Talk:Jin Kazama

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Infobox image
This is a common question I often ask myself. What image should we give to the infobox of a character who often changes looks? The latest game or the most recognizable? Thanks to the artbook The Art of Tekken there is now commentary about Jin's first look. Anybody thinks it might be good to use then the classic look?Tintor2 (talk) 17:54, 17 December 2019 (UTC)

Image
Jin is better known for wearing only pants as his dogi ever since 3 and in the upcoming 8 which is discussed in the actual article. The hooded Tekken 7 outfit wasn't made by Jin's designer but instead by a guest artist. We already did a similar discussion when Kazuya was added to Smash so don't revert images. Tintor2 (talk) 23:39, 18 September 2022 (UTC)
 * No worries, wasn't aware that there was already a discussion about this. QuestFour (talk) 23:47, 18 September 2022 (UTC)

A Commons file used on this page or its Wikidata item has been nominated for deletion
The following Wikimedia Commons file used on this page or its Wikidata item has been nominated for deletion: Participate in the deletion discussion at the. —Community Tech bot (talk) 00:53, 12 February 2023 (UTC)
 * Tekken8-jin-kazama-render.jpg

Tekken 6 image of Jin
I think we should use Tekken 6 image of Jin because he looks more muscular and detailed in it and here is the image : Kazama16 (talk) 03:26, 5 May 2023 (UTC)


 * I see no problem with it but remember to avoid edit wars. Tintor2 (talk) 10:20, 5 May 2023 (UTC)
 * His posture sucks, I disagree with that change. GlatorNator  (ᴛ) 10:58, 5 May 2023 (UTC)
 * I have no idea which posture is better. The only other image that was changed was Kazuya because when he was in Smash, the art was not fitting. The only important thing is keeping at least the most known outfit which is probably why we shouldn't use the 6: Bloodline Rebellion, 7 or 8 designs.Tintor2 (talk) 19:31, 5 May 2023 (UTC)
 * While his posture isn't great, I do feel the Tekken 6 image works better to show the character in full. However there are two things I would suggest: crop it down to the character itself before resizing and uploading, as this'll give far more detail. Also flipping the image might be a good idea: Jin's design is symmetrical, and having him facing the article may present a better pose.--Kung Fu Man (talk) 19:42, 5 May 2023 (UTC)
 * @Kung Fu Man look at this is it better now? Kazama16 (talk) 18:42, 6 May 2023 (UTC)
 * Looks really blurry for some reason. Maybe let me take a stab at it later, what are you using for image editing software?--Kung Fu Man (talk) 20:57, 6 May 2023 (UTC)

I don't really have a favorite image but it kinda confused me Jin's design from the first Tekken 8 trailer. It seemed like a remake of the original gi but the next trailer instead showed him with a more stylish clothing. I guess we should wait maybe for that. I don't have a preference still. A proper tshot like Kazuya's seems fine too. The PSP version of 5 also has another version of Tekken 3 Jin but with a more detailed view of the face.Tintor2 (talk) 21:03, 6 May 2023 (UTC)


 * @Kung Fu Man I'm using modded version of Picsart and B612. Kazama16 (talk) 01:01, 7 May 2023 (UTC)
 * Image from Tekken 8 here : the image is too big so it needs to be reduced in quality. Kazama16 (talk) 18:03, 11 May 2023 (UTC)
 * @GlatorNator if you are using a mobile phone, turn on desktop site or desktop mode on your browser settings to see the full image at once. Kazama16 (talk) 18:52, 11 May 2023 (UTC)
 * No. you cropping inages is almost still the same thing, as you only cropped its sides too. GlatorNator  (ᴛ) 21:49, 11 May 2023 (UTC)