Talk:Dissidia 012 Final Fantasy/GA1

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GA Review[edit]

Article (edit | visual edit | history) · Article talk (edit | history) · Watch

Reviewer: ChrisGualtieri (talk · contribs) 02:45, 17 July 2013 (UTC)[reply]

  • I'll be taking this one. Give me a bit of time to review the material. ChrisGualtieri (talk) 02:45, 17 July 2013 (UTC)[reply]
GA review
(see here for what the criteria are, and here for what they are not)
  1. It is reasonably well written.
    a (prose):
    b (MoS for lead, layout, word choice, fiction, and lists):
  2. It is factually accurate and verifiable.
    a (references):
    b (citations to reliable sources):
    c (OR):
  3. It is broad in its coverage.
    a (major aspects):
    b (focused):
  4. It follows the neutral point of view policy.
    Fair representation without bias:
  5. It is stable.
    No edit wars, etc.:
  6. It is illustrated by images, where possible and appropriate.
    a (images are tagged and non-free images have fair use rationales):
    b (appropriate use with suitable captions):

Overall:
Pass/Fail:

· · ·


Looks fairly good. My issues for FA would still be some spots of slightly redundant or awkward wording. The lede has this bit, "The game is both a prequel and remake of Dissidia Final Fantasy, revealing what occurred before the events of its predecessor, and was released on March 22, 2011 in North America" which seems unusual. The first comma is not an adequate split for the run-on sentence. Other points like "EX Mode functions exactly the same as the first game by collecting EX Cores" implies that readers have read about the first game or are familiar with it, an unnecessary and incorrect reference for this localized article. The incomplete track listing for length and Japanese names are probably a concern for the FA level, but I can't hold it back for that alone.

While you do also avoid the infamous "worse name for a video game" release popularized by Game Informer in the Top Ten Stupid Videogame Titles section in their 2011 release. It ranks as #4 by the way. Here's the full quote if you care, "Square Enix is the master at coming up with confusing titles. As the first sequel to the original Dissidia, this follow-up is naturally titled Dissidia 012 - a numbering system that makes about as much sense as scoring in tennis. Duodecim isn't actually in the title, but rather the Latin pronunciation of twelve. It was nice of Square to include it so you that you know how to make an ass of yourself when saying the name out loud." (In issue 217 of Game Informer, May 2011)

Anyways. Congrats, it passes. ChrisGualtieri (talk) 20:06, 18 July 2013 (UTC)[reply]