Talk:Dishonored 2

Gamescom 2015
Gamescom 2015 will be held 5-9 August. — Preceding unsigned comment added by 47.19.34.3 (talk) 19:50, 29 July 2015 (UTC)

Engine
I've seen a lot of edits over the engine field in the infobox, whether it should be listed as Void, or id Tech 5, "Modified id Tech 5", or even "Void (id Tech 5)" -- or whether the field should be outright removed. Anyway, I'm bringing this up on the talk page to build a firm consensus to point to and hopefully settle the matter. Personally, it's not something I feel particularly strongly about. I've seen the engine -- as "Void", not simply "id Tech 5" -- come up a fair bit when going through sources, so I guess I'd prefer to mention it, but simply listing Void on its own isn't going to tell much at a glance, and as long as its in the prose proper I'm satisfied. I don't want to be too blindly bound to template documentation here, but yes, obviously the Void engine specifically does not and is unlikely to ever have an article, though I am concerned over whether simply listing the engine as id Tech 5 with no other note is accurate and reflects the majority of the sources.

As an aside, I've also seen sources refer to the game using id Tech 6, not 5. But I've seen a lot more mention 5, so that's the one we should probably stick to there on that front. – The Millionth One (talk) (contribs) 19:56, 31 August 2016 (UTC)
 * It's either Void, or id Tech 5. If id Tech 5, we can link to it. If void, it should be omitted, per template instructions. Note that the prose can still discussion it just fine. I would lean towards omit. -- ferret (talk) 20:55, 31 August 2016 (UTC)
 * Anything but listing id Tech 5 in the engine infobox. Its engine name is Void, and the engine field should reflect that, no matter it is based on it Tech or not. AdrianGamer (talk) 05:41, 1 September 2016 (UTC)

I've done a string search in memory during a active game session and have came to the conclusion this is idtech5 without a doubt. "		#define MAX_DECAL_INSTANCES_NUMBITS		8	// If you change this, make sure you also change it in //blacksparrow/idtech5/tech5/engine/renderer/jobs/render/Render_types.h" I do not know if I will be able to upload a reference without copyright problems. Unknownzero (talk) 11:00, 16 May 2017 (UTC)unknownzero
 * Alright, my thanks for looking into that. I'm hesistant to actually cite that in the article, given it's in essence original research, but probably worth noting going forward, and it does make me feel more confident about the article currently naming 5 specifically. – The Millionth One (talk) (contribs) 07:00, 21 May 2017 (UTC)
 * I'm pretty sure its well known that Void is based on id tech 5. The issue seems to already be covered with a note. -- ferret (talk) 16:48, 21 May 2017 (UTC)