Talk:Miitomo

Life Simulator vs Instant Messenger
Originally in the body, and currently on the sidebar, Miitomo was said to be a life simulator. I changed this to a messenger client, as that is what all the information I have seen is. Dissident93 reasonably asks what the difference is? Isn't Tomodachi Life a life simulator?

Well, yes, it is. And that's the difference to me. Tomodachi Life is a game where "Miis can then perform various actions, such as eating, trying on different outfits, falling in love with someone, and many leisure activities." That's a life simulator. Miitomo is a messaging app where Mii's prompt you to communicate with your friends. I haven't seen any indication that the Miis live a life. They are simply used as a vehicle to break the ice with your friends. You simply buy things with Platinum points and any free content. The Miis seem to only be used as a way of depicting communication and starting it with a friend's avatar. Rather than the app being about the Miis, the app is about texting.

However, I was hesitant to change the sidebar genre. But ultimately, this app is more iMessage/Hangouts than it is Tomodachi Life. More specifically, it's an icebreaker app. Unless there are features I haven't been made aware of yet. I don't usually edit video game sections. But I think mobile messaging app is a more accurate category.

Semantic Void (talk) 15:09, 12 February 2016 (UTC)

Except for the fact that you can't convey any direct messages. The Miis are just blurting out random bits of information one of your friends put in. If I wanted to let my friends know that I had pizza for lunch there would be no way to control when, if ever, they would receive that information. "Messenger client" seems to be thre wrong classification for that. 204.124.67.250 (talk) 18:18, 1 April 2016 (UTC)
 * So, would social networking app be better? Honestly, haven't use the app personally, but was just going off what sites like IGN and such called it. ~ Dissident93  (talk)  21:35, 1 April 2016 (UTC)

Maybe I'm biased, seeing as how I live in Scandinavia, but
...I'm really not a fan of calling it "worldwide" when it's only available in fifteen countries. Are there any alternative wordings we could use? "North America, Europe, Australia and New Zealand"?--IDVtalk 08:19, 4 April 2016 (UTC)
 * No, I actually feel the same way, I'm not particularly fond of how many editors/IPs use "worldwide" to basically refer to "NA and EU". I'm not sure if there's a consensus/guideline that is in effect allowing/encouraging this, if its just how people tend to do it, but I agree it could use some refinement across the project really... Sergecross73   msg me  17:55, 4 April 2016 (UTC)
 * I'm just going with the status quo that's been in use for years here. I don't have a problem with being more detailed, especially since this is more of an app than game anyway. ~ Dissident93  (talk)  21:14, 4 April 2016 (UTC)

It's a clever data mining app
According to a piece on motherboard.vice.com — Preceding unsigned comment added by 85.242.254.205 (talk) 22:18, 5 May 2016 (UTC)

New logo
So, which version of the app logo should we use? The original logo or the newest one? Personally, I prefer the new one since it's well, the new one. The old one isn't being used anymore. Pinging and  to this discussion.  — Gestrid  ( talk ) 20:50, 10 November 2016 (UTC)
 * I say the one with the game's title in the logo, which is the original one. Or even better, just find and use the "Miitomo" font itself. ~ Dissident93  ( talk ) 22:12, 10 November 2016 (UTC)
 * I think using just the font is good. Maybe have both App icons somewhere else on the page? RomaniPi (talk) 09:01, 11 November 2016 (UTC)
 * Article is now using simply the font logo. We're not supposed to be using app logos in the infobox anyway, and I don't think they belong in the article itself either, unless specifically notable or something. ~ Dissident93  ( talk ) 21:13, 14 November 2016 (UTC)

Citation needed
This lacks a citation:
 * In January 2018, Nintendo announced that the game's servers would be shut down in May of that year.
 * It's sourced in the development section, see WP:CITELEAD. ~ Dissident93 (talk) 19:17, 25 January 2018 (UTC)

WOAH....
Unsure how they think they can kick access out to Miitomo when it's still on Google Play and App Store. WikiWorldOne (talk) 20:34, 30 May 2018 (UTC)
 * Because it wasn't popular? Then again, it's Nintendo, who stopped production of the NES Classic soon after they launched it. ~ Dissident93 (talk) 21:27, 30 May 2018 (UTC)

Miitomo
game 69.119.31.196 (talk) 23:16, 9 November 2022 (UTC)

Miis
Hal 2601:14B:C201:A50:A89B:32EA:E127:3ACA (talk) 02:28, 13 February 2023 (UTC)