic - and it could be worth a fortune - Mirror Online". Daily Mirror. 2016-07-14. Retrieved 2016-07-16.
  8. ^ "Collector uncovers US version of ultra-rare Nintendo 64 add-on". Yahoo! News. 2016-07-14. Retrieved 2016-07-16.
  9. ^ "Collector Finds U.S. Version of Ultra-Rare Nintendo 64 Add-On - Digital Trends". Digital Trends. 2016-07-14. Retrieved 2016-07-23.
  10. ^ "Random: Fan Finds a North American N64 DD Development Unit - Nintendo Life". Nintendo Life. 2016-07-14. Retrieved 2016-07-16.
  11. ^ "Discovery of US Nintendo 64DD Unit Prompts Plenty of Excitement for Retro Collectors - Nintendo Life". Nintendo Life. 2016-07-14. Retrieved 2016-07-16.
  12. ^ "Interview: Collector 'Metal Jesus' on His North American Nintendo 64DD Discovery - Nintendo Life". Nintendo Life. 2016-07-15. Retrieved 2016-07-16.
  13. ^ "Rare US version of the N64's disc-drive add-on unearthed near Seattle [Updated] - Ars Technica". Ars Technica. 2016-07-15. Retrieved 2016-07-16.
  14. ^ "Rare US N64 disk-drive retail prototype found in Seattle". Engadget. 2016-07-15. Retrieved 2016-07-16.
  15. ^ "N64 almost got the 64DD disk drive accessory in the US, here's the plastic proof - GamesRadar+". GamesRadar. 2016-07-15. Retrieved 2016-07-16.
  16. ^ "Watch a video of this rare U.S. Nintendo 64DD prototype - GamesBeat - Games - by Jeff Grubb". VentureBeat. 2016-07-15. Retrieved 2016-07-16.
  17. ^ "Impossibly Rare Nintendo 64 Disk Drive Discovered By Very Lucky Seattle Man". Gizmodo. 2016-07-15. Retrieved 2016-07-16.
  18. ^ "Nintendo 64DD U.S. prototype is real, shown running - Nintendo Everything". Nintendo Everything. 2016-07-15. Retrieved 2016-07-16.
  19. ^ "Incredibly Rare English Nintendo 64 Disk Drive Found - The Mary Sue". The Mary Sue. 2016-07-15. Retrieved 2016-07-16.

64DD Developer unit[edit]

I'm not too sure if it should be stated in the article that special even rarer 64DD Developer "Dev" units exist and they can run one of a kind blue disks. 108.45.29.72 (talk) 04:55, 20 September 2016 (UTC)[reply]

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Source[edit]

Mario Party 2 being planned for the 64DD[edit]

Under the proposed section, we have Mario Party 2 listed as an "announced" game, however the source links to a 2008 French page which mentions the error messages that have been covered on websites such as tcrf: https://tcrf.net/Mario_Party#64DD_support

These messages prove that an expansion disk for Mario Party was considered, however no official statement has been released confirming that the sequel of Mario Party 2 was going to be for the 64DD. The website used includes the statement: "Combien de gens savent que Mario Party 2 était prévu comme disque d’extension pour Mario Party 1 ?" which translates to How many people know that Mario Party 2 was planned as an expansion disk for Mario Party 1?. However, this is not backed up by any source, it just seems to be a guess made by the writer.

Firstly, the 64DD has two types of disks, stand alone games such as Doshin the Giant and expansion disks such as F-Zero X Expansion Kit that only work with the cartridge of the main game, this one being [[F-Zero X], of course. The Wikipedia article on the 64DD makes it seem like Mario Party 2 was going to be released as a stand alone game for the 64DD however there is absolutely no proof to this. Even if the user had made an accurate statement, they are implying that Mario Party 2 was originally going to be an expansion disk for Mario Party 1, rather than a standalone game to be played on the 64DD like Ultra Donkey Kong was going to be.

I personally think this should be changed definitely. The section talks about games that were announced for the 64DD yet there is no source for this, and the one provided only shows that Mario Party may have had a 64DD expansion disk. GameBoyMad (talk) 02:12, 21 June 2020 (UTC)[reply]

Rename article to Nintendo 64 Disk Drive or 64 Disk Drive[edit]

I thought about this cause isn't 64DD just a aberration and not the full name? I thought maybe we should the name of article to 64 Disk Drive or Nintendo 64 Disk Drive, it just looks more professional then 64DD in my opinion. — Preceding unsigned comment added by LittleMAHER1 (talkcontribs) 22:04, 14 March 2021 (UTC)[reply]

No. As the article already completely explains, that is not at all an aberration, and is exactly its real name. Arbitrarily branding (or re-branding or colloquializing) things is not professional. Professionalism would be reading and understanding the article first before editing or commenting, and never making needless edits as you have been warned a thousand times for years on your Talk page or you will be blocked. Anyway, our final standard is not what's professional but what's encyclopedic. — Smuckola(talk) 22:21, 14 March 2021 (UTC)[reply]

ok i just wanted to know. — Preceding unsigned comment added by LittleMAHER1 (talkcontribs) 15:44, 15 March 2021 (UTC)[reply]

Because we're on the subject of renaming the article, why don't we move this to Nintendo 64DD? It seems to me that the title "64DD" does not adequately denote the article's subject. I may be out of the loop on consensuses regarding article and redirect titles, but in my own opinion, this would be better at Nintendo 64DD than the current "64DD". Thank you. — Paper Luigi TC 21:38, 29 June 2021 (UTC)[reply]

Because "Nintendo" is not part of the name, and sources clearly simply refer to "the 64DD". -- ferret (talk) 21:54, 29 June 2021 (UTC)[reply]

Adding Doshin the Giant and it's expansion to the list[edit]

Hello there, I'm discovering that nice page and I was wondering why the two "Doshin the Giant" N64DD games are not part of the list ? They seem to be published by Nintendo on their respective page.


Thanks for the reply ! Shnaps13 (talk) 21:01, 26 January 2023 (UTC)[reply]

@Shnaps13: Read it again, I guess! :) — Smuckola(talk) 03:44, 12 March 2023 (UTC)[reply]
Now I realize that I was not on the right page to ask my question, I wasn't talking about that list, sorry I'm new on Wikipedia ^^ Shnaps13 (talk) 14:55, 12 March 2023 (UTC)[reply]

Anachronistic language[edit]

The phrase "killer app" didnt exist in 1997 and wasnt used in any publication to describe a game for the 64DD. It doesnt belong in an encyclopedic entry. Its like saying "The people thought Henry Ford's Model T was straight bussin fr fr." Or "The 1957 Chevy was looked at as crunk and lit." Or "John Rockefeller wouldnt take any scrubs working for him." 50.72.43.145 (talk) 04:58, 6 March 2023 (UTC)[reply]

That's not comparable at all. We don't use that sort of modern lingo because it's not formal, encyclopedic writing, not because it's "time appropriate". We don't need to do this any more than we need to use Old English in old history articles. Sergecross73 msg me 16:19, 5 May 2024 (UTC)[reply]

2024 retrospective source[edit]

Portals[edit]

A very minor issue, but... @Smuckola: Cards on the table, I'm not a huge fan of most portals. But if we link portals at all, it's better to link the absolute best fit(s) rather than every random semi-related item. Same principle as "See also" sections linking only the closest and most relevant topics, not every grab bag sorta-related article. The 1990s portal should not go on every single item that happened in the 1990s, and the Japan portal should not go on absolutely everything developed in Japan. The Japan portal is perfectly fine for, say, an article on a Japanese city or prefecture, or an article on a part of Japanese history. It's not particularly related to this, nor would anyone associate the 64DD as a "signature" Japan product anymore than the CD-i was a signature Dutch product or the like. There's exactly one thing that this is closely and uncontroversially related to: the topic of video games. Someone interested in the 64DD is far more likely to be interested in, say, the American XBox than Sei Shōnagon or whatever is at the 90s portal. SnowFire (talk) 18:46, 8 May 2024 (UTC)[reply]

^ this. -- ferret (talk) 18:50, 8 May 2024 (UTC)[reply]