D.I.C.E. Award for Immersive Reality Technical Achievement

The D.I.C.E. Award for Immersive Reality Technical Achievement is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award "celebrates the highest level of technical achievement within an immersive reality experience through the combined attention to gameplay engineering and visual engineering. Elements honored include but are not limited to technology features specifically associated with the immersive medium, artificial intelligence, physics, engine mechanics, and visual engineering".

The award's most recent winner is Horizon Call of the Mountain, developed by Guerrilla Games and Firesprite, and published by Sony Interactive Entertainment.

Immersive Reality Technical Achievement and Game of the Year
Both immersive reality awards were introduced for the 20th Annual D.I.C.E. Awards. According to the rules and procedures for the 20th awards ceremony, "the immersive reality category panel will be comprisedof [sic] individuals working directly in the medium". The finalists and winners for these categories would be "selected by a panel of experts and will not be voted on by the general membership body of the Academy". Since the categories were introduced, both categories had a majority of finalists and winners in common. Lone Echo, Half-Life: Alyx, Lone Echo II, and Red Matter 2 won both immersive reality categories. Tónandi was the only winner for Immersive Reality Technical Achievement that was not a finalist for Immersive Reality Game of the Year.

Developers and publishers
Oculus Studios, known as Reality Labs, has published the most nominees. Oculus Studios and Sony Interactive Entertainment are the only publishers that have more than one winner. Ready at Dawn is the only developer to have developed multiple winners.

Franchises
Lone Echo is the only franchise to have won more than once.