Talk:Dance Dance Revolution SuperNova

Citations Needed...everywhere
Is it not disturbing that this article, while being quite long, lacks a single source? Sources that might detail the game mechanics that the article's section could lead to, claims about EXTREME 2 starting as an April Fool's Joke, and that's only the tip of the iceburg <_<--Naruttebayo 22:28, 22 March 2007 (UTC)

Changed the Home Versions section
Changed release date for European version to correct date and also made some cleanups. (Cipher Destiny 22:32, 2 October 2006 (UTC))

Releases
"The European version will be its eighth arcade release, and the first since Dancing Stage Fusion in 2004."

Eighth arcade release doesn't seem correct to me, if it is, i'd like to know the list. -- kuno.
 * Refer to DDR Freak : Dancing Stage (Dancing Stage and Dancing Stage 1.5 count as the same, since they have almost the same song list), Dancing Stage EuroMIX, Dancing Stage EuroMIX 2, Dancing Stage featuring Disney's Rave, Dancing Stage featuring True Kiss Destination, Dancing Stage featuring Dreams Come True, Dancing Stage Fusion and Dancing Stage SuperNOVA. --Kitch 18:06, 31 January 2006 (UTC)
 * Way late response, but Disney's Rave, TKD, and DCT, despite carrying the 'Dancing Stage' moniker, were Japanese-only releases. I'll be bold and change the article to reflect what I believe was the correct number, 5th. UOSSReiska 22:03, 4 August 2006 (UTC)

Actually the correct answer would be Sixth. Dancing Stage Disney, DS Dreams Come True, and DS True Kiss Dest are japenese, not european games.

Should this article be rewritten?
It's pretty much a carbon copy of Dance Dance Revolution EXTREME. Does it have to talk about all of this stuff as if it's new? I know some of it is, but not all of it. Royboycrashfan 05:39, 6 February 2006 (UTC)
 * I rewrote some parts a couple days ago UOSSReiska 20:14, 9 August 2006 (UTC)

Flashing 10s
I'm going to redefine "Flashing 10" where it appears in the article. I used to think that Flashing 10s meant an extra difficulty (an "11" if you will), but this isn't the case. Flashing 10s are applied to songs that are considered boss songs for that mix. Example: Sakura was a regular 10 in Extreme ARC, but it was a boss song in Festival, so it was flashing (in Festival, the only harder song was Outer Limits, I believe). Example 2: Paranoia Survivor Heavy was also a regular 10 in Extreme ARC but a flasher in Extreme 2 US.

There's no clinching proof of what a flashing-10 really means, but perhaps the beta-testers of SuperNOVA could inform us if The Legend of Max is or is not a flasher in SuperNOVA?--Headcase 17:24, 8 March 2006 (UTC)

The Groove Radar
Whoever wrote the Groove radar section might not have their facts right, imo. ~VGN~

OMES Requirements
You don't need to get an A on extra stage to get Chaos on OMES. I was able to get it by clearing Healing-D-Vision with a B, so I believe a pass is sufficient, so I took out that little bit (perhaps that was changed sometime between the beta and final releases? I'm not too sure). --Spectere 00:03, 4 August 2006 (UTC)

Criticism section cleanup
I'm too tired/don't have time to look up proper sourcing right now, but the criticism section needs a little cleanup - it mentions Konami's recent addressing of SuperNOVA's timing issues, but fails to mention that the problem Konami is now addressing is not the same problem of overly wide timing windows that was seen during the beta, but in fact overly *narrow* timing windows which occur as a result of software bugs causing inconsistent sync. UOSSReiska 22:03, 4 August 2006 (UTC)

American Release Number
The article cites the game as being the fourth American DDR AC release. I am almost positive this is the third (behind 2000's DDR USA and 1999's US-oriented DDR1.5-esque offshoot) but in case I am mistaken...what is the other game and where does it fall in the lineage? Gerk 07:09, 14 August 2006 (UTC)

Scoring inconsistencies
The part about the scoring doesn't really add up. The three key facts claimed are:


 * Dance point scoring: Perfect = 2, Great = 1, Freeze OK = 6.
 * Machine scoring: Perfect = 10M/n, Great = 10M/2n (n = number of steps), nothing said about freezes
 * Machine score = Dance point percentage * 100,000.

At least one of these have to be wrong (assuming a song has any freezes at all) -- I'd guess the second one. Could anyone find the facts and correct the article? - Sesse, 09:33, 16 August 2006 (UTC)

Update: Oh, and there's also the rounding issues. If a song would theoretically have three steps (counting for 3,333,333 each), where would the last point go -- on the second step (since that's when 20M/3 gets rounded upwards, to 6,666,667 if the canonical rule is #3) or on the last step (if it's a perfect), as has been the custom with earlier mixes?


 * Easy fix with the Machine scoring, simply replace "n" with (n+3f) where f equals freezes (the 2 would tag the entire parenthesis, making Greats equal, effectively, 10M/2n+6f. As for the rounding issues...I would imagine the last step would enjoy the "extra" point.  However, with that said I feel such an inconsequential point of the scoring system does not warrant addition to the article. Gerk 09:53, 16 August 2006 (UTC)

Song lists are deleted
Well, the DDR song lists are deleted. Should notable SN songs be merged into this article or what do you guys think? Does this mean we're not allowed to merge songs in because of the AfD decision? <blahyg u gsa295blah 05:17, 13 February 2007 (UTC)

Could somebody please explain the AfD decision? What is its scope? Does it only apply to this article or to all rhythm games? I just added a songlist here although it sounds like this will not be allowed. My rationale was for the sake of consistency with the other DDR home-releases (North American at least), which all have songlists... I suggest either that they should all have them or none. Perhaps the AfD ruling could clarify for me what the issue is. Thanks, Thibbs (talk) 23:39, 17 December 2007 (UTC)


 * As a note on this, although I'd take consistency over anything else, I'd argue that some songlists such as that for the P-N-P, My First DDR are rather valuable information since they do not appear to exist elsewhere online. In looking at some of the Non-North American articles, it looks like several of them have songlists and several other don't. I think consistency should be the top priority whichever way the decision runs. Thibbs (talk) 23:46, 17 December 2007 (UTC)

SuperNOVA2
I haven't seen any information regarding SuperNOVA2 here in Wikipedia. Should information regarding DDR SuperNOVA2 be included in this article or be included in a separate article? Adavalosjr 04:48, 28 March 2007 (UTC)

Confusing details
"There are two sets of unlockable songs revealed on the section of the DDR SuperNOVA website labeled "Secret". The first set is accessed by choosing Expert Mode, and clearing FINAL STAGE with an AA or better. These songs are Healing-D-Vision DE-STRAD, Fascination MAXX 100-200-400, and Fascination - eternal love mix - 2MB. The second set is unlocked by clearing any Secret Song (a song unlocked by the first method) in EXTRA STAGE. The song unlocked by this method is CHAOS DE-SIRE retunes."

- Is it me, or is this too confusing to be included in the article? It seems to talk about the extra stages, but those are already mentioned in the article and the use of the word "unlocked" implies that the songs are unlocked for regular play, which isn't true.

Separating US, EU, and JP console releases
Parallel discussion

I've split off all the content for the North American and the European Dancing Dance Revolution SuperNOVA games, as they are different from the worldwide arcade release and the Japanese console release (Which is the only one of the three that is a real port of the arcade). --AeronPrometheus (talk) 06:53, 12 January 2008 (UTC)
 * I think they should be in the same article, like The Legend of Zelda: Oracle of Seasons and Ages. Differences between versions can be noted in a single article. The separate articles are pretty barren. FightingStreet (talk) 21:11, 11 March 2008 (UTC)
 * The difference between the side by side releases of the same Pokemon Zelda game and the three separate DDR games that happen to share the same name is a bit more than be explained in a byline. Each game can easily grow to be it's own article despite where it might stand right now (Which is what they were when I split the different games off from the main SuperNova article). --AeronPrometheus (talk) 15:33, 15 March 2008 (UTC)
 * If there is no objections, I'll remove the merge templates. No participation in this discussion and no needing reason to make the merge especially after the content was split in the first place. --AeronPrometheus (talk) 09:38, 27 March 2008 (UTC)


 * In regards to Mr.Stalker's merge read the above. Dance Dance Revolution articles are in a state, there's no denying that, but there are people working to improve them and many other editors have wandered in thinking that the best way to improve them is to merge them. Each time a merge gets proposed or performed it gets shot down. Why? Because having separate articles for each game is more than acceptable and each article that currently stands as a stub or is in need of a rewrite is easily able to become a full-fledged article on its own.


 * Also note, by reading the other part of this discussion on the SuperNova 2 talk page, that Mr.Stalker took less than 9 hour to first propose the merge, disagree with another editor, and perform the merge completely. If there is any kind of debate it needs to be discussed before "being bold".


 * I think, Mr.Stalker, that you were simply confused about the article titles and weren't trying to tread on other editor's efforts. Despite being similarly titles, the games are in fact individual games that have plenty to mentioned in the article space about each. Not every single DDR game has its own article, ports, append releases, home versions, etc. are simply mentioned on the same page as the original version. Dancing Stage SuperNova/2 and the North American SuperNova/2 are different stories even if right now they're nothing but stubs. And they stand as valid stubs as I mentioned in the edit summaries. If you still disagree do please continue the discussion and re-insert the merge proposal tags. But do not merge a stub just because it's a stub. (WP:POTENTIAL, WP:INSPECTOR, WP:DEADLINE) --AeronPrometheus (talk) 09:06, 23 April 2008 (UTC)


 * Nice links, but they aren't policy you know. I think it's completly unnecessary to have multiple articles on this, when there are more information about the distinctiveness of each subject multiple articles can be created, but as it is now there are just a stub that could easily fit into the "main" article. But since I'm not a fan of this franchise, and don't really care that much, I'll let you do whatever you want. -- Mr Stalker  ( talk ) 12:21, 23 April 2008 (UTC)
 * You still haven't given a valid reason why a stub, which policy declares perfectly acceptable, should be merged because of what it is. As someone who does care, I can tell you that an article about this game alone can stand on its own two feet. I'll assume that your comment means you're withdrawing your previous stance but in the future it would be better to provide a rational for your actions beyond opinion. --AeronPrometheus (talk) 12:54, 23 April 2008 (UTC)

Related
Is there any reason that Dancing Stage SuperNova is a redirect here instead of to Dancing Stage SuperNova (Europe)? I understand that "Dancing Stage" is the European equivalent of "Dance Dance Revolution", but I propose that we change the name of the article from "Dancing Stage SuperNova (Europe)" to "Dancing Stage SuperNova" in place of the redirect. As it stands, "Dancing Stage SuperNova (Europe)" is the only Dancing Stage article that specifies itself as European. Is there a Dancing Stage SuperNova that is not the European version? -Thibbs (talk) 23:24, 28 November 2008 (UTC)

Arcade image


I took a picture of a SuperNova machine in a GameWorks recently and this can be used in the article. –CG 23:29, 20 October 2009 (UTC)

Arcade Media Wrong
The arcade conterpart of DDR SN is in fact stored on a hard drive (Possibly the Sony's 40GB PS2 one) with the home varient using the DVD-Rom media. —Preceding unsigned comment added by Silrox9 (talk • contribs) 18:12, 12 January 2010 (UTC)


 * Indeed so, the principal component of the arcade machine (inside the Python 2 unit that runs the game) is a Sony Playstation 2, and the game boots from - and is kept on - an official Sony 40GB drive - here's a pic I took: http://www.flickr.com/photos/chi-ryu/4271445140/ Christian W Cooper (talk) 13:58, 14 January 2010 (UTC)


 * May i ask is there any DVD in the drive? Silrox9 (talk) 16:53, 17 January 2010 (UTC)


 * No, there is no DVD-Rom in the drive, the system boots direct from the HDD; the DVD drive is used for software updates (and as such can be opened during the boot process, or from the operator's menu when the game is running). Christian W Cooper (talk) 20:40, 17 January 2010 (UTC)

Splitting SN1 and SN2
I think these two games should be split. They are distinct games and both should have their own articles if one does. I have gone ahead and started a draft for a SN2 article and copied over the old article. Hooky-i-vanisher (talk) 07:57, 6 April 2016 (UTC)

External links modified
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Reassessment
Keeping article as Start. Article seems a little game guidey (though not terribly so). Development and Reception sections could use improvement, and it has missing citations in places. As far as importance, I do not see anything to suggest that it was a particularly important entry in the series. Reception feels fairly standard and nothing there stands out. - Bryn (talk) (contributions) 21:25, 21 August 2019 (UTC)

Additional sources for SuperNova 2
 From WP:VG/R TarkusAB talk / contrib 19:18, 21 September 2023 (UTC)