Talk:Half-Life 2: Lost Coast

Requirements
I'm pretty sure that the req's are 2.9 Ghz, because when I try to load it on my Core Duo 2.0 GhZ it tells me that the req's are 2.9 IIRC. &mdash; Ilyan  e  p  (Talk)  00:02, 15 August 2006 (UTC)
 * Says 2 for me. Maybe you're misreading the 0? =/ --Katana314 01:05, 20 December 2006 (UTC)


 * It will actually run fine on my Athlon64 3200+ (2.0 GHz), despite Steam warning me about possible troubles. I think the actual system requirements are lower than the listed system requirements. CobraA1 22:03, 16 March 2007 (UTC)


 * I agree with Cobra, I am on a 1.6 GHZ AMD with a Geforce 5700 FX Ultra (Overclocked) and 1GB of DDR RAM, and I ran this game almost

perfectly except for when looking down at the ocean from above it stuttered a little. 76.101.72.59 (talk) 20:47, 19 January 2008 (UTC)

Ill agree with Katana, the requirements says 2,9 ghz. ive got 2,4 and i got the system rq. warning message. altough if din it a bit over to require 2,9 for this game. That map wasnt good at all. —Preceding unsigned comment added by 217.209.26.166 (talk) 02:59, 6 June 2008 (UTC)

In Half-Life 2
It should probably not be put in the article that this took place along Highway 17 because it was not in the book Raising the Bar or anywhere else that I have seen.

You can't get it
If someone purchased the orange box and gave you their copy of Half-Life 2, you can't get Lost Coast for free. I'm assuming if the person kept their HL2 they'd still be unable to get Loast Coast, as they seem to insist you buy a "package" that includes it. —Preceding unsigned comment added by 75.72.21.221 (talk) 23:14, 1 November 2007 (UTC)

Paintings
The faces are all rubbed away because they're all the same texture... I really don't think Valve would be so apparently negligent if this was supposed to be a plot point. More likely it's so that there's no good reason for the player to keep looking at that area of the church, which is just about the only thing in the building *not* mentioned in the commentary as significant. Leushenko 23:18, 1 November 2007 (UTC)

accessibility?
The article describes how this used to be a level between highway 17 and the sandtraps... But it's quite vague on how you get to the new content. Is it simply accessible as a bonus mission from the main menu or has it been inserted into the storyline where it was originally supposed to be? -- MiG (talk) 18:31, 18 January 2008 (UTC)


 * It's effectively a separate game, accessed independently from Steam. It is not linked into the main game in any way, even from the menu. Leushenko (talk) 04:12, 22 February 2008 (UTC)

Time Period
Does it take place before or after Half Life 2 Episode 1?--68.3.18.11 (talk) 20:50, 18 March 2008 (UTC)


 * Nominally it takes place in the middle of Half Life 2, so, before Episode 1. Leushenko (talk) 00:52, 20 March 2008 (UTC)

XBox 360 and PS3 Orange Box?
Does anyone know if this level is included in the Orange Box? JettaMann (talk) 19:35, 15 June 2008 (UTC)

Its only in the computer version of the orange box. Alex


 * Yes, it was only a pc level because it was meant to be a short tech demo of the hdr effects, and while it had a minimal story, it is still just a tech demo. —Preceding unsigned comment added by 24.29.239.201 (talk) 21:33, 25 December 2008 (UTC)

Valve Task Force Re-vitalization
Attention, all contributors to the Valve Task Force and the articles it constitutes!

I am here to announce that I will be re-vitalizing the Valve Task Force, aimed at universally improving articles constituting Valve Corporation, their employees, associates and products. This specific task force has been dormant for quite some time and with two very notable releases coming out this year, I feel like this is the appropriate time to re-stimulate the general aim of this group. For those who are not already members of the Valve Task Force, feel free to add your name to our members list and contribute to whatever articles you feel your contributions may prove beneficial for. Valve, its products and notable employees have proven to be essential to the progression of the video game industry, so I'd like to make a call of arms for this cause. D arth B otto talk•cont 22:14, 08 February 2011 (UTC)

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