Talk:Silicon Studio

Hi, I would like to submit "Partner ship" and " middleware" parts into the Silicon Studio page. Here's how I would like to change;

PARTNERSHIP

Silicon Studio has partnered with the following companies

- Vivante ( http://www.siliconstudio.co.jp/en/pr/2013/en1309sskk_vivante.html )

- OTOY ( http://www.siliconstudio.co.jp/en/pr/2013/pdf/siliconstudio_otoy.pdf )

- Motion portrait

- Square Enix

- Matchlock

Middleware:

YEBIS 2 YEBIS 2 is a post-processing middleware solution that allows developers to create high-quality lens-simulation optical effects. These effects include multi-color customizable glare, depth of field, motion blur, bokeh effects, and more.[3] In June 2013, Silicon Studio announced that their post-processing middleware solution, YEBIS 2, would be available for game developers on the PlayStation 4 and Xbox One development network.[4] At the E3 Expo 2013, Square Enix’s tech demo Agni’s Philosophy was shown using YEBIS 2 post-processing effects.[5] In August 2013, the YEBIS 2 tech demo “Rigid Gems” was featured in Google’s official unveiling of the Nexus 7 mobile tablet.[6][7] Also, it was announced that YEBIS 2 would be used in the Xbox One launch title, Fighter Within.[8]

Bishamon Bishamon is a particle effect authoring tool and runtime library that works for most gaming platforms. It is developed by a partner company and is integrated with Orochi3. http://www.matchlock.co.jp/english/?page_id=46

OROCHI3 Orochi3 is a all-in-one game development engine. It supports PlayStation4, XBox One PlayStation3, PlayStation Vita, XBox 360 and PC. http://www.siliconstudio.co.jp/middleware/orochi/en/

Motion Portrait Motion Portrait is a technology that can automatically animate a portrait. It supports both regular camera photos or non realistic character drawing http://www.siliconstudio.co.jp/en/middleware/motion_portrait/

Paradox Paradox is a game development framework with an asset pipeline and a crossplatform runtime supporting iOS, Android, Windows, and PlayStation4. It is still under development. http://paradox3d.net/

If there are any edits or comments to this change, please discuss here. I would like to make this public in 48hrs. — Preceding unsigned comment added by Tomomi-sskk (talk • contribs) 08:52, 14 April 2014 (UTC)

Hello, I would like to submit changes to the intro paragraph to update the information for Silicon Studio. Here's how I would like to change the paragraph:

"Silicon Studio is a middleware developer and independent video game developer based in Tokyo, Japan. As a middleware developer, Silicon Studio has produced several products in the real-time computer graphics field such as a post-processing visual effects library (See YEBIS), a physically based rendering engine and a general game development engine (See OROCHI).  As a video game developer, Silicon Studio has worked on different titles for several gaming platforms (See below), most notably, 3D Dot Game Heroes on the PlayStation 3, Bravely Default: Flying Fairy on the Nintendo DS, and Fantasica on iOS and Android mobile platforms."

If there are any edits or comments to this change, please discuss here. I would like to make this public in 48 hours. Tiredlogic (talk) 17:26, 24 March 2014 (UTC) — Preceding unsigned comment added by Tiredlogic (talk • contribs) 00:52, 22 March 2014 (UTC)

Hi, i would like to submit changes to the History paragraph to update information for Silicon Studio. Here is how I would like to change the paragraph:

" Silicon Studio was established in 2000 to deliver innovation in the digital entertainment technology and contents industry. Specializing from the start in rendering technology, research and development methods, post-processing visual effects, game content development, and online game solutions, Silicon Studio created four main studios to achieve the highest productivity in these areas.  The research team at Silicon Studio developed several techniques related to fields in visual effects shown at the Computer Entertainment Developers Conference such as post effect processing and global illumination.[1]  While traditionally a provider of middleware solutions for Japanese game developers, Silicon Studio has grown as an international company with a greater focus on the visibility of their products abroad.[2]”

If there are any edits or comments to this change, please discuss here. I would like to make this public in 48 hours. — Preceding unsigned comment added by Tomomi-sskk (talk • contribs) 08:36, 3 April 2014 (UTC)

Hello, I would like to make a new section for the Silicon Studio Wikipedia page titled "Recent News." This section would feature news related to Silicon Studio events and press release announcements, fully referenced. Of recent note is Silicon Studio's YEBIS 2 software utilized in an upcoming PlayStation 4 game, MotoGP 14. Reference link below: http://www.gamasutra.com/view/pressreleases/217485/YEBIS_2_REVS_UP_OPTICAL_EFFECTS_ON_NEXT_GENERATION_RACINGTITLE_MOTOGPtrade14.php

If there are any edits or comments to this addition, please discuss here. I would like to make this public in 48 hours.

Hello, I would like to submit changes to the "Recent News" section to update information for Silicon Studio. Here is the statement I would like to add:

In February 2014, Silicon Studio was selected by Develop Magazine as part of the "Develop 100: Ones To Watch" list, a list of 100 global companies that are " on course to change development over the next 12 months." Reference link: http://www.develop-online.net/news/develop-100-ones-to-watch-2014-free-to-download-now/0189066

If there are any edits or comments to this addition, please discuss here. I would like to make this public in 48 hours. Tiredlogic (talk) 22:30, 1 July 2014 (UTC)