Talk:Bugdom

Stub or Start class
I would rate this as start-class "RSVP" about what class it should be below. Crazy 29 19:22, 20 January 2007 (UTC)
 * I agree, start class. I've changed it.--HereToHelp 20:23, 20 January 2007 (UTC)

Technical Bugs
On my Bugdom folder on my computer, there's a file about how to play Bugdom, which includes a list of known technical errors which were fixed -- including who discovered them, which version in which they were fixed, etc. If a section is ever made about technical bugs in Bugdom, I'd like to add something I discovered in Level 5: There's a gap in an unusually clear part of the fence. If you walk at it or fly into it on your Dragonfly at just the right angle, you can pass through this gap and into an infinite universe of orange (due to the orange "sunset" atmosphere used in Levels 4 and 5), with glare showing the position of the sun. It's possible to pass through the fence again to the "normal" part of the game, although it's just about as difficult as going through the first time. However, if you walk in a given direction away from the fence for a long distance -- making sure that your path is straight by watching the sun's glare -- and then turn around and go in exactly the opposite direction, then no matter how far you walk the fence will never come into view. (I tried this with a friend of mine, and it really freaked me out, because all around there was nothing but orange... It felt like something from "The Matrix".) 72.39.148.218 (talk) 05:51, 8 July 2008 (UTC)

Major Overhaul
Alright, this page was dying for an overhaul. Here's my changes and my rationale for each:
 * The intro said that the game was ported to PC "with apparent battles of software publishing rights that kept the game from being properly distributed in computer stores." This statement is ambiguous and doesn't seem to make all that much sense. Plus, I've seen PC copies in stores before. Unless there's some solid sourced article we can point to, this needs to be gotten rid of.
 * I merged "Overview" with a less advertisement-sounding storyline. This game never states much of a storyline, so I put what I felt was safe enough to put in.
 * I created a "Gameplay" section detailing basic actions and objectives as well as explaining the score system.
 * I'm torn between how to talk about locations. I feel they ought to be at least mentioned, but I don't like the way they were. For now, they are commented off. They need revision (so PLEASE don't uncomment them the way they are), but it's there if needed.
 * The enemies section was removed entirely. Wikipedia is not a game guide. Similar articles, such as Tomb Raider II (another third person adventure game) has nothing about enemies
 * I added a tad more about the sequel. It looked like it needed more
 * I removed the link to a strategy guide site. I can see other articles don't have them so this one shouldn't either. Besides, it's advertising for that site.

That's my rationale for everything. Comment if you feel the need. Thunderforge (talk) 01:28, 9 July 2008 (UTC)

Bugdom 2 for iPhone
Bugdom 2 for iPhone? 60.240.142.134 (talk) 14:14, 1 October 2008 (UTC)
 * Yes, Pangea announced that they would be releasing Bugdom 2 for iPhone. That's already mentioned on that page and doesn't need to be mentioned on this one. Thunderforge (talk) 20:01, 3 October 2008 (UTC)

Erroneously presented section
It should be noted that everything from the "characters" section until the "reception" section is based on a work of fan fiction on Youtube. I attempted to rectify the fact that it is being presented as officially recognized, which it is not in any way, but my change was reverted without any effort put into verifying whether or not my reason was legitimate. I was entirely justified in making my change, as one could easily determine with less than a minute of looking into the matter.

75.102.128.8 (talk) 09:41, 6 February 2010 (UTC)

External links modified
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 * Added archive https://web.archive.org/web/20150211173811/http://www.ideasfromthedeep.com/newsdesk_info.php/newsPath/1/newsdesk_id/22 to http://www.ideasfromthedeep.com/newsdesk_info.php/newsPath/1/newsdesk_id/22

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