User talk:Whatiswrongwithwiki

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November 2009[edit]

Welcome to Wikipedia. The recent edit you made to the page Tre Arrow has been reverted, as it appears to be unconstructive. Use the sandbox for testing; if you believe the edit was constructive, please ensure that you provide an informative edit summary. You may also wish to read the introduction to editing. Thank you. Alansohn (talk) 23:12, 2 November 2009 (UTC)[reply]

Please do not introduce incorrect information into articles, as you did to Geeta Mera Naam. Your edits appear to be vandalism and have been reverted. If you believe the information you added was correct, please cite references or sources or discuss the changes on the article's talk page before making them again. If you would like to experiment, use the sandbox. Thank you. Stroppolo (talk) 23:15, 2 November 2009 (UTC)[reply]

Please stop your disruptive editing. If you continue to vandalize Wikipedia, you will be blocked from editing. Triplestop x3 00:07, 3 November 2009 (UTC)[reply]

Your recent edits[edit]

Hello. In case you didn't know, when you add content to talk pages and Wikipedia pages that have open discussion, you should sign your posts by typing four tildes ( ~~~~ ) at the end of your comment. You may also click on the signature button located above the edit window. This will automatically insert a signature with your username or IP address and the time you posted the comment. This information is useful because other editors will be able to tell who said what, and when. Thank you. --SineBot (talk) 00:40, 3 November 2009 (UTC)[reply]

Please stop. Who then was a gentleman? (talk) 00:44, 3 November 2009 (UTC)[reply]

Please see Wikipedia:Administrators'_noticeboard/Incidents#User:Whatiswrongwithwiki_problematic_edits. Who then was a gentleman? (talk) 00:46, 3 November 2009 (UTC)[reply]

Why Was I blocked?[edit]

This user's unblock request has been reviewed by an administrator, who declined the request. Other administrators may also review this block, but should not override the decision without good reason (see the blocking policy).

Whatiswrongwithwiki (block logactive blocksglobal blockscontribsdeleted contribsfilter logcreation logchange block settingsunblockcheckuser (log))


Request reason:

What did i do?

Decline reason:

You are the return of User:Lolfunk, recently blocked for identical behaviour. The shared computer argument doesn't fly. Risker (talk) 02:19, 3 November 2009 (UTC)[reply]


If you want to make any further unblock requests, please read the guide to appealing blocks first, then use the {{unblock}} template again. If you make too many unconvincing or disruptive unblock requests, you may be prevented from editing this page until your block has expired. Do not remove this unblock review while you are blocked.

Please do not remove this original response from the page. That is not acceptable per our blocking policy. Risker (talk) 02:47, 3 November 2009 (UTC)[reply]

You where blocked because of "Block evasion". I would just like to point out, in [[4]], the user has not been showing socking behavoir, and, if the user is a sock, unlike Bambifan, the is first sock most likely. The user just wants a new start.Abce2|This isnot a test 02:12, 3 November 2009 (UTC)[reply]

Oh. Well, this is a shared computer, so will I be un-banned?

Err...I'm talking with the blocking admin currently. I can't say anything else much. Nothing to say.Abce2|This isnot a test 02:17, 3 November 2009 (UTC)[reply]


Well, this sucks. Is there any time when this ban will be up?

Regretfully, it's indefinate, or forever until someone says otherwise.Abce2|This isnot a test 02:23, 3 November 2009 (UTC)[reply]
But you where here for a fresh start, were you not?Abce2|This isnot a test 02:23, 3 November 2009 (UTC)[reply]

Yup. Whatiswrongwithwiki (talk) 02:26, 3 November 2009 (UTC)[reply]

Try another unblock request. Mentioning that you wanted a new start.Abce2|This isnot a test 02:28, 3 November 2009 (UTC)[reply]
Do you deny that you are a sock of a blocked user? Note that Risker has access to IP logs. Also, if you are looking for a new start, why did you repeat your bad edits from before? Triplestop x3 02:29, 3 November 2009 (UTC)[reply]
Incase you don't know, socking is using another account. Abce2|This isnot a test 02:31, 3 November 2009 (UTC)[reply]

I am not a sock, but those edits what made me realize i needed a fresh start. after one i Though "This could be a great place if it was without stuff like this", like mono-purpose wikis, such as [[5]] who are extremely credible.

Given that you are trying to deny using sock accounts when a Checkuser has shown it, and your removing the previous unblock request, I am not convinced. Triplestop x3 02:38, 3 November 2009 (UTC)[reply]

Well, so be it. Whatiswrongwithwiki (talk) 02:40, 3 November 2009 (UTC)[reply]

Just curious Wiki, in what manner do you use the word "sock"?Abce2|This isnot a test 02:41, 3 November 2009 (UTC)[reply]

i see your point. i will be gone from wiki, now that i have read over what Sock means. Whatiswrongwithwiki (talk) 02:44, 3 November 2009 (UTC)[reply]

Confused again. Gone from wiki? Does that imply your leaving? I can't understand your comment.Abce2|This isnot a test 02:47, 3 November 2009 (UTC)[reply]

yup. I am removing the unblock request.

You dont have to leave. If you want a fresh start your entitled to one.--Coldplay Expert 02:53, 3 November 2009 (UTC)[reply]

not in america. Bye.

If you really wanted a fresh start than going to Template:2nd chance and following the instrucitons there would make a compelling case. Triplestop x3 02:59, 3 November 2009 (UTC)[reply]

So your back? Abce2|This isnot a test 03:27, 3 November 2009 (UTC)[reply]

Why are people deleting my article work?

They don;t know your doing it under WP:Second chance.Abce2|This isnot a test 23:11, 3 November 2009 (UTC)[reply]

Template:2nd chance Please Realize that I am doing this not at an attempt to vandalize; I would like to redeem my self. And, Hand That Feeds, These contributions have all been well researched.

Am I going in the right direction?

Yep. But you may want to look over the page about adding refs.Abce2|This isnot a test 01:44, 4 November 2009 (UTC)[reply]

Games Workshop


Games Workshop Group plc
Company typePublic (LSEGAW)
IndustryMiniature wargaming publisher
Founded1975
HeadquartersNottingham, England
Key people
Mark Wells (CEO)
Tom Kirby (Chairman)
Kevin Rountree (CFO)
ProductsWarhammer Fantasy Battle
Warhammer 40,000
The Lord of the Rings SBG
Websitehttp://www.games-workshop.com/

Games Workshop Group plc (often abbreviated to GW) is a British game production and retailing company. Games Workshop is one of the largest wargames companies in the world. The company is listed on the London Stock Exchange with the symbol GAW.L. [1]

Overview/History[edit]

Games Workshop opening day at 1 Dalling Road, Hammersmith, London, in April 1978.[2]

Founded in 1975 at 15 Bolingbroke Road, London, by John Peake, Ian Livingstone, and Steve Jackson (later known for their Fighting Fantasygamebooks), Games Workshop was originally a manufacturer of wooden boards for games such as backgammon, mancala, Nine Men's Morris, and Go[3] which later became an importer of the U.S. role-playing game Dungeons & Dragons, and then a publisher of wargames and role-playing games in its own right, expanding from a bedroom mail-order company in the process.

In order to promote their business, postal games, create a games club, and provide an alternative source for games news, the newsletter, Owl and Weasel, was founded in February1975. This was superseded in June 1977 by White Dwarf.

From the outset, there was a clear stated interest in print regarding "progressive games," including computer gaming[4] which led to the departure of traditionalist Peake in early 1976, and the loss of GW's main source of income.[5] However, having successfully obtained official distribution rights to Dungeons & Dragons and other TSR products in the UK, and maintaining a high profile by running games conventions, the business grew rapidly. It opened its first retail shop in April 1978.

In early 1979, Games Workshop provided the funding to found Citadel Miniatures in Newark-on-Trent. Citadel would produce the metal miniatures used in role-playing and table-top wargames. The Citadel name became synonymous with Games Workshop Miniatures, and continues to be a trademarked brand name used in association with them long after the Citadel company was absorbed into Games Workshop.[6][7] For a time, Gary Gygax promoted the idea of TSR, Inc. merging with Games Workshop, until Steve Jackson and Ian Livingstone backed out.[8]

The company's publishing arm also released UK reprints of famous American RPGs such as Call of Cthulhu, Runequest, Traveller, and Middle-Earth Role Playing, which were expensive to import, having previously done so for Dungeons & Dragons from 1977.[9]

In 1984, Games Workshop ceased distributing its products in the USA through Hobby Games Distributors and opened its Games Workshop (US) office. Games Workshop (US), and Games Workshop in general, went through a large growth phase in the late '80s, listing over 250 employees on the payroll by 1990.[10]

Following a management buyout in December 1991, the company refocused on their most lucrative lines, namely their miniature wargame Warhammer Fantasy Battle (WFB) andWarhammer 40,000 (WH40K). The retail chain refocused on a younger, more family-oriented market. The change of direction was a great success and the company enjoyed growing profits, but the move lost the company some of its old fan base. The complaints of old customers led a breakaway group of GW employees to publish Fantasy Warlord in competition with GW, but this met with little success. Games Workshop expanded in Europe, the USA, Canada, and Australia, opening new branches and organizing events in each new commercial territory. The company was floated on the London Stock Exchange in October 1994. In October 1997, all UK-based operations were relocated to the current headquarters in Lenton, Nottingham. This site now houses the corporate HQ, the White Dwarf offices, mail order operations, production, and distribution facilities for Europe, and the creative teams behind the miniatures and games designs.[citation needed]

By the end of the decade, though, the company was having problems with falling profits, blamed on collectible card games such as Magic: The Gathering and Pokémon.' To Be deleted. Nothing to support this.

In recent years, Games Workshop has been attempting to create a dual approach that will appeal to both older customers while still attracting a younger audience. This has seen the creation of initiatives such as the "Fanatic" range that supports more marginal lines with a lower cost trading model (the Internet is used widely in this approach, to collect ideas and playtest reports). However the Fanatic line has been mostly dropped, leaving Games Workshop to concentrate more and more on the younger demographic. [citation needed] Games Workshop has also contributed to designing and making games and puzzles for the popular television series The Crystal Maze.[citation needed]

The release of Games Workshop's third core miniature wargame, The Lord of the Rings Strategy Battle Game (LoTR SBG), in 2000 signalled their intention to capture a new audience with a simple, yet effective and flexible combat system.[citation needed]

Other key innovations have been to harmonize their core products, and to branch out into new areas of growth. The acquisition of Sabretooth Games (card games), the creation of The Black Library(literature), and their work with THQ (computer games) have all enabled the company to diversify into new areas which have brought old gamers back into the fold; plus, it introduced the games to a whole new audience.[citation needed]

In the 25 years since the first edition of their flagship game Warhammer Fantasy Battle, the cost of some like-for-like game components have risen steeply. For example, a metal "Goblin Fanatic" miniature has increased from 40p[11] to £2.67[12], an increase of 567.5%. In early 2008 Playthings magazine reported that retailers selling Games Workshop's products had seen a reduction in sales due to market saturation and price increases.[13]. In addition, the current fuel crisis has meant it is more expensive to export miniatures, and prices recently increased for metal miniatures and books on September 29, 2008. At the same time, the cost of metal miniatures has increased, as new technology for the creation of molds for plastic models has led to a significant decrease (up to a 50% price drop in some cases) in the retail cost of plastic miniatures. For example, five metal-plastic hybrid Chaos Knights were priced at 45 US dollars previously; the new all-plastic models are priced at 22 US dollars for the same five Chaos Knights, a 51% decrease (49% of the original value).

Licensing[edit]

Alongside the UK publishing rights to several American role-playing games in the 1980s (including The Call of Cthulhu, Runequest[14] andMiddle-earth Role Playing [15]) Games Workshop also secured the rights to produce miniatures and/or games for several classic British science fiction properties such asDoctor Who[16][17] and several characters from 2000 ADincluding Rogue Trooper and Judge Dredd. Alongside the rights to reprint ICE's Middle Earth Role Playing Citadel Miniatures acquired the rights to produce 28mm miniatures based on Lord of the Rings and The Hobbit.

In conjunction with the promotion of The Lord of the Rings film trilogy in 2001, Games Workshop acquired the rights to produce a skirmish wargame and miniatures, using the movies' production and publicity art, and information provided by the original novels by J.R.R. Tolkien. (Although it should be noted that the current line uses 25mm scale).[18] The rights to produce a role-playing game using the films' art and both the book and the movies' plots and characters were sold to another firm, Decipher, Inc.. Games Workshop was also able to produce a Battle of Five Armies game based on a culminating episode in The Hobbit, although this game was done in 10 mm scale.

Games Workshop Group PLC[edit]

Games Workshop has expanded into several divisions/companies producing products related to the Warhammer universe.

The company is seen to have hard-to-reproduce, unique Intellectual Property, a good export record, and a distinct lack of quality competitors in their market.[20]

The group reported sales of £136,650,000 sterling in 2005 and employs around 3200. [21] Sales decreased for the fiscal year ending in May 2006. "For the fiscal year ended 28 May 2006, Games Workshop plc's revenues decreased 16% to £115.2M. Net income decreased 78% to £2M. Revenues reflect a decrease in sales from Continental Europe, United Kingdom, Asia Pacific, and The Americas geographic divisions"[22] [23] [24] [25] [26]

In 2009 Games Workshop Group plc posted a pre-tax profit of 7.5 Million pounds. Games workshop said the rise in revenue was due to an increase in the range and quality of its plastic minatures.[27]

Miniature games[edit]

Games Workshop previously produced miniature figures via an associated, originally independent, company called Citadel Miniatures while the main company concentrated on retail. The distinction between the two blurred after Games Workshop stores ceased to sell retail products by other manufacturers, and Citadel was effectively merged back into Games Workshop.

Current Core Games[edit]

The following games are in production and widely available.

All of these games systems have had expansion rules and supplements for them, Mighty Empires for Warhammer Fantasy Battle and the hugely successful Cities of Death, Apocalypse, Planetstrike and Planetary Empires for Warhammer 40,000.

Specialist Games[edit]

Link to the dedicated page for the Specialist Games division.

These games are aimed at the "veteran" gamers. These are gamers who are more experienced in the core games produced by Games Workshop. This is because the rules and the complexity of tactics inherent in the systems are often more in-depth than the core games. They include:

 Added,Cited

Warhammer Fantasy universe[edit]

Warhammer 40,000 universe[edit]

  • Battlefleet Gothic - a war-game where you have a fleet of space ships and you battle till death
  • Epic - a game for fighting larger battles with smaller (6 mm) miniatures, and rules more intended for use by adults.
  • Inquisitor - a skirmish game using larger (54 mm) more detailed miniatures
  • Necromunda - a squad-based skirmish game,located in the underhive of Necromunda
  • Planetary Empires - a warhammer 40k version of warhammer fantasy's 'mighty empires'

The Lord Of The Rings Strategy Battle Game universe[edit]

  • Great Battles of Middle Earth: The Battle of Five Armies - a game for fighting larger battles with smaller (10 mm) miniatures. The game was named after (and initially centred on) the Battle of Five Armies, one of the later scenes in J.R.R. Tolkien's The Hobbit.
  • The Strategy Battle Game has now expanded and has recently added many new supplements to the list of its current games and scenarios. 2009 sees the launch of a new supplement entitled 'War of the Ring' which allows the places to field larger forces than previous supplements. Therefore allowing the players to play massed battles.

Forge World[edit]

Forge World has recently released its first in-house game:

  • Aeronautica Imperialis - a game based around aircraft combat in the year forty thousand. - already cited, from forgeworld itself.

Out of print[edit]

Warhammer Fantasy universe[edit]

Warhammer 40,000 universe[edit]

  • Adeptus Titanicus (original game in the Epic series, which concerned combat between Titans.)
    • Codex Titanicus - expansion rules for same
  • Advanced Space Crusade
  • Bommerz over da Sulphur River (Board game using Epic miniatures.)
  • Epic 40,000 (precursor to Epic Armageddon, although some people still use the terms interchangeably, alongside Epic.)
  • Gorkamorka (a skirmish game detailing gangs of orks)
  • Lost Patrol
  • Space Fleet (Simple spaceship combat game from before Battlefleet Gothic)
  • Space Hulk (two editions were published, expansions below were for 1st edition and a new published on September 15 of this year)
    • Deathwing (expansion boxed set)
    • Genestealer (expansion boxed set)
    • Space Hulk Campaigns (expansion book in both soft and hard-cover)
  • Space Marine (original Epic-scale game concerning troops and infantry, 1st edition is a pair with Adeptus Titanicus, 2nd with Titan Legions)
  • Titan Legions (effectively an expansion of Space Marine, though it extended the game system)
  • Tyranid Attack
  • Ultra Marines - introductory game in same series as Space Fleet

Licensed games[edit]

These games were not made by Games Workshop but used similar-style models, artwork and concepts. These games were made by mainstream toy companies and available in standard toy and department stores rather than just in Games Workshop and speciality gaming stores.

  • Battle Masters (published by Milton Bradley)
  • HeroQuest (published by Milton Bradley)
    • Kellar's Keep (Expansion for Hero Quest)
    • Return of the Witch Lord (Expansion for Hero Quest)
    • Against the Ogre Horde (Expansion for Hero Quest)
    • Wizards of Morcar (Expansion for Hero Quest)
    • The Frozen Horror (Expansion for Hero Quest)
    • The Magic of the Mirror (Expansion for Hero Quest)
    • The Dark Company (Expansion for Hero Quest)
    • HeroQuest Adventure Design Kit (Expansion for Hero Quest)
    • Adventure Design Booklet (Expansion for Hero Quest)
  • Space Crusade (published by Milton Bradley)
    • Operation Dreadnought (Expansion for Space Crusade)
    • Eldar Attack (Expansion for Space Crusade)

Role-playing games[edit]

Several of the miniatures games (e.g. Inquisitor) involve a role-playing element, however Games Workshop has in the past published role-playing games set within the Warhammer universe.Warhammer Fantasy Roleplay was first published in 1986; a second edition appeared in 2005 published by Black Industries[10], part of GW's fiction imprint BL Publishing.

Warhammer 40,000: Dark Heresy, the first of three proposed role-playing games set in the Warhammer 40,000 universe was released in late January 2008 and sold out almost immediately.

Immediately following the release, Black Industries announced that they would cease producing role-playing supplements in September 2008, in order to focus on the more profitable Warhammer and Warhammer 40,000 novels. A later announcement indicated that the game would continue to be produced, however; production had simply been turned over to a third-party publisher, Fantasy Flight Games, instead.[28]

Fantasy Flight Games recently published a roleplay called Rouge Trader, which employs the same system as Dark Heresy and Warhammer Fantasy Roleplay.

Out of print[edit]

Board games[edit]

Games Workshop had a strong history in boardgames development, alongside the miniatures and RPGs. Confusingly, several may have had roleplaying elements, or for that matter had miniatures included or produced.

Licensing for an undisclosed proportion of Games Workshop's back catalogue of board games was transferred to Fantasy Flight Games as part of the same transaction which included Black Library's Role Playing Games. Fantasy Flight had already republished revised editions of a number of these games. At the time of the announcement, Black Library had only one boardgame in print, the 4th Edition of "Talisman".. Fantasy Flight have announced their intention to publish a "Revised 4th Edition" of Talisman but have not yet indicated their plans for the other games on the list.

Out of print[edit]

Computer games[edit]

Games Workshop licensed or produced several ZX Spectrum games in the early years, none of which were based in the usual Warhammer settings:

  • Apocalypse (1983) based on the original boardgame
  • Argent Warrior (1984) Illustrated adventure
  • Battlecars (1984) 2 player racing game written in BASIC
  • Blood Bowl (1995), published by MicroLeague
  • Chaos (1985) multiplayer turn based "board" game, written by Julian Gollop
  • D-Day (1985) based on the Normandy Landings
  • HeroQuest (1991) based on the MB board game
  • Journey's End (1985) text adventure
  • Key Of Hope, The (1985) text adventure
  • Ringworld (1984) text adventure
  • Runestone (1986) text adventure
  • Talisman (1985) multiplayer turn based "board" game
  • Tower Of Despair (1985) text adventure

Many computer games have been produced by third parties based on the Warhammer universes owned by the firm. These include (miniature game they are based on is included in parentheses after the game name):

Events[edit]

There are yearly Games Day events held by Games Workshop which feature the Golden Demon painting competition, news stands for upcoming models, sale stands as well as tables to play on. They are held in baltimore, chicago, and toronto, but in past years have been in chicago and los angeles

Worldwide campaigns[edit]

Games Workshop has run numerous Worldwide Campaigns for its three core game sysyems. In each campaign, players are invited to submit the results of games played within a certain time period.[29] The collation of these results provides a result to the campaign's scenario, and in the case of Warhammer, often goes on to impact the fictional and gameplay development of the fictional universe. Although in the past, campaign results had to be posted to the United Kingdom to be counted, the more recent campaigns have allowed result submission via the Internet.

Each Warhammer campaign has had a new codex published with the rules for special characters or "incomplete" army lists. Below are listed the Games Workshop Worldwide Campaigns (with the campaign's fictional universe setting in parentheses):

These Campaigns were run to promote its miniature wargames, and attracted interest in the hobby, particularly at gaming clubs, Hobby Centres and independent stockists.[29] Forums for the community were created for each campaign (in addition to those on the main site), as a place to "swap tactics, plan where to post your results, or just chat about how the campaign is going."[29] In some cases special miniatures were released to coincide with the campaigns; the promotional "Gimli on Dead Uruk-hai" miniature, for example, was available only through the campaign roadshows or ordering online.[37] As a whole these events have been successful; one, for example, was deemed "a fantastic rollercoaster", with thousands of registered participants.[38]

Magazines[edit]

Games Workshop's best known magazine is White Dwarf, which in the UK has now passed over 345 issues. Nine different international editions of White Dwarf are currently published, with different material, in five languages. Originally a more general roleplaying magazine, since around issue 100 White Dwarf has been devoted exclusively to the support of Games Workshop productions.

Games Workshop also published Fanatic Magazine in support of their Specialist Games range, but this was discontinued in print form after issue 10. Fanatic was preceded by a number of newsletters, devoted to the particular games. After the cancellation of Fanatic Magazine, an electronic form, known as "Fanatic Online" was published from Games Workshop's Specialist Games website. With the re-launch in 2008 of Games Workshop's global web store, starting with a revamped US site, it was announced that the Specialist Games site would no longer be updated and that Specialist Games content would be published within the Games Workshop website proper; this has also meant the end of Fanatic Online.

There was also the Citadel Journal, intended as a "deeper" magazine for modelling enthusiasts and more experienced gamers. It often featured unusual rules and armies, and was occasionally used as an outlet for test rules. Under some editors, they also published fan fiction and fan art. This is no longer published.

For a brief period in the mid-1980s GW took over publication of the Fighting Fantasy magazine Warlock from Puffin Books. The magazine turned into a general introductory gaming magazine but was discontinued after issue 13.

There was also a fortnightly series called "Battle Games in Middle Earth", which came with a single or several free Lord of the Rings SBG miniatures. Though the miniatures were made by Games Workshop, the magazine itself was written by SGS (part of Games Workshop) and published by De Agostini. It was published in Ireland, the United Kingdom, theNetherlands, France, Germany, Spain, Austria, Australia, New Zealand, and Poland. The magazine became more popular than the publishers had anticipated, and the deadline was extended several times and ended on Pack 91. Battle Games in Middle Earth was reported as being the biggest selling partwork magazine in De Agostini's history.

Other media[edit]

Many novels, and comics have also been produced based on the Warhammer universes, published by the Black Library.

Games Workshop illustrators also published artbooks covering parts of their commissioned work for the company. Amongst them, one can find Adrian Smith and John Blanche.

References[edit]

  1. ^ "GAW GAMES WORKSHOP GROUP PLC ORD 5P". London Stock Exchange. 2007-09-14. Retrieved 2007-09-14.
  2. ^ "A new dungeon for Games Workshop". White Dwarf (7). Games Workshop: 23. June/July 1978. {{cite journal}}: Check date values in: |date= (help); Italic or bold markup not allowed in: |journal= (help)
  3. ^ Livingstone, Ian (April 1975). "Editorial". Owl and Weasel (3). Games Workshop: 2.
  4. ^ Jackson, Steve (Feb 1975). "Editorial". Owl and Weasel (1). Games Workshop: 1.
  5. ^ Livingstone, Ian (Jan 1976). "Editorial". Owl and Weasel (12). Games Workshop: 2.
  6. ^ "News". White Dwarf (11). Games Workshop: 10. Feb/Mar 1979. {{cite journal}}: Check date values in: |date= (help)
  7. ^ Baxter, Stephen (2006). "Freedom in an Owned World: Warhammer Fiction and the Interzone Generation". Vector Magazine - The Critical Journal of the British Science Fiction Association (229). British Science Fiction Association. Retrieved 2007-02-07.
  8. ^ Sacco, Ciro Alessandro. "The Ultimate Interview with Gary Gygax". thekyngdoms.com. Retrieved 2008-10-24.
  9. ^ "News". White Dwarf (4). Games Workshop. Dec/Jan 1977/78. {{cite journal}}: Check date values in: |date= (help)
  10. ^ "White Dwarf". White Dwarf (126). Games Workshop. June 1990.
  11. ^ Citadel Compendium 1, 1983 page 28
  12. ^ Games Workshop website retrieved 15/03/08 [1]
  13. ^ Playthings magazine,[2]
  14. ^ Haley, Guy (Jan 2005). "The History of White Dwarf". White Dwarf (300). Games Workshop.
  15. ^ "Newsboard". White Dwarf (58). Games Workshop. Oct 1984.
  16. ^ Livingstone, Ian (March 1985). "Editorial". White Dwarf (63). Games Workshop.
  17. ^ Haley, Guy (May 2005). "Thirty Years of Games Workshop". White Dwarf (304). Games Workshop.
  18. ^ "Note that these figures are 25 mm and not the 28 mm figures that are more popular today"; ("Painting the Lord of the Rings Mines of Moria Game". 2005-11-23. Retrieved 2007-07-17.)
  19. ^ warpartefacts.com
  20. ^ Paton, Maynard Are Small Companies Suitable For Long-Term Portfolios 22,11 2001 [3]
  21. ^ Wright Reports
  22. ^ investing reuters.co.uk
  23. ^ icv2.com
  24. ^ Gaming report
  25. ^ PDF
  26. ^ advfn.com news
  27. ^ http://www.reuters.com/article/rbssRetailSpecialty/idUSBNG47846420090728
  28. ^ Press release on Games Workshops properties from Fantasy Flight Games website
  29. ^ a b c Battle Games in Middle-earth, Issue 56
  30. ^ "Third War for Armageddon Campaign Site". Games Workshop. Retrieved 2007-06-30.
  31. ^ "Eye of Terror Campaign Site". Games Workshop. Retrieved 2007-06-30.
  32. ^ "Storm of Chaos Campaign Site". Games Workshop. Retrieved 2007-06-30.
  33. ^ "The War of the Ring Campaign Site (United Kingdom)". Games Workshop. Retrieved 2007-06-30.
  34. ^ "The War of the Ring Campaign Site (Canada)". Games Workshop. Retrieved 2007-06-30.
  35. ^ "The Fall of Medusa V Campaign Site". Games Workshop. Retrieved 2007-06-30.
  36. ^ "Nemesis Crown Campaign Site". Games Workshop. Retrieved 2007-06-30.
  37. ^ "The Wrath of Umbar"
  38. ^ Cavatore, Alessio (Jan 2006). "Victory for the Free Peoples". White Dwarf (312). Games Workshop.

External links[edit]

Not for article work[edit]

I've re-deleted your copy of the Games Workshop article from this page. Talk pages are not for working on article content. You can make edits directly to the article when your block is lifted. — Preceding unsigned comment added by HandThatFeeds (talkcontribs) 23:18, 3 November 2009 (UTC)[reply]

Nonfree images outside article space[edit]

I have removed several nonfree images from your user space, as nonfree images are not allowed to be used outside articles. If you intend to work on articles in your user space, please ensure that any nonfree images are not copied with the article. If you need the link to keep track, you can keep the image from displaying and instead show as a wikilink by prepending a colon before the filename. For example, [[:File:Example.svg]] will produce File:Example.svg. It is acceptable to use these links to "keep track" of where nonfree images were in an article while working on a draft in userspace. Seraphimblade Talk to me 05:37, 18 November 2009 (UTC)[reply]