Talk:Counter-Strike: Malvinas

This is a map, not a mod.
From what I can discern, this is a map for Counter-Strike: Source, rather than a mod. The contents consist only of a .bsp and a .nav file. A mod would alter the gameplay in some way, or at the very least edit the game's native code. I suggest that the wording be changed and that the name of the article itself be changed as well. "Counter-Strike: Malvinas" makes it sound like its own standalone title. 96.11.107.233 (talk) 21:02, 20 April 2023 (UTC)


 * Maps are also considered mods, in common usage. Not opposed to rewording, but "Map" is not necessarily more clear than "mod" and could be considered jargon. FutureFlowsLoveYou (talk) 17:29, 20 August 2023 (UTC)
 * Understood. Will work on editing in a way that signifies it is not a standalone release then. 96.11.107.233 (talk) 17:35, 20 August 2023 (UTC)
 * Sounds good! FutureFlowsLoveYou (talk) 17:58, 20 August 2023 (UTC)
 * Actually, I will argue this revert.
 * Dust II, Inferno (Counter-Strike), Mirage_(Counter-Strike) uses the term "map". It does link to Level (video games), so I'm willing to say that the original link at the beginning of the article should be clarified, but that the usage of "map" is then justified throughout the article.
 * Let me know what you think. 96.11.107.233 (talk) 17:58, 20 August 2023 (UTC)
 * I went ahead and made changes that I believe are acceptable, based on popular articles surrounding the same game. 96.11.107.233 (talk) 19:20, 20 August 2023 (UTC)
 * I would argue that "mod" is specifically used to describe things that change the way games play or look, but that maps generally do not fall under this category when the game is otherwise played vanilla. This is no more a "mod" than Mirage (Counter-Strike).
 * If "map" is jargon to an outsider, "mod" is too far in the opposite direction. It's a broad term, and doesn't convey the significance (or lack thereof) of the project. Referring to Malvinas as a mod can create an impression that it is a total conversion, which is not the case. It's a rudimentary, poorly constructed level that has few original assets and zero unique gameplay mechanics that aren't inherited from CS:S itself. This can create misunderstandings.
 * At any rate, I have requested this article's deletion due to a lack of significance, the fact it could be mentioned briefly in the main Counter-Strike: Source article, and the tendency on both sides of the political aisle to blow this simple map out of proportion. Kaceydotme (talk) 22:10, 12 May 2024 (UTC)
 * Meant to add that "map" isn't jargon, it's a basic gaming term and it isn't unreasonable to expect a reader to know it or be willing to familiarize themselves with it. Kaceydotme (talk) 22:11, 12 May 2024 (UTC)