Talk:Mega Man Battle Network 5

NaviCust Programs
I, personally, do not see an reason to have a list of NumberTrader or Compression codes here. I view those as more of a thing for a FAQ/Walkthrough.

I concur( why cant i spell!!!) but the thing is the music remix thing is in the booklet that comes with the game8th sinn

Assessment
Nope, sorry. This article is incomplete, so I will have to keep it as Start-class. The lead and gameplay sections are good for B-class, maybe even GA. However, there is a huge lack of development, reception, and non-fictious universe related things in this article. They must be added and properly sourced if this article wishes to advance. Thanks! --haha169 (talk) 21:01, 6 July 2008 (UTC)

Development
I'm sure this comes as new. Over here, is some proof that the DS game was being worked on in 3D, but dumped rather early. http://www.sprites-inc.co.uk/forum/showthread.php?t=7291

They're in the MMSF1 game, though. —Preceding unsigned comment added by 69.229.38.83 (talk) 01:34, 8 September 2008 (UTC)

External links modified (January 2018)
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Development info on DS version
Shadowboxer2005 (talk) 10:24, 9 February 2022 (UTC)