Talk:Kirby's Dream Land 3

Repetition
The text below is found in the Header...

The game uses a mode of the SNES termed "pseudo high-resolution" (which allows for color blending between sets of two adjacent pixels) to blend dithered sprites.

...as well as in the Visuals section:

Kirby's Dream Land 3 uses a mode of the SNES termed "pseudo high-resolution" (which allows for color blending between sets of two adjacent pixels) to blend dithered sprites.

I removed it in the Header since it seemed best to keep it in the Visuals section. --Troyoda1990 18:45, 7 July 2007 (UTC)

Kirby's friends in Kirby 64
I think it should be noted that in Kiby 64, when Kirby get's a certain ability (Forgot which one) he can turn into one of the "helper" characters from this game —Preceding unsigned comment added by 74.92.36.1 (talk) 16:51, 10 November 2008 (UTC)

R.O.B cameo?
The article for ROB says that he makes a cameo in this game. Shouldn't this be brought up in the article? 24.141.172.152 (talk) 00:37, 8 May 2009 (UTC) I know for a fact that both Samus Aran and Metroids make cameo appearances as well. KF87827 (talk) 22:13, 4 June 2009 (UTC)


 * This game has several cameos of characters from other Nintendo games. The question is if those cameos are particularly notable, because if they're not, they fall in the realm of trivia, which WP discourages. &mdash; KieferSkunk (talk) &mdash; 16:13, 5 June 2009 (UTC)

Semi-protection
FYI, I semi-protected this article because we have been doing almost nothing but reverting false info, vandalism and non-helpful content, added almost entirely by anonymous IP users, since the beginning of July. &mdash; KieferSkunk (talk) &mdash; 15:22, 30 September 2009 (UTC)

1996 Japanese Release
This game was NOT released in 1996 in Japan, it was released in 1998, a year after it's North American release. —Preceding unsigned comment added by 63.134.188.237 (talk) 07:00, 15 July 2010 (UTC)

Gameplay inconsistency - Yura87 (talk) 16:27, 5 May 2013 (UTC)
I'm unsure if this is of note, but... The ability "flame", combined with the green bird, results in an ability that is more of a boomerang (it makes the bird turn into Fire ability's standard fireball and fly, then return, like a boomerang.

Excessive detail regarding the true final boss
I feel as if the description of Zero, the true final boss, within the gameplay section has a lot more info than needed. While mentioning that there is a true final boss is ideal (such as writing that "collecting all of the important objects unlocks a new level that must be completed for the true ending), going into how the following boss fight plays and especially the appearance of the character in another game is something I believe is unnecessary. &mdash; DevilsLeftHandMan (talk) &mdash; 00:00, 27 May 2021 (EDT)