Talk:Infinite Undiscovery

Bias?
The section describing the game seems to have pretty clearly been made by someone working for Tri Ace. It reads just like an advertisement. I know it might be hard to write a lot of information before the game has been released, but someone should get to this eventually. —Preceding unsigned comment added by 70.168.88.158 (talk) 09:02, 29 August 2008 (UTC)

MS Funding
AFAIK, they are funding this game and own half the IP, doesnt that make them co-publishers? —Preceding unsigned comment added by 90.199.68.229 (talk) 19:45, 31 March 2008 (UTC)

Fair use rationale for Image:Infinite undiscovery logo.jpg
Image:Infinite undiscovery logo.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

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BetacommandBot (talk) 14:38, 2 January 2008 (UTC)

IU Boxart
Blog post: http://member.square-enix.com/na/blog/2008/06/infinite-undiscovery-box-art.php

Image URL: http://member.square-enix.com/na/blog/080627001.jpg

Someone else can get this up; all the hoop-jumping done around here is too much effort on my part. T.J. Fuller, Jr. (talk) 07:28, 28 June 2008 (UTC)

Voice actor credit
how'd ya find out it was me on this? Rylan.mcphee (talk) 06:59, 6 July 2008 (UTC)

changed the "plot" heading to "characters" as the ection revealed nothing whatsoever about the plot an dis just a detailed summary of the characters. —Preceding unsigned comment added by 90.218.66.195 (talk) 16:29, 5 October 2008 (UTC)

Day/night system
"The game transitions between day and night about every 10 minutes and the player must use this to their advantage. For instance, at night the player might have a better chance of infiltrating an enemy base stealthily as opposed to barging in during the day (this system was later found to be removed from the final product)."

Wouldn't this be better in the development section, seeing as it's not actually in the game? ChaosMaster (talk) 23:29, 5 August 2009 (UTC)

Sequel ??
I added a tag on the section about the sequel. I hope it's true, but I'm kind of skeptical due to the mixed reviews. If someone could find a source, that'd be great! -67.183.137.64 (talk) 09:13, 23 November 2009 (UTC)

Plot synopsis needed
I've noticed that like a lot of vid-game (video game) articles I've seen, Infinite Undiscovery is missing a plot synopsis section. Role-playing games almost always have a story, so shoudn't their Wikipedia articles mention them, at least?

Player017 (talk) 19:59, 4 September 2011 (UTC)

Capell: Too Much Information?
I'm thinking we should cut down on the info under Capell's character summary. That type of thing is just supposed to be a short description of the character and their motivations, not a complete breakdown of the character throughout the whole of the story. I've never played the game, but was linked to this article and found it interesting. And I didn't particularly care for the unexpected spoilers stuffed in a place they really don't need to be.

Anyone have an objection?

ShadowDragoonFTW (talk) 12:48, 5 May 2012 (UTC)

Sources/Further Research
Feel free to use these to aid further research or to improve the article


 * https://archive.org/details/GDCVault-STAR-OCEAN-4-Flexible-Shader (tri-Ace game engine history)
 * http://xbox360.gamespy.com/xbox-360/square-enix-tri-ace-shooter/822317p1.html (Interview with producer)
 * http://xbox360.gamespy.com/xbox-360/square-enix-tri-ace-shooter/882500p1.html (Interview with producer)
 * https://www.ign.com/articles/2008/08/25/infinite-undiscovery-battle-system-discovered (Interview with producer)
 * https://www.ign.com/articles/2007/09/21/tgs-2007-infinite-undiscovery-requires-extra-discs (Snippet from producer)
 * https://www.ign.com/articles/2007/09/12/pre-tgs-2007-infinite-undiscovery-discovered (Producers speak at event)
 * https://www.ign.com/articles/2007/09/21/tgs-2007-infinite-undiscovery-preview (Information about game)
 * https://archive.rpgamer.com/games/other/xbox2/infundiscovery/infundiscoveryinterview.html (Interview with producer)
 * http://blog.square-enix.com/undiscovery/ (Official blog)
 * https://www.famitsu.com/game/coming/1215979_1407.html?ref=rss (Interview with producer)
 * https://www.famitsu.com/blog/express/2008/06/ (Pre-release event)
 * https://www.famitsu.com/interview/article/1184142_1493.html (Interview with president Gotanda)
 * https://www.famitsu.com/game/news/1215763_1124.html (Playtest event)
 * https://game.watch.impress.co.jp/docs/20080610/rpg.htm (Game presentation event)
 * https://archive.org/details/g4tv.com-video27856 (Interview with producer)
 * https://dengekionline.com/data/news/2006/9/22/ebe245901adc59a3c99a711044bcbe3b.html (Interview with president Gotanda)
 * https://nlab.itmedia.co.jp/games/articles/0806/10/news122_2.html (Game presentation event)
 * https://web.archive.org/web/20080502102933/http://www.oxmonline.com/article/features/presses/infinite-undiscovery-interview-hiroshi-ogawa?page=0%2C2 (Interview with producer)